My Definition of a Good Priest Redux

My Definition of a Good Priest Redux

Focus

Almost two years ago, I wrote a post about the definition of a good Priest. It was one of the questions posed by Ego back then (to which I’ve lost the original link to).

The Priest class has evolved over the past two years. We’ve gained some and we’ve lost some. Has my stance on the subject changed?

Overall Awareness: This has not changed much. If anything, the amount of information needed to make the right choice at the right time has gone down slightly. With the removal of downranking, gauging the health of a player and then responding with the appropriate rank is no longer necessary. We’re still watching out for fires and health bars. I daresay the number one killer of Priests everywhere is getting out of dangerous stuff too slowly or not at all. We’ve moved from Nightbane’s fires to Sartharion’s Flame Walls to Kel’Thuzad’s Void Zones to Mimiron’s Rocket Strikes.

Perseverance: The bosses are different. The spells and tools have become increasingly diverse. I don’t like giving up. No one likes to lose. I may not express it, but I do chase after that “high” I get after taking down a boss. It’s a great feeling knowing that you played a key role. Good Priests know when to take risks to keep tanks alive. Most fights have one or two tanks that are involved with doing something. When the tanks are down, the game is over.

Clairvoyance: Can you predict incoming damage before it lands? Can you react to the little DBM mark that gets placed on a player which signifies the ensuing Shadow Crash? When Flash Freeze hits, do you know who is going to make it and who isn’t going to make it? These are the little things that separate great healers from okay healers. Your reaction time isn’t going to increase. But spotting these small details sooner will help you make your decisions quicker. One DoT tick is enough to kill a player. How many last second saves have you made on players? Ever received slaps on the back after a kill when a raid member thought they were done for only to be saved from the jaws of death with a last second shield, or instant heal to pull them out from the red health bar?

Preparation: One thing I am glad that has changed is the amount of preparation. I used to bring 20-40 potions every raid night. Brilliant Mana Oil was in my inventory. Flasks were supplied with Illidari Marks or were farmed for on my Elemental Shaman. The reduction of chain potting has dropped potion consumption drastically. I go through about one to two injectors a month instead of per raid. I lock myself in Howling Fjord and shoot enough fish to keep myself stockpiled (MP5 fish).

Openness: Always keep an open mind. Don’t shut down everything you hear. Feedback is feedback. It’s up to you to discern between valuable and useless. But outright rejection should come after you examine it. What are other people saying about you? Does it have merit? What information is missing from their perspective? What do they see when they watch you? I can’t emphasize critical thinking enough.

All in all, it seems my stance hasn’t changed much over the past two years. It’s been refined a little by the different class changes and from my forays into the different raids. When I wrote the original post, I had just finished wrapping up Gruul’s and Mag’s. Opening into SSC started a month after that post. Man how that time flies by, eh?

How about your class? Has your definition of a good <class> changed?

About Matticus

Matticus is the founder of World of Matticus and Plus Heal. Read more of his columns at WoW Insider. League of Legends player. Caffeine enthusiast.

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