This is one of the fastest progression kills we’ve had in a while. It only took 3 hours before we were able to take him down.
- It helps to know which rogue is eating the enrage during phase 1 first. Once that’s established, then shield that rogue about 10 seconds before hand so the Weakened Soul debuff wears off.
- Feel free to DPS a bit during the 2nd phase if you can get away with it.
- Ranged guys ought to be stacking together during phase 2 to maximize CoH and Chain Heal.
- For the healing group in phase 3, put your Imp. DS priest in there and have them prayer of healing that group while the other healers work on the raid and the tanks.
A frequent commenter produced a useful list of tips for trash and the boss that I’m going to duplicate here:
Put your MT on follow, shield yourself, and spam CoH. There is a niche close to the last pull – your raid can stand there for a second, get out of combat, let all the mana users drink, and then have only one or two little pulls before engaging the boss. Pot as you run in, so you’re at full mana.
PW:Shield anyone and everyone taking a fixate. Early, and often. Don’t be afraid to take a fixate yourself (as long as it’s not an enrage, obviously). SW:P the boss. Every little bit helps.
CoH. Nothing but CoH. 400 mana for 2k heals on 5 people. Tell your shadow priests that SW:D is off-limits. No matter how much you want to, do not pot during this phase. Pop your earring, pop your fiend, but do not pot. You’ll need your cooldown. Save your Inner Focus ’til the end, and your Vial of the Sunwell. You may go oom, and need the heals. I have been told that you can Mass Dispel the last shield using your Inner Focus, so I save mine for that, but we’ve never needed it. Pray that your rogues are smart.
Bosskillers said (when we were reading) to take a cauldron of Nature’s protection pots. Not sure why, the nature damage is minimal. Our guild uses Shadow Protection pots. Take them at 80%. (This is why you couldn’t mana pot in phase two.) Make sure everyone has one before you start the trash.
Pally’s on the tank, priests CoH everyone. Druids saving Tranq for this phase is not a bad idea.
Things I’ve found helpful:
Golden fish sticks if you have 10k health. Stam/regen food if you don’t. Don’t be afraid to take a fixate – no one has any armor anyway, so unless it’s an enrage, you’re not going to take more damage than a tank would. Rogues can also evade-tank enrages. Don’t flask for this. Wait until you’re ON PHASE THREE, then take draenic wisdom and healing power.
The more balanced stats are really, insanely helpful compared to Raw mp5. But you’re going to die a lot on the first couple of phases ’til you learn it, so don’t go broke wasting elixirs until people learn how to take fixates from one another.
Trash: Mages like to AoE and kill themselves. Shield and renew them.
Phase 1: People being nervous to get in there and take a fixate, or not being smooth with the transitions = dead people. Watch those who are exceptionally low on health, and dispel them first.
Phase 2: S.priests, warlocks, Mages critting themselves to death. Rogues & interrupters interrupting badly or not at all.
Phase 3: Don’t. Let. The. Tank. Die. Everyone else is expendable. Especially you, if you have Spirit of Redemption. In fact, if you go Oom, just let yourself die, so you can keep healing.
The phases are very short, with full mana regen afterwards. Don’t be stingy with your mana.
Not sure what’s going to happen this week. The Guild will need to bust out the Shadow Resist stuff and all that. I’ve got the SR Neck, Cape, Boots, Belt, and Bracers crafted. I hope that’s enough.