Dailies and Valor: Almost Out of the Woods

The seemingly universal response from bloggers across the board regarding the new daily quests?

“Dailies suck.”

I get that its not mandatory. For most of us that want to push into raiding, it sort of is.

The first raid instance has a set amount of gear and doesn’t contain drops for every slot (which is understandable since there’s two other zones coming out). It feels like that if we want to be at our best (and I guarantee you, most of us that raid want to be at their best), we have to spend time doing it.

How many hours do you think you spend per day capping out your dailies?

It takes me around 3 hours as a Shadow Priest. I’ve managed to drop that some since I hit exalted with the Order of the Cloud Serpent and Tillers. My efforts are focused on the Golden Lotus, August Celestials, and the Shado-Pan.

There’s another thing I don’t understand. Why did we have to hit a reputation milestone with one faction before we could open up the rest? Don’t give me a lore reason. I’m trying to understand the logic behind it. Is it a form of content gating that’s believed to be necessary?

I don’t get it.

On Valor Rewards

Now the issue about capping Valor, I can understand. It’s a crappy fact of our virtual life that we have to spend time outside of the raid to hit our valor for the week. But we’re undergoing a short term level of pain here. In another week and a half, we’ll gain access to Heart of Fear and Terrace of Endless Spring – Another two raids where we can get our Valor supply from. Hang in there!

I’m with you guys on this. I like having all these new sources of valor. It’s great I can get it from dungeons, scenarios, raids, and dailies. I’m delighted that Blizzard gave us multiple avenues to secure valour which we can use to purchase gear. But, I’d really like to be able to cap out doing exclusively activities I like doing. As a raider, I’d like to get my points from killing big bosses. If my schedule’s all over and I’m not able to consistently meet a raiding group’s requirements, I’m okay with doing scenarios and dungeons for a week. That seems to make the most sense to me.

What I don’t quite agree with is tying reputation requirements to valor rewards.

There was a comment made by a blue awhile ago stating that they didn’t want to tie reputation gains to tabards. They felt that players would be “double dipping” rewards from dungeons for gear and reputation.

Actually, if they gave us tabard reputations, it would give people additional incentive to run it. After hitting level 90 in 16 hours, I spent the rest of week 1 grinding out heroics as much as possible. 3 weeks later, all my item slots are filled with heroic dungeon or higher. I don’t even queue for it anymore unless a guildie needs a quick healer queue for a specific instance. But give us a tabard, and I’ll gladly brave heroics and carry a group if need be. I’d even be okay if they decided to cap reputation gains (meaning you can get an X total amount of reputation which is the sum of doing all the dailies for a faction on one day or running a few heroics until you max out that gain).

One more thing about the mandatory-ness. I don’t know about you, but I’m one of the dedicated Enchanters in the guild. Now doubt your guild has a few go-to people for professions. You know, the guy that gets the first set of recipe drops from raid. For Enchanting, bracer enchants and weapon enchants open up  at Revered for the Celestials and Shado-Pan. It’s a big time requirement.

True, I could’ve passed the buck and gotten someone else to power enchanting.

But, you know, job security.

Quick Priest Gear for Holy and Discipline at 85

This is not a gear guide for your best in slot list.

This is a gear guide which lists how to fill in your gear slots as fast as possible via reputations, crafting or quest rewards. You’ll notice each gear slot has a number of items. The fact is, I can’t tell you what’s the best stat to stack up on. Heck, you don’t need the best possible gear to start doing heroics or raids. Your character just needs to be geared enough to bypass the healing checks that are in place (for instance, if your priest can heal X amount of damage, then you’re good to go). Therefore, I’ve provided numerous options for each slot.

If you get a piece of equal or greater stat value, you can methodically move on from that. For example, if I get a solid helm from a dungeon I just ran, then I won’t need to blow justice points on the Mask of New Snow. I can use the points on another slot where the item is still weaker and bring it up that way.

Further notes on reputations, stat allocation and gemming on the bottom.


There are a few options available here.

