Deck Construction on WoW Insider

You may or may not be sick of Hearthstone already. Or maybe you want to learn a little more about the game. I wrote a lengthy post on WoW Insider about Deck Construction basics. Don’t expect to pull out any turn one wins. But it’ll at least help get you started with the game and assembling a solid deck to work with.

We managed to push Tortos down to about 25% earlier tonight on hard mode. I think we can get him killed on Monday. This is a high intense focus fight, that’s for sure. So many right things are depending on a small number of people. The kiting tank needs to make sure he stays ahead of everyone. The kickers have to be on the ball. Every player needs to ensure that they hit the crystal to activate the shield when they’re at full health. So many things can possibly go wrong. I’m happy that we received an extension on the patch though. With it debuting early September, it gives us a little more time in clearing out some additional hard modes.

Heroic Council Down!

Heroic Council Down!

hcouncil

Here at Conquest, we have a habit of making our own hard modes. We’ll often ace (or get a boss down reasonably quick) before wiping on trash due to overconfidence. We had just finished Heroic Horridon the other week and we had some time left in the raid. Why not make a push for Heroic Council and see what we can do with almost no homework or preparation?

Our raid group pushed further than expected and the call was made to start prepping for him next day because it seemed like the entire council of trolls was within striking range. So with a little over two and a half nights of progress, we managed to get him last night. Arguably the hardest part of the encounter was not dying to Kazrajin. The Blanka look-alike kept doing us in towards the end until we were able to carefully balance our DPS and healing to live just long enough. Our main DPS focused on Sul first so that we wouldn’t have to worry about Sandstorm. We ended up with around 2 or 3 Kazra Empowered phases. We managed to push the remaining trolls to under 10% before mercilessly cutting them all down.

Heroic Council is supposed to be a boss a raid group works on later in the progression. Something like 8th or 9th. But what the hell, we did it backwards. In theory, this would suggest that we have the DPS and healing capacity to get through the other easier bosses. Right now we’re just aiming for kills more than gear especially since we have such a limited window before the expected 5.4 release.

I’ve outlined a new schedule that’s going to include Flex raiding into the works. We’ll still be raiding Mon, Tuesday, and Thursday. But Wednesday night will be an optional Flex raiding night. Any regular raider that didn’t raid because of group composition or attendance related issues can come and step in for that. This way, those players won’t fall too far behind in terms of gearing and experience. I anticipate that the first few opening weeks will be chock full of players on their mains and once they no longer need the gear out of there, they’ll switch to either their alts or opt out allowing me to start bringing in other friends and players who want to see the content without the fuss of LFR.

How’s your guild doing in preparing for the patch? We’ve been doing our best to continue stockpiling gold and mats. Our forums are thriving with raid strategy, discussion, and videos.

Hearthstone!

Hearthstone!

Like several other members of the WoW media and press fansites, I received an invite into the Hearthstone beta for the weekend. And it is a blast. It can be crazy addicting. Actually, the addicting part I find is just opening boosters and packs (and that’s going to be a problem for a future Hearthaholic).

I’ve played CCGs for many years. I started playing Magic: the Gathering around 1994. My first set was 4th edition and gradually played on and off throughout the years. Was never much of a deck builder though. This card flopper preferred piloting instead of construction. During two headed giant or 3v3 tournaments, I let my friends put together decks and I just played whatever they gave me. I specialized in playing control decks but shifted to aggressive creature based decks.

I’ve unlocked all the basic cards for Priests, Hunters, Mages, and am working on a Paladin right now.

The following deck is a fun list I put together designed to live long enough to go straight for the opponent’s dome. It’s not meant to be super competitive or to be used in ranked play. Not without significant tweaks.

Deathmage

Every card is designed to go straight to the opponents head, protect my head, or draw more cards. I could probably tune it better. Maybe take a closer look at the Frost spells. I didn’t realize I could freeze opponents directly.

Anyway, I’ll post some more deck ideas and lists that I come across. I’ve encountered some neat and potent ones. Right now, hunter decks are extremely powerful. But more details on that in a different post!

Never Ending Gearing Cycle

I’m just tired of it.

It’s not the gearing myself up or my alts. That’s not the problem.

