You know that time when you’re working on a new boss and it just seems like you keep hitting that same block over and over? For us, it was Blackfuse. We’ve been working on the guy for the past month now. We kept bringing him down to about 65% but we’d keep consistently buckling during that first magnet phase. It was a combination of fires, mines, overload, or something else that was seemingly unavoidable.
Then all of a sudden, the clouds part.
Sunlight shines right through.
The players are struck with a wave of epiphany.
Our attempts improve dramatically. We made it past the the first magnet phase, then the second magnet phase, and now we’re breaching below 50% more often than not.
It’s like being able to breathe again after having clogged sinuses for so long.
That’s kind of where we’re at now. I call it cautious optimism, but if this level of improvement continues, then we’ll be on track.
Retooling and rebuilding
Not long after the proposed schedule went out, I had a few members express their inability to commit to that schedule. As a result of that, I did end up losing some fine players and friends.
It’s a little funny how things work out though. I was approached by a previous raider who’d been out of the game for a while and with a different group. Turns out the players in there were looking to move on up and get into some of the more top tier content in the game. Instead of trying to transition from a 10 man to a 25 man guild, they were toying with the idea of flat out signing on with a 25 man guild.
The beauty of the current state of raiding is that players can easily cross-realm on any difficulty. For the past month, we’ve been raiding with many of these players and they didn’t have to change servers at all yet. A few of them made the leap earlier on because they liked what they were seeing. Some others are still holding off for now, but it seems an amicable solution for everyone.
Conquest veterans can be rested a little more on the earlier encounters to conserve energy and mental fortitude for some of the more challenging bosses like Thok and Blackfuse.
Newer players are embracing the challenge and accessibility of heroic raids. Many of them actually fit right in with no problem. Of course, a few of them are understandably upset since they used to be the top dog in their former organization but are now being completely out DPS’d by sheer differences in gear alone. But that’s obviously an easy problem to resolve.
Our raid has received a notable shot of adrenaline, at least!
A post-Blizzcon release
How about that cinematic, eh?
Along with the November 13, 2014 release date?
That’s quite some time away! I was really hoping for an earlier release but it wasn’t meant to be, I guess. Blizzard’s stated time and time again that they’re committed to providing a more timelier expansion release.
What are your thoughts on the 2.5 week leveling period? Raids don’t open until week 1 of December. In previous expansions, raids opened up exactly a week after. I understand their rationale for Warlords in that they didn’t want to release the game during Remembrance Day (November 11th) and then there’s the American Thanksgiving holiday the week after. In theory, I could relax my levelling speed a bit.
But c’mon, my pride is on the line here.
I was beaten to the level cap in the guild for the first time in Mists when I had been the sole title owner from Burning Crusade, to Wrath, and to Cataclysm.
By a non-Asian, no less!
Need to regain my title here!
For more thoughts on the levelling process and the release date, check out the recent episode of The Edge!