Shaman Tier 9 Aesthetics

Shaman Tier 9 Aesthetics

WoW.com did a little post comparing the Alliance to the Horde Shaman tier 9 pieces, I’m sure you’ve seen it by now, if not it’s worth the read.

The tier 9 stats are good so far, but I really think they dropped the ball on looks. Lets take a quick peak at them

Alliance:

mmocwow-t9a_shaman

Horde:

mmocwow-t9h_shaman

Just look at them, it’s nothing to write home about. The alliance one though just makes me very sad. If you go back to my old post Why Play a Shaman? I posted a picture of a bunch of  the tier sets up to Tier 7, add in Tier 8 and we’ve had a hell of a good run with some nice looking gear. (with in my opinion one exception, but more on that in a second). I was excited for the new tier set and was interested to see how they would do the faction specific gear. Let me share my opinion with you.

Alliance Set

I’ll be honest. I don’t like it. I’m kind of ok with the helm, but the rest is just…. blah! Looking at the set it reminds me of another odd set we had back in the day, the Stormcaller’s Garb (also known as Tier 2.5).

Here’s a picture of it:

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In a time where Tier 2 and Tier 3 sets were around, this set just seemed out of place. Thats how I feel with Nobundo’s set for alliance. The set lacks anything distinctly “Shaman”, honestly to me it feels more like a Druid set look-wise.

Where is the power of the elements? Tier 1, 2, 3, 5, 6, 7 and 8 all have very obvious signs of elemental power coursing through it. Tier 4 was a little subtle with its touches of elemental power but it was still there (the water orb effect of the shoulders). So you have Stormcaller’s Garb and Nobundo’s gear which both lack anything that is distinctly “Shaman”.  Give me lightning or caged fire! Something! Anything that says “The spirits of the elements flow through me”! The color scheme as well is something that is lacking. Teal, orange and Purples? blech! Give me a color scheme that makes sense! Also, my faction symbol is a lion’s head roaring, why not make it more prevalent then two small icons on the shoulders?

Horde Set

Horde fared much better then alliance here. Very clear Elemental influence, Color scheme is solid with Blues and Reds worked into the metal coloring. Faction symbol dead center on chest (just like the old Tier 2 set!). The set might be very similar to the Cataclysm Set (Tier 5) but I’ll forgive them that because it looks pretty cool still. My only gripe is it doesn’t seem horde enough. Now I’m sure I’ll get flamed for saying this, but to me the height of Shaman gear was Tier 2. That set was amazing, particularly going to talk about the shoulders. Carved Wolf faces with lightning crackling over them? Not only did that scream shaman it screamed Horde (at least to me) I would have liked to have seen some animalistic reference in there. All in all though, much better then the alliance set.

I think this was an ok effort, but I find myself lacking any motivation to wear the pieces. Sure I’ll get them and use them during raids, but I think I might have to resurrect a “vanity” set for general use when not raiding.

How about you? What do you think of the sets? What do you like or don’t like about them? What would you like to see?

Until next time,

Sig

Images courtesy of mmo-champion

Monday Midnight Musings (Patch 3.2 and Exploits)

It’s not often I do late night posts. They usually come out all funky and misunderstood or full of typos and other clerical errors. At the same time, the evening is when my mind is at it’s most active. This is going to be a fairly decent sized blog post about some big changes that have been announced.

Yogg Saron

Tonight we managed to kill Yogg-Saron on 25. It took us around 6 weeks (or about 12 hours total) to clock him out. Previous weeks involved the melee clicking and the ranged DPS still struggling or some melee players having portal difficulties and the ranged just killing tentacles one after the other. I’m proud to say that everything came together tonight. I believe that this was one of our most complete attempts and kills. I felt like a hockey GM in the week leading up to the trade deadline. Trying to add the pieces and classes that would help us cash in on a playoff run (Raid bosses are my playoff series). Syd did a beautiful job looking for diamonds in the rough. It took us two shots tonight. I’m extremely proud of the players in the raid tonight and grateful for the players who weren’t there but helped contribute to the learning process over the past few weeks.

Hard mode attempts begin this week. Leaning towards Flame Leviathan first. Just found out that it’s possible for a Demolisher to have a driver, a gunner, and a player loaded and ready to fire at the same time. This presents some intriguing possibilities.