It’s the seemingly never ending state of recruiting. We get a number of players who apply, their application looks good and they fit the player profiles that we’re looking for. Except a good number of these tend to be players that have just gotten back into the game after missing an expansion or a patch cycle. So they get that itch to play again and we fit what they’re looking for.

The problem? They’re a little bit behind on gear. They’d do well going into the opening parts of say, Throne of Thunder. But they’re in no shape to adequately compete in the heroic aspects of it yet.

Now it’s perfectly okay to carry a player through the heroic stuff. It’s possible to do that if that heroic boss has already been killed and is on farm mode. But start adding two, three, or a whole group’s worth of new undergeared players, and it adds up. Enrage timers start being  harder and harder to reach.

I understand that for new 90s, it’s really easy to get the gear. You can craft some stuff with the Haunting Spirits. You can buy certain BoEs. You can participate in the various catch up mechanics but that gets you up to the floor of doing the normal mode stuff. Then we as a guild need to farm that normal mode stuff and rely on the right drops to adequately gear out the newer players and give them the equipment that they need. Then inevitably, the veteran players end up quitting the game because of a new job, school, or a boyfriend/girlfriend or our pace is too slow and they switch guilds and we have to start the cycle all over again.

Should be happy that I have a guild that’s even raiding but the constant act of attempting to gear out new recruits and players is taking a toll on me. And I know it’s taking a toll on the older players. They’ve already done their time. They’ve already killed the normal mode bosses and by all rights they deserve to be wiping and killing heroic mode bosses. Every patch is a limited window to kill stuff before it becomes irrelevant. It’s hard to swim for the finish line when you’re spending more effort trying to stay afloat.

Sure it sounds like I’m ungrateful. Honestly, I’m quite happy and thankful with the crew here. But there’s a part of me that’s just exasperated to all hell. It would just be golly to pick up geared players that don’t need to have that stuff crafted or already have most of the items that need from normal mode.

Wyn keeps telling me to call it a career and retire. Still latching on though and not ready to do that yet even though I’ve watched hundreds of people pass through this guild.

Not yet!

Wise words from a friend

“Players win games. Teams win championships.”

- Spencicus

Think about those the next time you enter a new progression raid. individual player skill will help you defeat dragons. But it’s the effort of the whole team that brings the glory of victory.

[Video] Endless Healer Proving Grounds

[Video] Endless Healer Proving Grounds

Here, watch this video of me in my first ever effort on the new healer Proving Grounds.

You can read more about the experience in detail on WoW Insider.

In other news, I spent money buying Spirit Guard Udyr in League of Legends this morning. Then the new transmog helms were available and I bought all three of those (I like the Crystal Skull helm one the best). Looks kind of odd on a Pandaren though, don’t you think? Luckily, there’s a guild transmog contest happening this upcoming Tuesday. The theme is blue! Now I need to find the rest of my transmog pieces I want to match up with the theme. Any ideas?

You know, I used to be that guy who scoffed at buying cosmetic and aesthetic gear. Who’d want to buy mounts? Why bother buying skins? What’s the point of battle pets? None of this stuff is used in the betterment of my character in anyway shape or form other than in looks, and even then, that’s subjective.

Five years later, I’ve sunk over a grand into League of Legends skins (alone).

Free to play game, they said.

