Lodur here to chime in on the Tier 8 set bonuses for Restoration Shamans. Matt posted them earlier, but I‘ll paste them here again for easy reference
- Shaman T8 Restoration 2P Bonus Ã¢â‚¬â€ Reduces the cooldown on Riptide by 1 sec.
- Shaman T8 Restoration 4P Bonus Ã¢â‚¬â€ Reduces the cast time of Chain Heal by 0.2 sec.
So, lets take a gander here. Like many of the other sets, the two piece bonus has left me feeling a bit strange. This is different then what they’ve done with our 2 pieces in the past. Ã‚Â Lets take a look at the Tier 7 2 piece.Ã‚Â
- Ã‚Â Your Water Shield is 10% strongerÃ‚Â
That is a very very nice 2 piece. It’s a percentage, so if the amount of mana Water Shield returns goes up, this has that much more punch. Lets take this a step further and go back to the Tier 6 2 piece.Ã‚Â
- Your Chain Heal ability costs 10% less mana.Ã‚Â
Again, same deal. A percentage that scales well with the abilities on hand. I know I used this set bonus well into Naxxramas healing and I was very sad to see it go.
This new 2 piece set bonus is interesting to me because its a flat amount, it doesn’t scale since a second is a second anyway you slice it. 1 second reduction brings the ability to a 5 second cooldown, which makes it like any of the shock spells with 5/5 reverberation. Having it available 1 second sooner is nice, I know I’ve wished I had it up that one second sooner many times (Malygos Vortex comes to mind). There is something that can take this a step up from decent however. Another recent Shaman change that has to do with a particular glyph available in the patch fits this set bonus quite handily.Ã‚Â
Glyph of Riptide — Increases the duration of Riptide by 6 sec. (Up from 3 sec)
This, with the 2 piece bonus gives us a 20 second hot, on a 5 second cooldown. I canÃ‚Â definitelyÃ‚Â see that being useful, and if it stays at a 6 second increase, I’ll most assuredly pick one up.Ã‚Â
Next on the billet is the 4 piece set bonus.
It doesn’t seem like a lot up front, but I like this. I really really like this. Right now through moderate gearing (and taking on more crit to reach a balance of stats) Lodur is at 438 haste before Wrath of Air totem. 438 haste equates to roughly 13% which means Chain Heal right now is 2.2 seconds to cast for me without the totem, and 2.1 seconds with. This will let me bring it down to 1.9 second cast with only self buffs. Add Heroism / Bloodlust and a Retadin or Critchicken and thats about a second and a half cast time for chain heal, with only the global cooldown to worry about. With Glyphing and a decent amount of spell power you’re going to be hitting 4 people with sizeable heals that much faster. Ã‚Â This set bonus pushes us a bit further up the raid healing totem pole so to speak.Ã‚Â
While I’m here I’d also like to mention our new relic
Shaman T8 Restoration Relic — Increases the base amount healed by your chain heal by 243
Keep that relic in mind as you’re looking at the 4 piece set bonus and it’s just one more notch in the belt for swinging Chain Heals.Ã‚Â
Overall I’m pretty pleased with the itemization coming in 3.1.Ã‚Â
What do you think?
Till next time, Happy Healing