Assigning Healing Strategy - Part 4: Addons to Make Raid Life Easy

August 31, 2008 by Matticus  
Filed under All Stories, Mods & UI design

heal-assign

Welcome to the fourth in a 5 part series here on World of Matticus. For the next several weeks, I?ll be covering the rare topic of assigning raid heals. No one really wants to do it but it?s the most important job in the raid and I?ll provide a basic overview of the process and some advanced tips!

In case you missed it:

  1. Week 1: Recognizing Class Strengths
  2. Week 2: Double Shifting Your Healers
  3. Week 3: The Pivot Healer

Yeah I slacked off for two weeks. Bad thing to do when writing a series. But I have an excuse! We’ve called our raids until the start of the school year and I couldn’t very well post healing assignment stuff without actual screenies now could I?

When it comes to raiding addons, players will typically use one or the other. Most players would never dream of mixing and matching addons because it feels redundant, it’s a waste of system resources, and it would add to the overall general clutter of the screen.

For assigning healing, we are blessed with a wide variety of addons to make our life easier than healing a full T6 Prot Warrior with the Bulwark of Azzinoth carrying the flag in Warsong Gulch.

Anyway, there’s a multitude of healing assignment addons that we can use to help quarterback and direct our healers in raids.

But who says we’re restricted to only using 1?

Why not use more than 1 for different parts of the raid?

Before the days of addons and mods and all these funky gadgets that make our life easier, healing QBs used to rely on the tried and true method of pen and paper in order to organized their thoughts. After they’d come to a satisfactory list of who-heals-who, it would then be painstakingly macro’d and transmitted in game in WoW.

Thankfully, we don’t have to do that anymore. And now, onto the choices!

Heal Assign

Source: Curse

Pros
  • Lets healers assign themselves
  • Also allows raid leaders and assistants to assign healers accordingly
Cons
  • Requires everyone to download the addon
  • Command line interface, no GUI

Healing Assigner

Source: Curse

Pros
  • Really easy point and click interface
  • Assignments are saved in case of disconnect
  • Exports to Raid, Guild, Party, and custom channels
  • Can assign the same healers to multiple targets
Cons
  • Can be a bit tedious due to constant switching between bosses
  • Only 10 assignments can be dealt

Heal Organizer

Source: Curse

Pros
  • Drag and drop interface is a nice touch
  • Syncs with MT targets
  • Can assign Dispels if needed
  • Can save healing instructions for later recall
  • Allows people to whisper the heal QB if they forget their assignments (for shame)
Cons
  • Doesn’t seem to be able to handle multiple assignments for 1 healer
  • Requires MT targets
  • Up to 8 targets
  • Maximum of 4 healers per tank

Putting it to use

ho-1I did try using Heal Assign for a while but I quickly shelved it in favor of using Healing Assigner and Heal Organizer.

The two-addon method is especially effective in multi-stage encounters like Illidan and Leo. There are times when you have to change up the tanks or the tanks healers to adapt to the different parts of the fight.

If the bosses have been on farm for a while, then I’ll set up Heal Organizer for trash healing orders really quick. Note how Heal Organizer automatically pulls the list of tanks from the MT list. It saves you the effort of having to pick out specific targets. Each tank is limited to 4 healers. It doesn’t appear to be possible to assign crosshealers . For example, I am not able to assign myself (Mallet) onto Kimbo, Inscrutiable and Artillery.

The raid that this shot was taken in was a Gruul’s Lair pug. The total amount of possible healers we have 13. This is incorrect as we were packing 6 (or it might have been 7). The addon does not  differentiate between specs. In other words, you might end up having Ret or Prot Paladins as well as Feral Druids and Enhancement Shamans clogging up the list. You need to be aware of the individual specs that these players are in order to be effective otherwise your raid will be in a world of hurt (and surprise) when that Feral Druid is assigned to healing.

ha-1

The Gruul’s Lair example

Now that we get to the actual boss, things become a little more complexicated. I have to make sure there’s enough heals to go around. I need to make sure that the right tanks get the heals that are proportional to the amount of damage they take. I’ll end up stacking 2 - 3 healers on the MT (2 direct healers, and a HoT class). In this case, I picked a Priest and a Paladin to take care of our main tank (Kimbo).

The Shaman was going to be kited by 2 Hunters. Remember the Shaman boss only focuses on one target before he Polys the guy and peels off to another one. I assigned one Paladin to heal both Hunters (Khalis).

Our Mage tank, Sheeptoucher, would be healed by Stupyd, one of our other stronger healers. The rest were filled out accordingly.

The thing about using this mod is that you have to physically click and target members within the raid. Pick the healer first then press Set. Pick their assignment, then click assign. If no one is selected, it will default to either ‘Unassigned’ or ‘raid’. Between this and Heal Organizer, I use this mod more frequently as I’m given much more flexibility and control in what I need to do.