One buys all

Universal armor tokens. I’m surprised this wasn’t reported earlier. My wow.com colleague Mike Sacco mentioned this during the day and it took me a few seconds to realize what it meant. You won’t have to fight specific bosses for specific tier tokens anymore. As in, there is no more head token, chest token, or shoulder token to cash in. You get one tier token of your armor set (Protector, Conqueror or Vanquisher) and then it can be used to buy whatever piece you like.

And I know someone’s going to come in here and say something about catering to the casuals. But hell, this caters to everybody. Loot council’s going to have a fun time assigning these tokens. Sacco presents some great arguments in his post that I will reiterate briefly here:

  • Upgrade sets at your own pace: Several players in Conquest have held out on tier pieces until they acquire a certain amount stating that they wouldn’t use them right away because their current items were better. This change allows players to specifically target which pieces benefit them the most.
  • No wasted tokens: Mix and match your 10 and 25 man tokens. You don’t have to feel empty for replacing your Valorous gloves with Conqueror gloves.
  • You’ll get your 4 piece… eventually: At the rate you’re organization is going, it really is going to be possible to get it.

Many of the Triumph and tier tokens are functioning as a partial gold sink. Not only do the tier 9 pieces require a Regalia token but you’re going to have to shell out some coinage to pick them up. They’re in the neighborhood of the 50 to 70 gold range. Doesn’t seem like the gloves have a monetary cost.

But, it’s the PTR and nothing’s ever finalized.

Priest tier 9 pieces

I wrote about that on wow.com. You can find my thoughts on it (and a history of the names) on there. Wyn seems disappointed at the 4 piece bonus.

Triumph vendor items

Here’s a few screenshots for you to check out. I think images are worth a thousand words.

shoulders-triumph trinket-triumph

Pair it with the Intellect trinket from Mimiron (Pandora’s Plea) and you’re good to go.

helm-triumph

Hit rating helm, I know. BoE though. If it wasn’t for the hit, it’d make a fairly juicy helm for Discipline Priests.

ret-libram

(Am I going to want that Libram on my Ret Pally if I have the one from Naxx that increases my Crusader strike damage or should I pursue other items with badges?)

rings

I managed to replace both of my rings tonight. Packing both Radiant Seal and Lady Maye’s Sapphire Ring now. I wonder who Lady Maye is.

Exodus exploit thoughts

Ingenious. The method used to down the boss was absolutely brilliant! The idea calls for something like a Warlock and a Paladin entering the brain room. You’re relying on healing aggro to cause the outside mobs to evade bug. So the Warlock soulstones the Paladin, the Paladin DI’s the Warlock upon transition from phase 2 to phase 3. Paladin pops up, warlock clicks off DI, starts casting Life tap like crazy while the Paladin bomb heals him for an insane amount causing the outside mobs (the ones that are piling up) to immediately aggro on to the Paladin (who is untouchable as he is inside Yogg) and trivializing the encounter.

There’s some comparison to the method that Ensidia used to exploit for their Hodir hard mode kill. It involved kiting and tanking plant trash from Freya to Hodir. Mages would spell steal that buff and proceed to use it in the encounter. While it wasn’t exactly causing mobs to bug out, it’s still an unintended side effect. Of the two exploits, I have to admit that the Hodir one is a little more impressive.

These upcoming weeks are only going to get busier. Actually, the next few months are going to be flowing with news and features. If the faction change is something they announce in a blue post, it makes me wonder what else could possibly be announced at Blizzcon.

Heading to bed. It’s 2 AM.

Koralon the Flame Watcher: New VoA Boss

Here’s a first look at the new VoA boss.

This what ultimately VoA is going to look like. We have an Earth boss, a Storm (air) boss, and now a Fire boss. I wonder where the Water boss is going to be situated.

Boss abilities

Not sure if there’s official names for them. That video was shot from the perspective of a Warrior (Arms I think).

First ability is the assorted flame patches that drop around. Stand out of the fires.

Second ability is the flame whirl like thing he does where he spins around and unleashes fire in every direction.

Expect this boss to drop tier 9 level loot.

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I’m still downloading the 1.15 GB file right now for the PTR patch. I should be suiting up and ready to go within the next several hours.