Ensidia has cleared out Yogg-Saron. Only Algalon remains. I only have time for a quick post today. I have an exam on International Politics coming up in around 4 hours. The similarities between inter and intra-nation relations and guild relations is eyebrow raising. But thatÃ¢â‚¬â„¢s a post for another time.
Healing strategies for Razorscale and Ignis are on the way. IÃ¢â‚¬â„¢ve got them written down from various PTR notes. Just a few corrections, some screenshots and theyÃ¢â‚¬â„¢ll be up within days.
IÃ¢â‚¬â„¢m going to expand on and revise my Flame Leviathan tips a bit more. I forgot to mention the amount of vehicles there were. There are 15 in total. The Siege Engines and the Demolishers have spots for a driver and a gunner. I set group 1 as Siege Engine drivers, group 2 as Siege Engine gunners, group 3 as Demolisher divers, group 4 as Demolisher gunners, and group 5 as Choppers. That made organization and overall raid direction much easier.
Quick notes regarding the new Divine Aegis from Duct Tape and a Prayer. Wanted to get this out there quick for Priests who were curious.
If you or another Disc priest casts another critical heal on the same target, the Divine Aegis effect refreshes its duration (back up to 12 seconds), and 10/20/30% of the second critical heal is added to the remaining shield from the first crit heal. For example, I establish a 1.5k DA on the Tank, the Tank takes 1000 damage, and then I cast another crit heal on the Tank for another 2k shielding, which makes the total shielding 3.5k and the remaining shielding 2.5k (since the shield absorbed 1k damage between the first and second crit heal).
Etherjammer has got more information regarding Divine Aegis. Go check it out and remember to subscribe to his blog while youÃ¢â‚¬â„¢re there.
Now if I can just remember the 6 points of a “Just War”…