The Chain of Progression in Raids

Raid members ready to go and do something

In case you’ve ever wondered what raid bosses and instances to do in what order, I’ve compiled a list here from Karazhan onwards. This list is aimed mostly at Guilds who have started raiding and aren’t sure what’s best for them or their Guild. Obviously you can do them in any order that your Guild likes, but there are some bosses which should be done first before going into other instances.

Edit: Rankings are based largely on difficulty level and convenience for Guilds.

Karazhan

Attumen, Moroes, Maiden, Opera, Curator, Shade, Chess, Prince.

Once you’ve taken down Prince a few times and you think your 10 man team is up to snuff, you can go proceed to go after Nightbane, Illhoof and Netherspite.

You’re also ready to start tackling the first 4 or so bosses in Zul’Aman.

Mallet with a wolf

At this point, your Guild is now officially ready for the 25 mans. Your first 25 man test?

Gruul’s Lair and Magtheridon

Take down High King Maulgar then follow up with Gruul. Once you’ve gotten them down easily, consider going after Magtheridon.

Magtheridon himself

There’s quite a few Guilds that I know of that have completely skipped Mag in favour of launching right into TK and SSC thinking that Mag is too much of an effort required. To them, I say Mag is a piece of cake compared to boss fights at the Tier 5 level.

The reason you go after High King, Gruul and Mag is that these 3 bosses are idiot checks for your Guild.

Can the people in your raid handle being in the spotlight with important jobs?
Can your warlocks enslave and kill simultaneously?
Is your mage quick enough on the spellsteal?
Do your healers trust each other enough to not overlap each other and just do their jobs?

For Gruul, the question you want to ask is if your raid members are able to work together and cope with shatters. Are the tanks geared enough to do their job? Do players know how to run away from each other?

As I’ve mentioned before, a lot of Guilds skip Mag initially. Don’t be one of them. I highly advise giving Mag a few shots. Here, you’re testing the discipline of your raid and the endurance of your healers. You also want to discover how quick and effective your DPS is in a 25 man unit. Mag also sets your guild up to have 4-5 skilled and geared tanks. Once you get past the initial phase 1 hurdle, it’s up to the healers and your 10 volunteers to click cubes. If 10 people can’t click cubes properly and time it, you’ve no business being in SSC or TK.

Tier 5 Instances (SSC and TK)

There’s essentially 2 ways you can go about it. You can go into SSC and clear straight to Lurker. The alternative is to crash TK and bring down Lootreaver Voidreaver followed by Solarian.

Hydross in SSC

While your working on those 3 bosses (in any order), your tanks should be gearing up for Hydross.

Now at this stage, I suggest working through the T5 raid’s in an order like this:

  • Voidreaver/Solarian/Lurker
  • Hydross
  • Tidewalker
  • Fathom-Lord
  • Leotheras
  • Al’ar

At this point, you’ll be at the coveted 5/6 SSC and 3/4 TK mark. Take your pick between Vashj or Kael.

I’d say give Vashj a couple of shots but that’s because I find her a little little easier as compared to Kael who I think is a whackjob.

T6 Raids (Hyjal and BT)

I don’t have a clue here. I heard it’s Rage Winterchill and then straight into BT for the first 3-4 bosses.

Does anyone have an idea of what should come next?

About Matticus

Matticus is the founder of World of Matticus and Plus Heal. Read more of his columns at WoW Insider. League of Legends player. Caffeine enthusiast.

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