Guest Post: It’s Okay to be an Ass

Guest Post: It’s Okay to be an Ass

This is a guest post by LabellaNotte who is co-GM of the Guardians of Fellowship (US The Scryers – Alliance) and author of the Heals Or Leaf blog.
When you hear the Doomsday Clock ticking, it’s easy to despair.  It’s easy to give up and take what you think is coming to you.  You can sink into depression thinking that all you and your officers have worked for is going the way of the dodo.  If this makes you feel like you’ve fallen in a well with no way out, let me assure you there is a way.
Be an ass.
No, not like your raid leader, this is a different kind of ass. Let me paraphrase a little fable for you.
There was this donkey. We’ll call the donkey Bob. He worked hard and took pride in his work. One day, in a fit of overzealousness, he fell into a hole being dug for a well.
Standing there alone in the well, Bob stared up and wondered what to do next. One of his buddies peered over the edge and told him that he was stuck in a well with no escape. In the process, he sent a cascade of dirt down on poor Bob’s head. A little annoyed, Bob shook the dirt off his back and stepped on it. It seemed he would never get out.
While he stood there, Bob realized he had two choices. First, he could simply wallow in misery over his certain demise.  Or, he could do something to change his situation.
Time and again, other animals came to look, comment, jeer, heckle, or offer helpful advice.  Over and over, showers of dirt fell on him. Bob made his choice, time and again.  Shake the dirt off, step on it, and realize that each bit that fell on top of him could be shaken off, stepped on, and used to bring him closer to freedom.
It wasn’t a fast process by any means, but Bob built himself a ramp out of that well and again got to see the light of day as a free donkey. One shake and step at a time, Bob repeatedly chose to use that dirt to his advantage to build a ramp instead of letting it bury him.

In other words

The seemingly endless task of running a guild, whether as a GM or an officer, involves running into obstacles.  Some obstacles are small, such as picking dates for events that aren’t convenient for everyone who wants to participate. Others are potential catastrophes. My guild, just like anyone’s, has had more than our fair share of them.  Looking back at the annals of our history, it amazes me that we have lasted as long as we have.
Back in Wrath of the Lich King, one of our officers left and half the raid team followed. In the same era, our OT’s wife got fed up with his gaming and forced him to quit raiding with us.  During Cataclysm we absorbed another Guild that was falling apart to benefit both Guilds, but eventually there was a rift in our own Guild that led to an officer, one of our best DPS raiders, and several awesome social members away. Also in Cataclysm, one of our other top DPS raiders decided he has finished the story and canceled his subscription. Just recently, one of our most consistent raiders (an officer to boot) and a backup healer decided to leave the server for greener grasses.
Each of these events made us in guild leadership look around and wonder if we could handle this blow.  We wondered if we would survive, no less continue with our regularly scheduled raids.  It wasn’t easy, not by any measure of the imagination.  Each time, we made the conscious decision to keep on trucking.
Matticus very aptly observed that each guild has its own Doomsday Clock ticking towards midnight.  There are outside influences that can stop, slow down, or even reverse it. You can look to those exterior forces he discussed to keep you afloat.  One factor he failed to mention is you do have one other option.  You can draw from your own strength and ingenuity to get yourself out of that hole.
Each time we’ve been faced with a challenge that could have ended us, our GM and officers have sat and stared at the hands of the doomsday clock speeding towards midnight. And each time, our GM, myself, and our leadership team have stopped, shaken off the dirt of the latest disaster, and built a ramp to get out of the hole.  We see and hear the clock ticking and watched the progress of those numbers slow, halt and reverse.
So next time that clock is ticking, think of Bob. Go ahead and be an ass, just like Bob, and you too can smile as the hands on that doomsday clock start to move backwards.
Have you watched your own guild’s doomsday clock ticking away and survived to tell the tale?  Share your experience in the comments!Until next time, long days, pleasant nights and happy raiding.

Heroic Ji-Kun!

What a rush. We finally hit 2/13 with a Ji-Kun kill that I never would’ve anticipated.

We had just hit 39% remaining. Our nest tank was dead and there was no point sending in groups up to the nests which had guardians because they were going to die. It would end up being a race between our DPS and Ji-Kun’s pools or other abilities. We managed to get it with DoTs ticking and a handful of survivors still remaining alive. Now that I know Ji-Kun can be taken down like that, I’m inclined to try that again and see if we can ignore and brute force our way through it. We definitely need to shore up a few things. I’m always worried about the second kill as it always ends up being the hardest. All I know is that Ji-Kun kill really took a huge toll out of me. Need a new raid leader, stat.

Iron Qon was next on the list. I think the progression order for Throne of Thunder pits either Horridon and Iron Qon in similar levels of difficulty. Our furthest Iron Qon attempt actually allowed us to see phase 4. Many of the strategies I read called for Dam’ren to be killed first in phase 4. I guess it’s something to do with the DPS loss from allowing the other two Quilen to land. We also need to become more consistent at running those Windstorms. I’m beginning to get a little antsy about them. Can’t afford to lose even three players on that first run out. I’m going to have to put that bench to use if the team doesn’t show any marked improvement in them. We’re doing what we can in dropping cooldowns to buy time. But all the cooldowns in the world aren’t going to save anyone if they get caught by tornadoes. I just don’t know what to do. It’s like Teron Gorefiend all over again.

