Guest Post: Tanks and Healers Should Get The Biggest Rewards

This is a guest post from We Fly Spitfires.

Tanks and healers are the most important classes for any group. Tanks set the pace of the group, the flow of experience and man the vanguard as they lead the team into battle. Healers mend the broken bones of their companions and keep the tanks a live – without the healers there could be no tanks and there could be no group. These are the two most important classes that exist in any MMORPG. But the DPS? They’re just meat in the room.

Look at it in terms of supply and demand and stress and responsibility. Tanks and healers are in consistent short supply whereas DPS are a dime a dozen. And there’s a reason for that. Tanking isn’t easy and it comes with a lot of pressure and responsibility. Do it right and the group will sing your praises for days to come yet do it badly and you’re on the receiving end of every criticism and jibe. Healing is much the same and also comes with it’s own set of stresses and strains. If the tank dies who gets the blame? Not the DPS classes that didn’t burn the mob down fast enough but the healer who didn’t heal well enough. They carry the heart and soul of the party on their shoulders and all of the difficulties that come with that.

And raiding? That’s even more stressful. Not only do we even already acknowledge the importance of tanks and healers in this situation. We have Main Tanks and even Main Healers but who’s ever heard of a Main DPS before? There’s a huge amount of pressure to do these jobs right. Sub-par DPS can join a raid (even if it’s not desirable) but sub-par tanks cannot tank one and poor healers cannot heal one.

All of this stands to reason that tanks and healers should get bigger rewards than anyone else. I mean, it’s in our culture to reward those that do the most and work the hardest, right? Call it a Tank or Healer Bonus, and a well deserved one at that. They are more important and necessary than anyone else, rarer to find, and they’re jobs are a lot tougher and far more stressful. They’re like the mommas and papas of any group, bringing the necessary order and structure. Without a tank there is no group, without a healer there is no group. DPS can just be picked up randomly as required.

I’ve got nothing against DPS. It’s fun and there’s nothing wrong with that but they simply don’t deserve the equality of rewards. Tanks and healer should get a little something extra on the side (maybe a nice ‘Thank You Drop’ from the boss mobs they fell) because they have the hardest and most demanding jobs and are traditionally the slowest to level up (unless you turn them into DPS). They require the most effort and who can argue that as a result they should get the biggest rewards?

Do you agree or disagree? Why or why not?

About Matticus

Matticus is the founder of World of Matticus and Plus Heal. Read more of his columns at WoW Insider. League of Legends player. Caffeine enthusiast.

Trackbacks

  1. [...] Whilst parusing teh intarwebz this morning, I came across a post in a snark community (no, I’m not snarky, not at all… ) I frequently post in about ‘DPS being a dime a dozen’ and that ‘Healers and Tanks deserve loot drops more than DPS.’  What made this worst, perhaps, is that this was guest posted over at World of Matticus.  [...]

  2. [...] last but yesterday Matt over at World of Matticus kindly posted a guest article of mine entitled “Tanks And Healers Should Get The Biggest Rewards” (note to self: remember to phrase articles as questions instead of statements in order to lessen [...]

  3. [...] am having a hard time formulating the words to counter We Fly Spitfires’ Guest Post on World of Matticus. I think it comes down simply to this: I can’t word it any better than the comment that I [...]

  4. [...] an uproar ever since Gordon from We Fly Spitfires wrote a guest post for World of Matticus about the idea that healing and tanking should garner greater rewards. I don’t think Gordon quite knew what he was getting into when he published the article, and [...]

  5. [...] Tanks and Healers Should Get The Biggest Rewards There has been a whole lot of hoopla about this guest article over at World of Matticus (I’m slow, what can I say?), with many different replies, some of them very angry.  (My [...]

  6. [...] Gordon, from We Fly Spitfires, recently wrote a controversial guest post on World of Matticus, Tanks and Healers Should Get The Biggest Rewards. [...]

  7. [...] All Pixels Are Equal 2010 January 12 by arrowrest Should tanks and healers get the biggest rewards? [...]

  8. [...] Not sure what the fuss is, but today a number of blogs I read responded to a guest post on World of Matticus – Tanks and Healers should get the biggest rewards. [...]

  9. [...] goals, I think it is important to look beyond speed of group formation.  Others have proposed greater rewards for tanks and healers to solve this issue, but I don’t know that that will make tanking more fun.  Instead, [...]

  10. [...] all started with a guest post over at World of Matticus. As that slowly simmered in peoples heads I suddenly started to see my [...]

  11. [...] guest post by Gordon of We Fly Spitfires over at World of Matticus that raised a pretty interesting discussion. The post makes the very blunt statement of believing that Tanks and Healers deserve better rewards [...]

  12. [...] latest post to stir up controversy is a guest post on World of Matticus by Gordon of We Fly Spitfires. In the post Gordon argues that tanks and healers should be given [...]

  13. [...] this brings us to another proposition being discussed of late.  Should tanks and healers reap the greater reward due to their position in a group or [...]

  14. [...] under our collective blogging butts which turned into a raging wildfire over the past week with his guest post. The first time I read it something bothered me, but I couldn’t quite put my finger on it. [...]

  15. [...] Gaming Noob continues his thought by linking to the controversial idea that tanks and healers should reap greater rewards than DPS classes. Because tanks and healers are necessary for any instance run, the argument goes, those players who [...]

  16. [...] While the recent release of the LFD system may have renewed discussion about the tank shortage (see here and here, among others), it is by no means a new phenomenon  (see February 2007, August 2007, [...]

  17. [...] All Pixels Are Equal March 16, 2010 by arrowrest Should tanks and healers get the biggest rewards? [...]

  18. [...] All Pixels Are Equal January 9, 2010 by arrowrest Should tanks and healers get the biggest rewards? [...]

  19. [...] Not in the mood for a lengthy rant, so I’ll just add my voice to the many and point out that this guest post on World of Matticus is complete and utter bullshit, from the first to the last sentence. Shame on you, Matticus, for [...]

  20. [...] All Pixels Are Equal September 13, 2010 by arrowrest Should tanks and healers get the biggest rewards? [...]

  21. [...] Should tanks and healers get the biggest rewards? [...]

  22. [...] Tanks and Healers Should Get the Biggest Rewards [...]

  23. [...] healer and a hunter and I have occasionally tanked in the past on my paladin. This particular meme that DPS players are of a lower value than other classes has reared its ugly head several times in [...]