The inability for it to save certain profiles means I have to reconstruct from memory who I assigned to whom last week. That’s the one main criticism I have. It’ll end up taking me 3 - 5 minutes at a time per boss fight.

Tip: Start setting up your healers on the boss about 2-3 trash pulls before you get to the boss.

Raid chat

Here’s what the 2 mods look like when echoed in raid chat.

ho-2 ha-2
Heal Organizer

Includes a built in responder. When someone whispers you ‘heal’, it’ll automatically respond back with who they are supposed to heal. Warning: Feature may be subject to abuse by Huntards.

Healing Assigner

A lot more straight forward, Healing Assigner will simply spit whatever you throw in there out into raid. If someone forgets, you’ll have to hit the “Report” button to repeat their job again.

If you're new here, you may want to subscribe to my RSS feed or to E-Mail updates on the top right. Thanks for visiting!

Caster Weapon Swapper: An Essential Addon for Spellsurge Users

January 13, 2008 by Matticus  
Filed under Mods & UI design

Spellsurge or 81 Healing? It’s a common question that many healers have asked themselves.

Why not use both?

Here’s a description about CasterWeaponSwapper from Curse:

This AddOn swaps weapons based on your current amount of mana, to maximize mana efficiency. With this mod, you can start fights with a high intellect staff equipped, then switch to a +damage/healing weapon for most of the fight, and then switch to a spirit-heavy staff when your mana is low.

This AddOn is unique because is does all this automatically, and without interrupting you with a weapon-swap cooldown. Normally when you equip weapons in combat, you get a 1.5-second global cooldown. CasterWeaponSwapper gets around this by swapping weapons only when you start to cast a spell. This means the cooldowns overlap and you don’t experience any interruption. When out of combat, there is an option to swap weapons whenever necessary, since there is no swap cooldown.

The AddOn supports 1- and 2-handed weapons, off hand items, and wands/librams/idols/totems. You can set up weapon sets for high mana, casting, low mana, and sets for Druid forms. The casting set will only be used when in combat. The Druid sets will be used while you are shapeshifted into a bear or cat. There is also an option to use the low-mana set while you have spirit boosting buffs (Spirit Tap, Evocation, Innervate, and Aura of the Blue Dragon), and an option to swap between a secondary casting set to proc the Spellsurge enchant each time it is available.

Using CWS

Once you’ve downloaded and unzipped CWS to your Addons folder, you can start using it right away. Make sure you’ve enabled it.

To bring up the main CWS window, type in /cws

CasterWeaponSwapper window in action

Weapon Categories

You’ll notice each set has 3 slots. From left to right, it’s your main hand, off hand, and ranged slot (Wand, Libram, Totem, Relic).

High Mana Set

Weapon you have equipped coming into an encounter of some sort. If you want to seriously push yourself and excel, this is a kind of weapon which has a ton of intellect on it. Higher intellect means larger initial mana pool.

Casting Set

This is reserved for a weapon that you will use most of the time while casting in combat. Most of the time, it will have high MP5.

Low Mana Set

When you get low on mana, CWS will automatically equip this. Now, there’s 2 ways you go about it here. You can equip a high Spirit weapon and sit still for a few seconds while your slowly regen your mana or equip another high MP5 weapon so you can continue to cast while having low mana. I’d say 9 times out of 10, if you’re running low on mana during a raid, it’s at a critical point where you have to keep pumping out heals and you can’t remain idle for too long.

Spellsurge Set

This is reserved for your weapon that has Spellsurge on it. The addon keeps track of Spellsurge’s internal cooldown and swaps accordingly when it’s up.

Sliders

You can use the sliders below to change the threshold to swap weapons. These are the default settings. For example, when my mana reaches 80%, it will switch from my High Mana set to my Casting set. When I get to 25% mana, it will switch from my Casting set to my Low Mana set. Use the sliders to control when you want that to happen.

Checkboxes

Enable swaps: Self explanatory. Either turns on or disables the entire swap mechanic.

Print swaps: It notifies you in your chatbox whether or not it’s switching weapons.

Post-fight reports: Here’s an example:

CasterWeaponSwapper stats

It tells me a few important things like how many times Spellsurge procced and the amount of time I was in the 5SR.

Swap Whenever Needed…: Also self explanatory. It can handle swapping operations outside of combat. My guess is that it defaults to high mana or low mana depending on your current mana pool.

Conclusions and Observations

It’s a top notch addon and one that I’d heartily recommend to any healer who wants to excel at their game and ensure they have the mana they need to heal their tanks. It allows me to focus on healing instead of manually switching to my Spellsurge staff to activate it and back again.

Don’t think so?

I can tell you I’m not the only blogger who feels this way (Speaking of which, it’s been a week and a half, where have you been?).

Copyright © 2008 · All Rights Reserved · Revolution Music theme by Brian Gardner · Powered by WordPress · Log in