As we get further and further into heroic modes, that bar is going to rise up. My only concern is what happens if the players aren’t able to skill up with it? I’m going to have to make some difficult choices. How long can I really afford to wait for people to nail that run? How much time do I have before tempers eventually flare or my patience expires?

Reminds me a little bit of League of Legends. I entered four promotion series going from Bronze 1 into Silver 5. I lost every single one of those on game 5. Maybe I have to accept the fact that I’m in the league that I’m in. Maybe some people just aren’t able to get any better. Maybe I hit my skill cap.

I’m at a bit of a crossroads now. Once the week resets and we knock over Jin’Rokh, we can start heroic attempts on Horridon. But we’ll have already committed 5 hours of learning attempts to Iron Qon instead. This is the issue with linear instances. I kind of like having winged instances. Firelands gave us quite the flexibility and how to plan our raid paths.

For now, time to enjoy the weekend and figure out what our long term game plan is.

Behind the Blogging Scenes Interview: Liore

Behind the Blogging Scenes Interview: Liore

Today we talk to MMO veteran Liore. She’s been around the block when it comes to MMOs (WoW, SWTOR, Guild Wars 2, Rift, you name it). Her blog has been around for a long time and she’s still going strong (Since at least 2009?). She has since started contributing to Rift Junkies and WildStar Junkies.

So who exactly are you and what do you do?

I’m Liore! By day I write user manuals and banner ads, and by night I make stuff for the internet about video games.

What do you feel are your strongest post types as a blogger?

I mostly write opinion pieces. I have a lot of opinions.

Where can we find your work?

The blog and podcast are at my site, Herding Cats. I’m also a Staff Writer for RIFT Junkies and WildStar Junkies.

Art of Productivity

How much time do you spend on a weekly basis just reading and researching for blog posts?

I don’t do a lot of research specifically for posts although I do read a lot. I listen to podcasts on my work commute, and watch Let’s Plays instead of television. My Twitter feed is full of game stuff, and I hang out on IRC all day with smart people who are also gamers. I guess you could say it’s kind of an organic research process.

How do you prepare yourself before blogging?

My mantra is basically, “Why am I writing this?” and if I can’t answer that in a sentence then I know the post needs to roll around in my head more.

How would you advise a blogger to beat procrastination?

Routine! Try to set a realistic routine, and accept that writing X times a week is just what you do now.

When is the best time of day for you to blog?

I do the actual writing at the office during lunch. It’s a good time for me — I’ve had coffee, I’m sitting in front of a computer, and I’ve warmed up my brain with work stuff.

How many hours a week do you spend actually blogging?

I don’t spend that much time actually writing. Maybe 20 minutes per post, with 20 minutes of editing. I spend way more time editing than writing.

How many days a week?

Ideally 3 times a week, or twice plus a podcast.

Who are your favorite inspirations and authors?

It feels silly to say my “inspirations” because, like, I write nonsense about video games, but the works of Hunter S. Thompson, Molly Ivins, and David Sedaris have strongly influenced my writing style.

What quote best defines you?

“And in the end the love you take is equal to the love you make.” – The Beatles

What type of music do you like to listen to when you write (or none at all)?

For the most part I can’t listen to music when I write. I find the lyrics distracting. If I’m listening to anything it’s probably Daft Punk’s Tron soundtrack because there are only a few words and it’s a hell of an album.

Are there any areas you’re looking to expand into as a blogger?

I just want to say one word to you. Just one word. Are you listening? Video. Seriously, I love the written word like crazy but I think in 10 years time we’ll all be watching videos instead of reading blogs.. which sucks because one of the best parts of blogging is that you can do it in your underwear while wearing a ridiculous hat.

How do you crush writer’s block (if you believe in it)?

Remember that not every post has to be a masterpiece. Sometimes it’s perfectly okay to just write 25 words and post a great video you found.

