Assigning Healing Strategy - Part 4: Addons to Make Raid Life Easy

August 31, 2008 by Matticus  
Filed under All Stories, Mods & UI design

heal-assign

Welcome to the fourth in a 5 part series here on World of Matticus. For the next several weeks, I?ll be covering the rare topic of assigning raid heals. No one really wants to do it but it?s the most important job in the raid and I?ll provide a basic overview of the process and some advanced tips!

In case you missed it:

  1. Week 1: Recognizing Class Strengths
  2. Week 2: Double Shifting Your Healers
  3. Week 3: The Pivot Healer

Yeah I slacked off for two weeks. Bad thing to do when writing a series. But I have an excuse! We’ve called our raids until the start of the school year and I couldn’t very well post healing assignment stuff without actual screenies now could I?

When it comes to raiding addons, players will typically use one or the other. Most players would never dream of mixing and matching addons because it feels redundant, it’s a waste of system resources, and it would add to the overall general clutter of the screen.

For assigning healing, we are blessed with a wide variety of addons to make our life easier than healing a full T6 Prot Warrior with the Bulwark of Azzinoth carrying the flag in Warsong Gulch.

Anyway, there’s a multitude of healing assignment addons that we can use to help quarterback and direct our healers in raids.

But who says we’re restricted to only using 1?

Why not use more than 1 for different parts of the raid?

Before the days of addons and mods and all these funky gadgets that make our life easier, healing QBs used to rely on the tried and true method of pen and paper in order to organized their thoughts. After they’d come to a satisfactory list of who-heals-who, it would then be painstakingly macro’d and transmitted in game in WoW.

Thankfully, we don’t have to do that anymore. And now, onto the choices!

Heal Assign

Source: Curse

Pros
  • Lets healers assign themselves
  • Also allows raid leaders and assistants to assign healers accordingly
Cons
  • Requires everyone to download the addon
  • Command line interface, no GUI

Healing Assigner

Source: Curse

Pros
  • Really easy point and click interface
  • Assignments are saved in case of disconnect
  • Exports to Raid, Guild, Party, and custom channels
  • Can assign the same healers to multiple targets
Cons
  • Can be a bit tedious due to constant switching between bosses
  • Only 10 assignments can be dealt

Heal Organizer

Source: Curse

Pros
  • Drag and drop interface is a nice touch
  • Syncs with MT targets
  • Can assign Dispels if needed
  • Can save healing instructions for later recall
  • Allows people to whisper the heal QB if they forget their assignments (for shame)
Cons
  • Doesn’t seem to be able to handle multiple assignments for 1 healer
  • Requires MT targets
  • Up to 8 targets
  • Maximum of 4 healers per tank

Putting it to use

ho-1I did try using Heal Assign for a while but I quickly shelved it in favor of using Healing Assigner and Heal Organizer.

The two-addon method is especially effective in multi-stage encounters like Illidan and Leo. There are times when you have to change up the tanks or the tanks healers to adapt to the different parts of the fight.

If the bosses have been on farm for a while, then I’ll set up Heal Organizer for trash healing orders really quick. Note how Heal Organizer automatically pulls the list of tanks from the MT list. It saves you the effort of having to pick out specific targets. Each tank is limited to 4 healers. It doesn’t appear to be possible to assign crosshealers . For example, I am not able to assign myself (Mallet) onto Kimbo, Inscrutiable and Artillery.

The raid that this shot was taken in was a Gruul’s Lair pug. The total amount of possible healers we have 13. This is incorrect as we were packing 6 (or it might have been 7). The addon does not  differentiate between specs. In other words, you might end up having Ret or Prot Paladins as well as Feral Druids and Enhancement Shamans clogging up the list. You need to be aware of the individual specs that these players are in order to be effective otherwise your raid will be in a world of hurt (and surprise) when that Feral Druid is assigned to healing.

ha-1

The Gruul’s Lair example

Now that we get to the actual boss, things become a little more complexicated. I have to make sure there’s enough heals to go around. I need to make sure that the right tanks get the heals that are proportional to the amount of damage they take. I’ll end up stacking 2 - 3 healers on the MT (2 direct healers, and a HoT class). In this case, I picked a Priest and a Paladin to take care of our main tank (Kimbo).

The Shaman was going to be kited by 2 Hunters. Remember the Shaman boss only focuses on one target before he Polys the guy and peels off to another one. I assigned one Paladin to heal both Hunters (Khalis).

Our Mage tank, Sheeptoucher, would be healed by Stupyd, one of our other stronger healers. The rest were filled out accordingly.

