How to Successfully Pick up a GM
June 10, 2008 by Matticus
Filed under Guild Topics
Image courtesy of dbking
Making the first move and first impression counts when you’re looking to join a Guild. Excellent Guildmasters (I prefer General Managers) have a way of cutting through the random crap that applicants throw at them. They’re able to translate what applicants say and interpret them in a more precise way. As my Guild’s first line of defense against “R-Tards”, I’ve seen my share of bad opening introductions from players that were interested. Here’s 10:
- You say: “I can maintain 100% attendance.” GM thinks: “Even if he does make 100% of the raids, he’ll probably afk for a good portion of them.”
- You say: “I am willing to listen and pay attention all the time.” GM thinks: “Good, because my guild is full of players who do whatever the heck it is that they want at will.”
- You say: “I’m not quite sure what level your Guild is at in terms of progression, but… ” GM thinks: “No homework or research done and you’re applying for our Guild blindly? If you can’t research Guilds then we can’t expect you to research boss strategies.”
- You say: “I can lead PvP battlegrounds and form a top notch arena team within the Guild.” GM thinks: “We’re a frackin’ progression guild, not a PvP guild! Besides, this Guild can’t handle more than 1 emo BG leader.”
- You say: “I’d like to see end game raiding and experience it.” GM thinks: “You willing to die for it?”
- You say: “I don’t think my gear is good enough, however…” GM thinks: “Nope, probably not.”
- You say: “There’s not much time left before the expansion comes out, so…” GM thinks: “We’re not a sightseeing operation.”
- You say: “I’m willing to sit on the bench for a while and stay as a trial if you’re full.” GM thinks: “Great, someone whose not even going to try and compete for a raid spot.”
- You say: “You’ve made these mods mandatory for use in the Guild, but I don’t think I need them because…” GM thinks: “You can’t even pass a simple test of just downloading and installing mods. How will I know you will do as I instruct during a raid?”
- You say: “The only way for me to get better as a player is to get better gear.” GM thinks: “A million dollars to anyone who invents a device that allows for strangulation across the internet
The best opening lines to make to a GM or their representative is to say something similar to:
Hi, my name is __________, I would like to raid as a __________ spec and I have experience up to this encounter in the game.
For a much better insight into the application and mental thought processes of GMs, I strongly advise you read Chick GM’s post about the very same subject in more detail.
Post inspired by Guy Kawasaki
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I'm Matticus and I play a Dwarf Priest. My home is in Carnage, a raiding Guild. Every week, I log 11 hours raiding on Ner'Zuhl.
Wynthea is the Troll Priest with the best Mohawk on Nazjatar. Currently, I raid 5 nights a week, and PvP occasionally. I started working toward end-game in May 2007, and my guild is currently working through Sunwell. I've tried playing other classes, but Priests are my passion; I've found our racial spells an endless source of fun and frustration. I am extremely fond of Dwarves.... especially with Ketchup.
My name is Sydera and I like to heal things--think Florence Nightingale with foliage. I play a night elf druid on Vek'nilash-US, and I raid 12 hours a week. As a guild officer for Collateral Damage, I coordinate healing and recruit new raiders. I started playing WoW in Fall 2005, and it was love at first click. Before I discovered the joys of Broccoli-stalk healing, I raided as a holy paladin, and I now have alts in all healing classes. I have to say, though, bark beats poofy dresses and heavy plate in my book.