Ulduar Nerfs and Bugs

Looks like there were some undocumented changes made to Ulduar. Check out this post on Main Tankadin. (Thanks Honors). Here’s a quick summary from various sources (Forums, direct observations, things I heard second hand). Flame Leviathan Seems to be bugged. Doing FL with 2 towers is fine and dandy. But FL still has the 3rd …

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Ulduar Fights Where It’s Just Not the Healer’s Fault

I’ve experienced just about type of death in Ulduar. I’d die to Constrictor tentacles. Early on, I’d get rocked by Hodir’s Flash Freeze. Sometimes I’d get unlucky with a Rocket Strike. Today’s post is designed to help you identify under what situations a healer is at fault and when it is simply out of their …

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The Hard Mode Thrill

The post you’re about to read is from the past. I wrote this post on Saturday hours after we had taken down Deconstructor on hard mode. It’s the 10 player version. Going in there, I figured that this was a boss well within the crosshairs of what our guild was capable of doing. The adrenaline …

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Two Ways to Approach Ulduar’s Hard Modes

While patrolling the Plus Heal forums earlier, I ran into this thread. In it, the original poster laments the reduced healer requirement in order to achieve Ulduar’s hard modes. And why not? Let’s take a quick look at some of Ulduar’s heroic hard modes. Hodir – 32.5 million health, 2 minutes. 270834 DPS required Thorim …

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Paladin Healing in Heroic Ulduar

This is a guest post by Adgamorix with some tips for Holy Paladins working their way through Ulduar. 3.1 and Ulduar are upon us, and the tears of Healadins fill the forums, feeding Yarg-Saron and keeping XT’s joints lubed. Bloggers and forum goers alike lament the death of Flash of Light as a useful heal, …

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