Managed to queue into the second half of Mogu’shan Vaults on beta this week really late at night. I figured while these attempts were still fresh on my mine, I could at least get some pointers and notes down along with the recorded video. Apologies for the 720p. I found out that my bottleneck’s my video card (GTX 460, looking to get a 670 later on).
Didn’t actually take down Will of the Emperor. Got to within 2% left before the raid buckled. It’s fairly repetitive and you get the idea of what’s going on. I’ll keep making notes and additions with any changes or insights I get later on as we get into the expansion itself.
My favourite encounter by far is the Spirit Kings. Just so much going on with both covering the raid and making sure you don’t get screwed by specific player abilities. Elegon’s a visual beauty, too.
I’ll get the first half of Mogu’shan Vaults up in a few days. If you can’t wait, you can see them on my Youtube channel.
Here’s a video of the kill I was a part of when we took down the Omnitron Defense System during Sunday. Special thanks to Blacksen and his guild for allowing me to participate. I wasn’t actually healing at all on this fight. I’m the elemental shaman that’s throwing lightning bolts. It’s a hectic encounter and there is so much stuff going on. Three healers were used for 10 man. It’s a good indication of what to expect.
My first foray into video editing! I managed to compile the footage and stitch together some audio as well. There are enough boss strategy videos out there that explain what the overall raid needs to be doing on different encounters. My focus here was to target the individual who was healing. I’m not the perfect, top-tier Priest so you’ll catch a glimpse of several misplays throughout the video that I’ve made. All the while, I’ll be narrating the things I’m doing and why I did them. Therefore, it is assumed that viewers know the mechanics of the encounter.
You can tell by listening to the first several seconds that I’m extremely nervous and it took a few retakes when I was recording before I managed to calm my nerves.
The narrations will sound different periodically because I was experimenting with different amplification levels and microphone distances. Initially, I started writing down what I wanted to say at different points and then just recording it into Adobe Audition before importing them back into Movie Maker. About halfway through, I just gave up and recorded the rest of it in one shot on the fly without any serious scripting at all. We used to play a game in drama class that involved doing a bit of improv so I figured I could wing the rest of it. It’s the same thing during any sort of in-class skits, right? Get the rough outline and improvise the rest of it on the fly.
The various voices you’ll hear throughout the video is chatter from vent. I decided to leave them in there largely because I haven’t figured out how to strip them. Also, it’s there as a glimpse into the way my raids operate.
Next video is on Sindragosa which I hope will be infinitely better.
Things I need to improve on
Problem: Expanding into high-def or widescreen at least Solution: No idea yet
Problem: It’d nice if I could freeze frame for a few seconds Solution: Software issue? I’m using Movie Maker, but I’m going to see if I can grab an educational copy of Vegas from school at some point
Problem: Zooming in and drawing football-style X’s and O’s Solution: Ditto the above
Problem: Too tense and nervous Solution: Two beers
Your thoughts? Again, this is my first video so be nice. Once I get better and more polished, I’ll put subsequent ones on the WoW dot Com Youtube channel. I didn’t feel that this one was particularly up to snuff yet. But, I wanted to at least get my feet wet.
First, check out this awesome video by Siha. Some great teaser footage regarding the Hodir encounter. You can see me around the 22 second mark. I’m running away to the bottom right corner of the screen. Great choice of music, to boot!
To all the players who said Blizzard didn’t know how to create challenging content.
You guys are in for a treat.
At around 3 PM Pacific, it was announced that Hodir would soon be available for testing. In fact, he would be open at 4 PM. That left me an hour to scramble the players necessary to give it a shot. I knew there was no way I’d be able to field a full 25 man raid group. Conquest managed to bring in 6 players to jump in. I posted on Twitter looking for volunteers. No avail. I checked my GMail for online contacts. Apathy was free. Quick glance on AIM? Siha was free. After 90 minutes of struggling with UIs, server crashes and the like, we were one of the first groups that were able to zone in. The entire zone is quite breath taking. Check out some of the shots I sent into WoW Insider.
After my making my way through most of the instance where we pass through the exterior lightning charged towers (where the Flame Leviathan is, no doubt) we enter a door that takes us into another part of the area. It looks like we hit the inner sanctum. The main chamber branches off into a multitude of rooms which takes your party to different bosses. Naxxramas has four wings. Ulduar has many different wings. I was’t able to get a count. But I think there were at least 5 or so hallways that led out. We managed to find Hodir with little difficulty in a circular cavern.
