I received a lead on a potential recruit the other day as a guild member referral. The fellow had a few questions about the guild before he submitted a formal application. He’d been out of the game for a while having not played since the early tiers of Cataclysm. I set aside my in-game responsibilities so I could devote my full attention and answer whatever his concerns were.
- What were our immediate class needs?
- How is Mists raiding?
- Is it okay if he applies sometime before patch 5.2?
I answered him as honestly as I could. Our immediate needs are DPS warriors, resto druids, and mistweaver/DPS monks. Ultimately it depended on what he wanted to play the most. Mists raiding is engaging and fun. Yes, he can apply specifically for 5.2.
We chatted a little more. I went over his guild history and made attempts to verify his accomplishments and affiliations as best I could. After I was satisfied, I asked him what loot system his previous guild used. Conquest has always utilized loot council from the beginning.
“We used DKP.”
My eyes widened. I was quite surprised. Normally, I expect cutting edge guilds to rely on Loot Council or some other similar system to maximize the effectiveness of loot on their players and to make sure it goes to the right people.
But DKP? I didn’t think this was the type of guild to use it. Why did they choose to use DKP?
“We originally used Loot Council for a long time. However, we eventually realized that it took an extraordinary amount of time to really add all the potential stats gained for different players. It simply took too long for the officers to make the most effective choice even though they were all quite knowledgeable of the different classes. Plus once we entered farm mode, the loot drops would eventually sort itself out since we were raking in tons of drops a week making gearing the raid up easy.”
In our raids, it can take a little longer than normal to get through select items like weapons and trinkets so I can see where the interest of time comes from. When you’re in the race for world first, you need to really be on point with time management. No one wants to lose out on world firsts because they were busy distributing loot.
I’m not planning on shifting loot systems at the moment but I found it a fascinating insight into how top tier guilds work. While each loot system has it’s distinct specialties, it’s up to you to select the right one for your guild.


[...] blog post over at World of Matticus caught my eye earlier this week. It’s called Why a World Top 10 Guild Doesn’t use Loot Council and tells a short story of how our own Matt Low was surprised to find out that a top guild [...]
[...] blog post over at World of Matticus caught my eye earlier this week. It’s called Why a World Top 10 Guild Doesn’t use Loot Council and tells a short story of how our own Matt Low was surprised to find out that a top guild [...]
[...] blog post over at World of Matticus caught my eye earlier this week. It’s called Why a World Top 10 Guild Doesn’t use Loot Council and tells a short story of how our own Matt Low was surprised to find out that a top guild [...]
[...] blog post over at World of Matticus caught my eye earlier this week. It’s called Why a World Top 10 Guild Doesn’t use Loot Council and tells a short story of how our own Matt Low was surprised to find out that a top guild [...]