It was going to be a boring Monday evening. I caught up with all the blogs and other good reads that I’ve missed during my short break isolated from the hive mind that is the Internet. I figured I’d finish up the Heroes 5 expansion Tribes of the East which I’ve been working on over the weekend.
My good friend Dave, the misguided Enhancement and Restoration Shaman that he is, pops into my vent channel and says to me in a voice that would have made any car salesman proud, “Hey Matt! Boy do I have a proposal for you!”
“No Dave,” I replied, “I’m not taking over your Gruul’s instance with those scrubs you wiped endlessly on.”
“Ah, but I’m talking about raiding Sunwell. We could use a few healers to help us out. Do you have any plans for the evening?”
I need to build up my tolerance. I can handle telemarketers and solicitors just fine. But a shot at Sunwell trash? My knees went weak at the thought of wiping in a raid instance that I’ve never done yet.
Odd, yes. I’m sure you’re used to it by now.
- 2 Tanks
- 8 Healers
- 15 DPS
The strategy calls for 3 tanks. The Guild I did it with (thanks Artifice!) performed with only 2 tanks. I don’t want to explain the fight in too much detail. Suffice it to say, it’s a bit on the complicated side. But after a few wipes and attempts, you get a feel for it quite easily. Think of the encounter as Romulo and Julianne on Ecstasy. There’s an inner demon that Kalecgos is working on and he needs help. Tanks are needed for the big dragon himself in the real world and on the inner demon in Kalecgos’ inner brain. Every once in a while, someone in the raid gets portal’d into his head and a portal appears at random around the area. The raid is divided into four groups. When a player gets portal’d in, his group has to follow him in there and help him out and burn the inner demon.
Like R & J, both the dragon and the demon need to be burned down together as close as possible. Once either of them hit 10%, they both enrage. As their health drops, their enrage gets that much stronger.
Thankfully, both the demon and the dragon are tauntable. Our tanks alternated as much as possible inside and outside to hold aggro on both bosses. The inside guy needs to be distracted as much as possible since he will be tanked by the human Kalecgos. If he dies, it’s game over.
My role as a CoH Priest is an easy one: Maintain raid health as best as I can. The four groups our raid was divided into had two healers each. One of them was on the tank, the other was on the group itself.
Things you want to hear over vent
Here’s a few key phrases that I heard as we were going through the encounter:
- *tank name* taunting down low – A tank signaling that he’s in position inside and ready to open up on the demon.
- *tank name* taunting high – A tank signaling that he’s got aggro on Kalecgos and any healers on the surface need to keep an eye on him.
- Name, portal, group number – Indicates who has been portaled and what group number should be going in.
- Portal, location – Says where the portal is so that the group that needs to go in knows where to run to.
- Decurse – Person’s been cursed and needs it removed after a few ticks. The curse itself doesn’t actually fall off. It resets to 0 and jumps to another player.
If you’re having some problems, consider packing a Violet Badge. The boss does apply a random AoE debuff. Remember that this debuff is binary. Either you resist it or you don’t. There is no partial. I left mine in the bank but several DPS players had theirs equipped and I think it had a positive effect on healing.
We killed Kalecgos after 8 or so attempts. We were very close each time averaging around 9% or less before the raid buckled.
Remember when you’re doing the daily bombing run on the island? Ever wondered who would win the fight between Brut and that blue guy in the sky?
Note: The following images may not be for the faint hearted.