And we were joined by Daelo! Poor guy! He’s the lead encounter designer for Blizzard. General chat exploded the moment he announced his presence. People were asking him to unstuck them from various areas inside the instance. It got to the point where he had to bring in his alter ego (Daelotwo) to help with the unsticking process.
What you’ll find is a large, oversized blue Dwarf-like individual. He’s got four NPCs encased in ice in front of him. Looks like they are integral to the encounter somehow. Our Death Knight tank starts the dancing process of kiting him around. We kind of deduced there was a Keristraza like ability where players had to keep moving. Siha and I were the only healers. We danced around. She covered the main tank (our Death Knight) while I tried to handle the rest of the raid.
For the past several years, we have all been conditions to aim the camera toward the floor. Illidari Council especially taught us to get out of fires. Blizzard has thrown us a curveball. This time, the raid need only look up. If you see snow, look out below as a chunk of ice is going to fall from the sky!
We barely lasted 2 minutes. But oh my was it such a blast!
I have to say something on a side note. It’s an exhilarating feeling to come to a new boss for the first time with zero idea of the boss does. It’s interesting in the fact that as players one of the first things we have to do is figure out what abilities and attacks the boss uses. Once we iron that out, we isolate what we can do or what the environment around us can do to help counteract boss abilities. I’ve never really been at the forefront of progression before. Literally. Bosses in the past have been done with explanations from other players or strategy guides or videos. For the first time, everyone is more or less on an even keel because no one knows what the heck is going on. There’s a huge rush after the fact where everyone chimes in trying to deduce what just killed them. Then theres a myriad of suggestions on how to go about preventing or adjusting for it. We don’t actually know what works. I mean testing raid content is like a big giant algeba problem: It’s literally guess and check.
As far as healing goes, we didn’t last long enough to get a good handle on healing. This instance feels like Zul’Aman: Reloaded (in terms of relative difficulty from Karazhan up).
Notes and observations
4 frozen NPCs in the middle of the room. Of the 4, you can break up to 2 on Normal and all 4 on Heroic. They assist the raid and hand out buffs.
Breaking out the Moonkin offers a haste buff to the raid (Unsure if its spell haste, haste, or both types of haste). You currently have to stand on the circle of light in order to use it.
On Normal, Hodir has 10 million health. On Heroic, around 30 million.
His attacks are melee and frost based.
Frost novas are dispelable. I believe they are cleansable as well. Hooray for magic effects.
This encounter is inspired by Keristraza in the sense that players have to move around to reset the damaging frost aura. It starts off at 200 initially and then continues to double to 400, then 800, then 1600 and so forth.
After the initial 45 seconds, Hodir does an ability called Flash Freeze. It’s a 9 second cast capable of nuking everyone in the room regardless of line of sight. It is possible to fully resist it. If it connects, you get encased in a chunk of ice for 5 minutes. The only other way out is to get busted out by DPS. Don’t forget that when you’re frozen, the aura is still on you.
Frozen Blows: Physical damage reduced by 70% but attacks deal 17750 additional Frost damage.
IÃ¢â‚¬â„¢d like to extend a hearty thanks to the brave players who were willing to wipe with me.
Eridan – WTB more soulshards *grin* Siha – Being online at the right time. Probably would not have gone in without her healing presence. Wukki – Helping me with the notes and boss observations (and doing some research on her own) Apathy Inc – I forgot your blog address again Superkathoid – For offering her services as DPS even though I was already full on DPS 🙁
I plan on leading another team back in there tomorrow (Friday) at around 3 PM PST. We’re setup on Broxigar. Iron Council is scheduled for 4 PM PST. If you’re interested, I’ll on the PTR around then to get my present guild organized. I’ll most likely need an extra set of hands. You’ll recognize me on my character (Matticus).
A big round of applause to cameraman Dannamoth for capturing our first OS3D kill two weeks ago and getting it on tape. This is the first time I’ve watched this fight from a different perspective. As the Disc Priest, I usually keep my eye toward Sartharion and healing the tank on him.
(You can sort of see the various Penance bolts that fly out on the bottom right corner of the screen from time to time. That’s me.)
Dannamoth is proof that Mages have more to bring to raids then food, drinks, and intellect.
Any comments, improvements, ideas and suggestions will be forwarded to him.