The thing about using this mod is that you have to physically click and target members within the raid. Pick the healer first then press Set. Pick their assignment, then click assign. If no one is selected, it will default to either ‘Unassigned’ or ‘raid’. Between this and Heal Organizer, I use this mod more frequently as I’m given much more flexibility and control in what I need to do.

The inability for it to save certain profiles means I have to reconstruct from memory who I assigned to whom last week. That’s the one main criticism I have. It’ll end up taking me 3 - 5 minutes at a time per boss fight.

Tip: Start setting up your healers on the boss about 2-3 trash pulls before you get to the boss.

Raid chat

Here’s what the 2 mods look like when echoed in raid chat.

ho-2 ha-2
Heal Organizer

Includes a built in responder. When someone whispers you ‘heal’, it’ll automatically respond back with who they are supposed to heal. Warning: Feature may be subject to abuse by Huntards.

Healing Assigner

A lot more straight forward, Healing Assigner will simply spit whatever you throw in there out into raid. If someone forgets, you’ll have to hit the “Report” button to repeat their job again.

If you're new here, you may want to subscribe to my RSS feed or to E-Mail updates on the top right. Thanks for visiting!

Addon: Instant Health is Pants Crappingly Awesome

June 9, 2008 by Matticus  
Filed under General WoW Gaming, Mods & UI design

During this weeks Twisted Nether blogcast, one of the questions posed by Fimlys was what addons I currently favor the most. I said to him that I favoured Pitbull the most but there was another addon called Instant Health that was beginning to grow on me. I touched about it in some details on the blogcast and promised a blog post specifically on the addon and here it is.

The problem

WoW servers don’t update health bars instantaneously. The information is sent from a player to the server, then from the server to your UI. There are two interaction points where lag due to hardware or ISP issues can cause problems, and although this typically happens in regular intervals, it can take as long as 3 seconds to complete.

All healers have been in situations where their heals have gone off, yet the target still died. Cooldowns and trinkets were blown at the last possible moment to add more “oomph” to their heals. Our efforts were futile because even though it showed that we did cast our instants, it did not appear to have been tracked or anything.

The solution

I acted on a tip from Aylii and Lang, my main tank. They both advised me to take a hard look at an addon called Instant Health. The beta was released a little over a week ago. So what’s it about?

This addon updates the health of player/party/raid members and pets much faster than normal by using your local combat log data rather than waiting for the server to send updated health information to you.

It works with Blizzard’s default UI as well as ANY custom addon you might have installed. All you need to do is put it in your addons folder and enable it!
Notice, this addon only speeds up health updates for player/party/raid members and pets. (People that are recorded in your combat log.) Players/mobs that are not in your group will have their health updated normally.

The trial

Intrigued, I had to get a copy of the addon quickly and stress-test the sucker. I forwarded a copy to Wynthea as well, so we could compare notes afterward. So how did Instant Health stack up to our combined play?

In a word, scary. This mod updates health lightning fast. You’ll get a better idea by observing a protection Paladin tanking waves of trash in Mount Hyjal. By updating health on a much faster scale, I’ve found that I’ve been able to make decisions even quicker. Information is life for healers and the faster we get it the faster we can make choices. It’s an awesome addon for us twitch healers that rely on quick reactions. Non healers might think that it’s redundant for an addon that updates heath only a fraction of a second sooner than server updates but they wouldn’t understand. 9 out of 10 Matts agree that this addon is an absolute must have for any raiding healer (the other Matt passed out in shock and stress of watching health bars drop too fast).

-Matticus

I’m very impressed with the potential of this add-on. Personally, I heal less Whack-a-mole style, and more proactively - paying attention primarily to those with aggro - so the benefit to my reaction time on MT healing is negligible. Where this mod really shines is with tough decision-making: you can see which player’s health is dropping fastest and react with better information. The biggest drawback to Instant Health is that when it acesses the information, it somehow changes what is reported to any other combat log parser you may use. Recount, SWstats, WWS, and Recap will all be so dramatically skewed that they become unusable. If you feel like rolling up your sleeves, you CAN fix it yourself - rename the addon’s directory, LUA file, and TOC to ZZZ_Instant_Health, so that the order-of-access is properly aligned. (If you don’t feel completely comfortable doing this, DON’T!) There is also a minor issue affecting default UI Target-of-Target frames that cannot be corrected. Other raid-frames do not have this problem. These relatively minor issues aside, I think this is a great tool. Spell Haste is becoming more and more important as a stat, and anything else that can decrease the time it takes to get a heal on someone that needs it is huge.

-Wyn

Copyright © 2008 · All Rights Reserved · Revolution Music theme by Brian Gardner · Powered by WordPress · Log in