Arcanum of Hyjal – Guardians of Hyjal Quartermaster, Revered

Mask of New Snow – JP vendor (2200), 346
Spiritmend Cowl – Tailoring, 333
Helm of Temperance – Earthen Ring Quartermaster, Honored, 333
Lightweight Bio-Optic Killshades – BoP, Engineering, 359


Celadon Pendant – JP vendor (346), 346
Eye of Many Deaths – JC, 346
Pendant of Elemental Balance – Earthen Ring Quartermaster, Honored, 333


Lesser Inscription of Charged Lodestone – Therazane Quartermaster, Honored
Greater Inscription of Charged Lodestone –  Therazane Quartermaster, Exalted

Summer Song Shoulderwraps – JP vendor (1650), 346
Blight-Lifter’s Mantle – Quest reward: The Source of Their Power, 333
Emberfire Shoulders – Tailoring, 339 (PvP)


Enchant Cloak – Greater Critical Strike
Enchant Cloak – Greater Intellect
Darkglow Embroidery (Tailors only)

Cloak of Ancient Wisdom – Earthen Ring Quartermaster, Revered, 346
Cloak of the Dryads – Guardians of Hyjal, 333


Enchant Chest – Peerless Stats
Enchant Chest – Exceptional Spirit (Thinking this one)

Musk Rose Robes – JP vendor (2200), 346
Overly Intelligent Robes – Quest reward: Skullcrushter the Mountain, 333
Emberfire Robe – Tailoring, 339 (PvP)


There’s like no easy way to get wrists. Pull the wrists from the Halls of Origination Quest reward and reforge the hit out to something more useful like spirit. Emberfire Bracers are another option, but you’ll need to reforge out the resilience. Forgot. You can’t reforge out resilience. Oh well. Otherwise, pray for some drops.

Enchant Bracer – Greater Speed
Enchant Bracer – Greater Critical Strike
Enchant Bracer – Exceptional Spirit
Draconic Embossment – Intellect (Leatherworking only)

True Archaeologist’s Bracers – Quest reward: Doing it the Hard Way, Halls of Origination, 333
Emberfire Bracers – Tailoring, 339
Crimsonborne Bracers – Drop, Dragha Shadowburner, Grim Batol 333


Enchant Gloves – Greater Mastery

Flamebloom Gloves – Earthen Ring vendor, exalted, 359
Gloves of Purification – JP vendor (1650), 346
Roffle’s Ruffly Gloves – BoE, 333


Ebonsteel Belt Buckle

I can either score a new belt with the tailoring cooldowns or jet for the pants. Since there is already an epic level belt offered from the Guardians of Hyjal, I’ll probably skip the tailoring belt and buy the one from the Hyjal folks.

Belt of the Depths – Tailoring, 359
Cord of Raven Queen – Guardians of Hyjal, exalted, 359
Belt of the Falling Rain – JP vendor (1650), 346
Truth-Seeker Belt – Quest Reward: A Villain Unmasked, 333


Ghostly Spellthread (Tailoring)
Powerful Ghostly Spellthread (Tailoring)

Leggings of Charity – JP vendor (2200), 346
Breeches of Mended Nightmares – Tailoring, 359
Flame-Ascended Pantaloons – Tailoring, 359


Enchant Boots – Lavawalker

Slippers of Moving Waters – BoE, Valorous Quartermaster, 359
Gogarok’s Tenderized Treads – BoE, 333
Hekatic Slippers – BoP, Rajh, Halls of Origination, 333


Enchant Ring – Intellect (Enchanters only)

Ring of the Boy Emperor – Archaeology, 359
Ring of Warring Elements – JC, 346
Diamant’s Ring of Temperance – Therazane, Revered, 346
Ammunae’s Blessing – Ramkahen, Honored, 333


Plenty of options when it comes to trinkets. I didn’t list trinkets obtainable only in dungeons.

Mandala of Stirring Patterns – Baradin’s Wardens, Exalted, 359
Soul Casket – Valorous Quartermaster 1650, 359
Core of Ripeness – Valorous Quartermaster 1650 , 359
Darkmoon Card: Tsunami – Darkmoon cards, 359
Tyrande’s Favorite Doll – Archaeology, 359
Baradin Footman’s Tags – Baradin’s Wardens, Honored, 333
Talisman of Sinister Order – Quest Reward: Firing Squad, 325
Electrospark Heartstarter – BoE, 316

* In depth trinket analysis to be done later on in the week.


