Historically speaking, most of the players I’ve picked up in the past had two out of the three attributes. Rare is the player who manages to possess all three. Recruiting seems to be at an all time low according to a few GMs I’ve spoken to (10 man and 25 man, Horde and Alliance). It’s … [Read more of this article]
When it Comes to Guild Apps, Pick Two
Common Recruiting Terms
Hey everyone! The other day, I gave you a quick method on narrowing down the collossal amount of search results you’d get from recruiting and compiling a neat, orderly list to work with. Today we’re going to hit up the actual recruiting forums and pick out some common jargon for new recruiters who are confused … [Read more of this article]
How to Lose 14 Players in One Night
It took the guild 3 years, but it was bound to happen sooner or later. I just lost over 14 players from my raiding roster. It started out as a simple personnel disagreement. There was a quiet debate raging within me for some time. On the one hand, I understand the strains of progression raiding … [Read more of this article]
7 Tips for Creating the Perfect Guild Applic...
Application forms can be a little daunting for the first time guild leader. What’re the right questions to ask? What if it’s too long? What answers are considered “right”? Over at Enjin, I’ve written a quick guide on how to get started. Don’t expect your application form to be final. But I hope this’ll put … [Read more of this article]
The Mall Test
Depending on your personality, the mall can be a fascinating place or a suffocating nightmare. Some people go weekly, some go monthly and some rarely ever go. Now if you’re an officer or a GM, picture this for a moment. You’re strolling through the mall with your significant other. You pass by a shoe store … [Read more of this article]
When Good Enough isn’t Good Enough
With Conquest taking down Throne of the Four Winds and Theraliona on heroic mode, we find ourselves now at 7/13 hard modes for progression (We could also greatly use another Rogue or Warlock). At that progress level, I’ve had to make slight adjustments to our recruiting requirements. Namely, gear that was good enough to get … [Read more of this article]
Improving the in-game Recruitment System
We just downed heroic Atramedes last night on 25 man. We’re now 5/13. So, the in-game recruitment interface. I love it. It’s about time something like this was added. Not every guild can afford its own online presence or has the desire to monitor constant forum posts. Instead of listing how serious a guild … [Read more of this article]
Tough Call: Handling the Churn
Note: Read the following italicized text in this voice. In a world where bosses just don’t down themselves… Cataclysm is crushing the souls of poor performers and now everyone is recruiting… Top 100 US Guilds are looking for more players for this tier still…. Middle-of-the-Road Guilds are doing hard modes and need stronger players to … [Read more of this article]
3 Questions to Ask After a Recruit’s T...
In a recent episode of the Matticast, one of the topics we discussed was what guilds look for in applications. Once a player gets accepted, they typically undergo a trial process. The period could range anywhere from days to weeks. An application is a start, but it’s during this evaluation period where the recruit’s skill … [Read more of this article]
11 Suggestions for the New Guild Leader
Whether it’s Rift, WoW, or Star Wars: the Old Republic, guild problems and solutions can be carried over from one game to the next. Having organizational skills are crucial to being an effective guild leader. I went around and had an open call with several guild leaders in the community to see if they had … [Read more of this article]



