It took the guild 3 years, but it was bound to happen sooner or later. I just lost over 14 players from my raiding roster. It started out as a simple personnel disagreement. There was a quiet debate raging within me for some time. On the one hand, I understand the strains of progression raiding … [Read more of this article]
How to Lose 14 Players in One Night
GMs Talk: Things We Share, Things We Do Not
<Apotheosis> must be sick of me whenever I pop into their mumble late at night. That’s Kurn’s guild. Every so often I like to drop in there and have a chat with another GM (who doubles as a blogger herself). Not too many of us around, I’m afraid. She doesn’t know this, but she plays … [Read more of this article]
Does Your Guild Need Social Media Guidelines...
In a word, probably not. More and more players are finding themselves on Twitter and Facebook. Guild members are adding each other as friends to all these other social networks and their thoughts are then broadcast which expose themselves to even more players. There is always an inherent risk though. Much like the way companies … [Read more of this article]
Tough Call: Handling the Churn
Note: Read the following italicized text in this voice. In a world where bosses just don’t down themselves… Cataclysm is crushing the souls of poor performers and now everyone is recruiting… Top 100 US Guilds are looking for more players for this tier still…. Middle-of-the-Road Guilds are doing hard modes and need stronger players to … [Read more of this article]
Tough Call: Fighting Progression Frustration
Image courtesy of leonardobc This week the crew has been hitting our heads against a progression boss, and the talk around the campfire has a decided air of frustration to it. As a leader, you need to be aware of your team’s motivation levels when tackling new challenges. Encounters surpassing your raid team’s ability level … [Read more of this article]
Tough Call: Real Officer Set-Ups In Cataclys...
Welcome back for another issue of Tough Call, with me, Viktory. Disclaimer: What follows is the summation of my opinion based upon the responses I received from over a dozen guild masters when I asked them about their officer corps. Given the content of my last two posts, I felt it would be relevant to … [Read more of this article]
Out with the Bads and in with the… Who...
As a long time avid follower of as many guild/raid leadership blogs and forums as I can fit into my schedule each week, there is one discussion topic that almost invariably makes me wince. Actually, that isn’t exactly accurate. There is one particular response to this particular topic that makes me want to punch something. … [Read more of this article]
Tough Call: Are your officers carrying their...
Welcome back for another week of cupcakes and snugly puppies. Psych! We both know we’re not here for that, so let’s get down to business. What follows will be Part 1 of an 18-part epic series. When I am through, angels will descend from on high and carry the compiled works to the Vatican for … [Read more of this article]
Tough Call: Time vs Talent
In this week’s Tough Call, raid diagnostician Viktory examines the job of roster evaluation for leaders and the factors you should consider. There are three archetypes of raiders. Each archetype has its own benefits and drawbacks. The challenge comes in recognizing them and understanding how to deal with each type. [Read more of this article]
Tough Call: Is Preparation Enough?
Welcome to Tough Call with me, Viktory. This column aims to answer some questions and start even more discussions about one of the trickier aspects of raiding, raid leadership. Sometimes “raid leadership” will mean strictly talking about class composition, role management, benching policies and loot, and inevitably sometimes it will bleed over into overall guild … [Read more of this article]