Enchant Weapon – Heartsong

Shimmering Morningstar – Baradin’s Wardens, Revered, 346
Elementium Hammer – Blacksmithing, 346
Gurgthock’s Garish Gorebat – Quest Reward: Crucible of Carnage: The Twilight Terror! , 333


Enchant Off-Hand – Superior Intellect

Apple-Bent Bough – JP vendor (950), 346
Divine Companion – Inscription, 346
Skyflight Beacon – Quest Reward:Doing It Like a Dunwald, 333


Enchant Weapon – Heartsong

Staff of Ammunae – Archaeology, 359
Insidious Staff – Baradin’s Wardens, Revered, 346
Very Manly Staff – Quest Reward: Crucible of Carnage: The Twilight Terror! , 333


Wand of Untainted Power – Drop: Forgemaster Throngus, 333
Wand of Dark Worship – BoE Drop: The Stonecore
Beach-Sweeper Wand – Quest Reward: Landgrab, 318


Whew! That’s quite the selection isn’t it? Which faction offers the most bang for the buck? At first glance, it looks like Earthen Ring will be the one I choose to get reputation for first. They offer a helm, neck, cloak and epic gloves. Not bad. I’ll be representin’ them when I go dungeon diving. If I can’t score any drops for those slots in that department, then a quick visit to them. When Deepholm is unlocked and you’ve cleared out the zones, start working on Therazane reputation so you can eventually grab the shoulder enchants. Once you’re done with Earthen Ring, pick up the Guardians of Hyjal tabard and shoot for the helm enchant.

While Baradin’s Wardens also offer numerous and appealing rewards, those should be done on the side when there’s battles going on. It will take a little longer for you to get there as it’s going to depend on your server. I think the daily quests contribute to the reputation so work on those when your faction has control of Tol Barad.

Quick note on allocating stats


Focus on your basics first. In the start of Wrath, we concentrated on throughput and and regeneration. We didn’t have the luxury to go nuts with crit or haste like we do now because we actually had to worry about mana regen. Guess what? We’re repeating that stage again. So don’t go nuts with haste, crit or mastery yet. Accumulate a solid amount of spirit and intellect. Holy priests may wish to favor spirit a little more while discipline priests will want to aim for additional intellect. Let the rest of your gear build up secondary stats over time. There is no point in having astronomical amounts of haste, crit or mastery if you don’t have the mana to cast them or the spellpower for it to be worthwhile.

Once we hit the upper raiding tiers of the initial content, I suspect that’s when we can slowly reforge and adjust our stats.

Gem selection

Meta gem

Revitalizing Shadowspirit Diamond


Brilliant Inferno Ruby
Purified Demonseye
Artful Ember Topaz
Potent Ember Topaz


Fractured Amberjewel
Quick Amberjewel
Smooth Amberjewel
Zen Dream Emerald

Artful Ember Topaz
Potent Ember Topaz


Sparkling Ocean Sapphire
Purified Demonseye
Zen Dream Emerald

Gear strategy

Since I can get the epic belt (Cord of Raven Queen) by gaining reputation with the Hyjal guardians, the Dreamcloth I’ll be self-manufacturing would be better spent on the pants (Breeches of Mended Nightmares). For weapons, I’ll most likely need to get one of our blacksmiths to create an Elementium Hammer and a Scribe to create a Divine Companion. In the long run, I’ll stick to staves. With regards to trinkets, I may just set a long term goal of the Valorous trinkets. I’m not sure yet, I need to really look into them further. I’m hoping I can buy some of the BoE blue stuff. Several of the quests offer some decent rewards that will tide me over (See the wrists, shoulders and the chest).

Did I miss something? Let me know, and I’ll try to work it in. Remember I tried to avoid relying on dungeon drops or RNG stuff simply because it isn’t a 100% guarantee that you’ll get it.

Defending Your Faction Leaders with Guardian Spirit

Aylii pointed this out to me the other day. I thought it was hilarious. It was located in the Bug Report forum.

We were trying to kill the faction leaders tonight, even though they are level 83 and we are 70 we managed to fight are way threw it.

Anyway we were on the bloodelf faction leader and many horde priest were in the room non-flagged.
When we got the boss low they would cast Guardian Spirit on the boss and pretty much he would get healed to full or half health. We brought his health down to 1% at least 4 times only having him be healed to full. It only takes 1 hit and trying to get 40 people to stop damage that quickly is tough. So after about 1hr 30min doing that we wiped out all the rest of the flagged horde left in the room and left.

This should not be allowed to work on faction leaders. It is way overpowered and it’s impossible to kill them if the other faction’s priest cast this spell on the boss.

I’m looking for a nurf to this spell on faction leaders only. Any blue want to comment?

Source: Bug Report Forum (World of Warcraft)