Case Study: Anub 10H vs Holy Paladin

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This is a guest post by a Ophelie, a new Holy Paladin who has recently joined Conquest. Check out her blog: The Bossy Pally.

So Monday night, I was formally introduced to Anub 10 man on hard mode and was lucky enough to get his number. Matticus suggested I write about my impressions so that others may be amused, and by amused I mean informed, about how one heals this fight for the first time as a holy paladin. I prefer writing stories to strategies, but for all you practical people, I’ll have a list of things learned the hard way at the end.

Now, had I been clever that night, I would have taken advantage of the pre-fight confusion of “we have to cut down one healer and bring in a dps” to do some last minute reading on differences between the regular and hard mode Anub. Of course, I didn’t think of that until after the fight and I had full confidence in my ability to follow instructions: something about a first ice patch, then running south, then more about ice patches and about not playing hero… Yep, watch what everyone else is doing and copy them, got it.

(Read: Save yourself some confusion and always do your raid homework before trying a new fight.)

Once we were set up, we buffed, I put up frost resistance aura and we pulled.

First phase?

Cake. Beacon on the pulling tank in case he gets out of range during positioning? Check
Nestle myself happily under Anub’s rear end? Check.

I try not to think too much about Anub’s rear end because, you know, not pleasant. Flash of Light (little heal), Holy Light (big heal) heal to taste. Adds spawn, but not my problem. With beacon on my side, I wasn’t worried. It did seem like the adds were zoning in on me though. Hmm. Maybe I should remove Righteous Fury (damage reduction, but threat boost)?.

Second phase?

I breathe a bit while Anub goes underground and plays tag with the raid. Pop Divine Plea? Sure, why not. There’s not much to heal so I might as well regen some mana. I judge some of the many little adds that spawn. Hey, I gotta do my share like everyone else! Suddenly, DBM flashes on my screen, “Anub’Arak is chasing YOU!”

Ooooooo kiting time! …Wait. Why can’t I run? I look down at my feet. I’m on an ice patch. I can barely move. Uh oh.

Tag, I’m it. I was dead before I saw what hit me.

Raid leader: It’s a wipe.
Person X: What went wrong?
Me: My bad, I was standing on an ice patch.
Person Y: Don’t stand on ice patches.
Me thinking: You must be one of those who wait until people fall down to say “it’s slippery”. (Matt’s edit: So true)
Person Z: You should be able to use Hand of Freedom to get off of ice patches.
Me: Good to know.

We run back and try again.

First phase?

Cake.

Second phase?

Same as above until Anub is after me again. This time, I was ready! I run north, he gets stuck, I don’t wipe us. I’m a pro now! I feel rather proud of myself and take a few seconds to secretly gloat.

Third phase hit before I knew it.

Things got real fun, real fast. As one tank dealt with giant bugs and the other with the boss, Anub smacked his lips and started leaching our health. Quick! Bubble, Divine Sacrifice! Let’s slow down the damage as much as possible. I had beacon on the adds tank and was healing the main tank.

Flash of Light, Flash of Li- no! Holy Light, Holy Light, Holy Light, OMG!

Oh, look the rogue is going to die. Holy Shock the rogue.

There’s nothing like a swift instant heal saving you when things get scary. Oh no, the tank! Holy Light! Oh man that was close. Holy Light, Holy Light, Holy Light.

Oh, look, I’m going to die.

Holy Shock myself.

Eeek, the tank! Holy Light! That was close! Holy Light, Holy Light, Holy Light.

I’m going to die again but I can’t risk losing the tank. Holy Light, Holy Light, Holy L- interrupted, I die.

Luckily, I’m not the only one who died: Anub’s lifeless carapace slumped next to me as I hit the ground. Ha! I was overcome by satisfaction, knowing I could get a rez and Anub would have to wait until Tuesday’s reset to run back from the boss graveyard.

So little paladin, what did you learn?

  • Make sure one paladin has frost resistance aura up. The penetrating cold debuff gets nasty towards the end.
  • Your Righteous Fury can help the off tank pick up adds, but check with the tank first.
  • During phase 2, don’t stand on ice patches (ha!) and as much as possible, position yourself so that there’s always an ice patch between you and him.
  • Hand of Freedom should be able help you or someone else in a pinch.
  • Mana shouldn’t be a problem before phase 3, but play it safe and use phase 2 for Divine Plea.
  • If there are other paladins in the raid, coordinate your use of Divine Sacrifice at
  • the beginning of phase 3 so you can stretch out damage reduction as long as possible.
  • On phase 3, you have to trust your raid healer, beacon one tank and spam Holy Light on the other. If your tanks are geared, you can get away with the occasional Holy Shock, but it’s risky.
  • Keep Judgement on Light up on the boss, preferably for the whole fight, but especially on phase 3. Either do it yourself or make sure another paladin in the raid is doing it.
  • If you run out of mana before Anub dies, it’s game over. Don’t run out of mana. Start phase 3 at full, use mana potions, lay on hands, anything, but don’t run out of mana.
  • After the fight, /hug your raid healer because he’s probably sweating buckets.

Oh, and since no epic boss kill tale ends without some sort of cooing over loot, I won Heartcrusher from the Tribute Chest, Crusader’s Glory for my tanking set and a trophy (yeah, I know, I’m spoiled). How I choose gems and enchants for my new gear is epic tale for another day.

About Matticus

Matticus is the founder of World of Matticus and Plus Heal. Read more of his columns at WoW Insider. League of Legends player. Caffeine enthusiast.

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