Many raiding guilds are aware of what WWS (WoW Web Stats) is and what a tool it can be to troubleshoot and improve member performance. In a nut shell, it takes your combat log and translates it into meaningful data (if you know how to use it). The WWS client runs locally off your computer (itÃ¢â‚¬â„¢s a small download) which parses the log that youÃ¢â‚¬â„¢ve recorded. ItÃ¢â‚¬â„¢s accuracy increases with the more source combat logs you have. I try to get my officers to run a long in addition to my own so that we can have an accurate and reliable report.
What you might (or might not) be aware of is that WWS offers a premium service and Conquest picked up a subscription not too long ago.
What is WWS premium?
Simply put, itÃ¢â‚¬â„¢s a subscription based service for certain WWS based features such as:
Your eyes will no longer be assaulted with irrelevant ads.
Faster loading times
During peak hours, your reports are given priority in the queue and will be taken care of first. It seems the guys on the free side of things will have to take a number and stand in line (literally).
The WWS website keeps an archive and history of all of your reports. A guild account will keep your information for 30 days and having an unlimited account keeps the log information for as long as your account is active.
Cool Matt! Did you get one?
Let me see if I can sound out my reasoning for acquiring one.
Most readers are aware of my devotion to maintaining a high level of performance. The advertising aspect is irrelevant to me. As a frequent web surfer, my eyes will automatically tune out ads. DonÃ¢â‚¬â„¢t get me wrong, I believe in this service and I gladly support the guys behind it. But if I go to any site with ads, I typically zero in on the content. I suspect many of you are like that as well. Like it or not, ads are here to stay because they help support the people behind the site.
What about getting moved up in the queue? How important is that? Fellow Twitterati and blogger Santyn grumbled earlier that he was Ã¢â‚¬Å“moving backwards in the queueÃ¢â‚¬Â. On some nights, you could be standing in the e-lineup with 100 people in front of you. Sometimes youÃ¢â‚¬â„¢ll end up in the 400 range. After every raid, the players that are still around bug me into uploading the combat log so they can evaluate themselves and other players around them to see how theyÃ¢â‚¬â„¢re doing. Even though the raid ends at 9 PM sharp, the discussion can list for an hour after the raid about specific problems or player issues that WWS can shed some light on. IÃ¢â‚¬â„¢ll often listen to the ground pounders compare themselves to other players from other guild reports or look at their own individual rotations and damage output.
I may not understand a word of it, but it sounds pretty important. For myself, I make it a habit to check out the healers and their rotations and see if thereÃ¢â‚¬â„¢s anything out of the ordinary. I have to say that IÃ¢â‚¬â„¢m blessed to be surrounded by a group of people who arenÃ¢â‚¬â„¢t only hell bent on trying to improve their play but trying to improve the play of others around them.
Having a historical archive of guild WWS may not be useful at first. I suspect it will become much more important later on. If a player wants to change certain parts of their gear or their spec to test for improvements, they can do so and then look back at a recent history of their performance to see if thereÃ¢â‚¬â„¢s a noticeable difference.
Patchwerk, because of the nature of the encounter, is our main DPS measuring instrument of choice. ItÃ¢â‚¬â„¢s a simple and straightforward encounter that involves little movement. All DPS players are capable of opening up to their hearts content with little worry of pulling aggro. Having a premium account allows you to store these records so that you can re-examine them later.
Does your guild need WWS premium?
This is going to depend on a number of factors. YouÃ¢â‚¬â„¢re essentially paying for the 3 services above. Depending on your guild and your needs, this will either be an asset or a waste.
Guilds that would benefit:
- Are more into cutting edge content
- Are performance oriented
- Care about the information
- Are committed to improvement
- Have players who love analysis
If your guild that likes to take it easy and go through content at a casual pace (be it normal or heroic), then you might not be willing to fork over the 3 month subscription for a $15 guild account. If no one in the guild really cares about theorycrafting and analyzing their own DPS, then having a WWS paid account isnÃ¢â‚¬â„¢t going to benefit you much since it wonÃ¢â‚¬â„¢t be used.
But if your guild wants to compete and be a top tier organization, having a WWS paid account would be an asset. You could start off with the $27 Unlimited account for 3 months to give it a try and see if it is of any use.
You can find out more information about WWS paid accounts here.
You can not game the system. You canÃ¢â‚¬â„¢t split costs with another guild and share it. ItÃ¢â‚¬â„¢s strictly for the personal use of your guild.
As a side note, IÃ¢â‚¬â„¢m grateful to the people that have helped chipped in financially to help make the infrastructure of the guild a success. Want an idea of how much running a guild can cost?
50 slot Ventrilo: $210
WWS Premium: $81
VBulletin Software: An arm and a leg
Dropping toy trains before every boss encounter while the GMÃ¢â‚¬â„¢s trying to explain something: Priceless
Okay, that was a bad Mastercard commercial. But those costs are on a yearly basis. Already these figures should tell you IÃ¢â‚¬â„¢m a fairly devoted GM.
ItÃ¢â‚¬â„¢s an interesting cycle. I play WoW so that I can earn some money on the side from writing about my experiences and knowledge thatÃ¢â‚¬â„¢s WoW related. Some of the money I earn gets invested back into the blog and back into the guild so that I can continue playing for more experiences and knowledge within the game. Which I can then write about.
Not exactly the average college kidÃ¢â‚¬â„¢s part time job.