Here’s a list of the upcoming changes for Paladins in Warlords of Draenor.
Level 100 talents
- Holy
- Beacon of Faith (Instant, 3 sec cooldown): Mark a second target as a Beacon, mimicking the effects of Beacon of Light.
- Beacon of Insight (Instant, 15 sec cooldown): Places a Beacon of Insight on an ally, increasing their healing received from your next direct single-target heal within 1 min by 30%. When consumed, or when the target reaches full health, it moves to the most injured ally within 30 yards. Limit 1.
- Saved by the Light (Passive): When you or your Beacon of Light target drop below 30% health, you instantly grant the injured target a protective shield, absorbing up to 30% of their maximum health for 10 sec. You cannot shield the same person this way twice within 1 minute.
- Protection
- Empowered Seals (Passive): Your Seals also cause your Judgment to empower you with an additional beneficial effect which persists through changing Seals:
- Judgment of Justice: Increases your movement speed by 10% for 20 sec.
- Judgment of Insight: Heals you for 3% of your maximum health every 2 sec for 20 sec.
- Judgment of Righteousness: Increases your attack speed by 10% for 20 sec.
- Judgment of Truth: Increases your attack power by 10% for 20 sec.
- Seraphim (5 Holy Power, Instant, 30 sec cooldown): The Light temporarily magnifies your power increasing your Haste, Critical Strike, Mastery, Multistrke, and Bonus Armor from gear by 30% for 10 sec.
- Holy Shield (1.5 min cooldown): Increases your block chance by 10%, and when you block, you deal 1 Holy damage to your attacker.
- Empowered Seals (Passive): Your Seals also cause your Judgment to empower you with an additional beneficial effect which persists through changing Seals:
- Retribution
- Empowered Seals: See above.
- Seraphim: See above.
- Final Verdict (3 Holy Power, Instant): Empowers your weapon with holy energy, and performs a devastating strike dealing 210% weapon damage as Holy. Replaces Templar’s Verdict.
Talent and Mastery Changes
Stay of Execution‘s healing has been front loaded. The burst of healing will now begin immediately and then decrease over time.
Eternal Flame‘s direct healing component has been buffed but the periodic healing has been reduced.
Spell Changes
Guardian of Ancient Kings has been removed from Holy and the benefits have been merged into Divine Favor.
Seals don’t cost any mana!
Class perks
These perks can only be earned from level 91 to level 99.
- Holy
- Empowered Beacon of Light – Your single-target heals heal your Beacon of Light target for 10% more.
- Empowered Holy Shock – Increases the damage done by Holy Shock by 20%.
- Enhanced Holy Shock – Your Holy Light and Flash of Light have a 10% chance to cause your next Holy Shock to not trigger a cooldown.
- Improved Daybreak – Increases the healing from Daybreak by 100%.
- Improved Denounce – Increases the damage done by Denounce by 20%.
- Improved Divine Protection – Divine Protection reduces magical damage taken by an additional 10%.
- Improved Flash of Light – Increases the healing Flash of Light by 20%.
- Improved Forbearance – Reduces the duration of Forbearance by 30 sec.
- Improved Holy Light – Increases the healing from Holy Light by 20%.
New Glyphs
- Glyph of Ardent Defender
- Glyph of the Consecrator
- Glyph of Divine Favor
- Glyph of the Liberator
- Glyph of Hand of Freedom
- Glyph of Judgment