Follow up: Where do you go when you’re drawing a blank on ideas?

I only recommend this if you are in the direst of straits, but if I’m totally out of ideas I’ll go start reading some big MMO’s official forum. It usually doesn’t take long before I see something that irritates me so much I want to write a post about it.

Are you a risk taker or do you play it safe when it comes to broaching potentially controversial topics?

Ooooh. You know, I try to not shy away from topics because it feels intellectually dishonest to me to not talk about something that I strongly believe, and I like to think that adding my voice to controversial topics contributes in some small fashion. That being said I try to write about them in an approachable way because that’s kind of why I blog — to participate in conversations about stuff.

Art of Blogging

How would you define a truly great blogger?

Consistent, opinionated, interested, and great with a turn of phrase.

What platform do you blog on?

Self-hosted WordPress.

Which blogs do you try to keep up with the most and why?

Kurn mentioned Blessing of Kings in her interview, and I think Rohan has been hugely influential in the MMO blogging community. The Ancient Gaming Noob (tagn.wordpress.com/) is not only an interesting read but also Wilhelm posts more frequently than the rest of us put together. Right now the blog I’m most excited to see update is In An Age (inanage.com). Azuriel plays totally different games than I do for the most part, but he always has interesting things to say and I like his style.

Is there a specific program you use for blogging?

Not really. I write into Notepad++ or EditPlus and then copy it into WordPress.

Other than using a focus macro, how do you stay focused on your task?

Honestly, I don’t. Hell, I’m watching a movie and playing Candy Crush while I answer this question! I just really enjoy writing and podcasting, so somehow it gets done.

What challenges or problems have you run into when blogging?

I’m too Canadian! Seriously, I have a hard time being forceful when I want to. It feels like I’m writing, “I think it’s really stupid when games do X” and then I read it later and it’s more like, “I’m sorry, I kind of don’t like X but it’s okay if you do because games are fun yay!”

Have any strategies on staying organized?

Inbox Zero. Love it. Live it.

How do you unwind after your day is over?

Foreign reality shows on YouTube! MasterChef Australia, Project Catwalk — everyone is always so nice and I like watching talented people do their thing.

Art of fun

What is your biggest annoyance right now (blogging or otherwise)?

Under otherwise: the lack of empathy in “internet culture”.

What has been your proudest achievement?

This is more “most recent” than “proudest”, but I just got confirmed for a Media Pass at PAX Prime. Putting aside for a moment the many complaints that people have about Penny Arcade (and I wouldn’t disagree with them), getting in a position to apply for the pass took good effort and I’m proud of it. They’re letting me interview developers! How crazy is that?!

Choose a celebrity (alive or dead) that you would like to have dinner with.

Geoffrey Chaucer and Francis Bean Cobain.

What do you wish to do more of (or get started doing) this year?

I love doing the podcast, so I want to play with that some more. Also video! I have plans to do my first full-on Let’s Play in August with a partner (Saint’s Row IV, aw yiss) which should be a lot of fun.

You travel back in time to meet your younger self when you started blogging. What piece of advice would you offer?

I started my first blog in 2000, but I’d tell myself to start blogging about games sooner. I came in at the tail end of WotLK, and I’m perpetually sorry that I missed the glory days of monolithic WoW blogs.

Where can readers find you online?

Blog: http://www.lioreblog.com
Podcast: http://www.lioreblog.com/catcontextpodcast
RIFT Junkies: http://rift.junkiesnation.com/
WildStar Junkies: http://wildstar.junkiesnation.com/

What else would you like readers to know?

I once killed 24 of my guild’s finest raiders by starting the Magtheridon fight early and locking them in. And I regret nothing.

Thanks for sharing your battlestation with us, Liore!

lioredesk

 

Introducing the Mayron UI Compilation

Introducing the Mayron UI Compilation

Mayron UI is a fully fledged interface compilation for DPS, tanks, and healers. You can grab the whole package on WoW Interface. It centers around  Grid and ShadowedUnitFrames.

I chose the MayronUI because of the way it looks. Everything is centralized. It allows me to easily switch modes between Shadow and healing at anytime. It even has it’s own custom installer. Mayron UI is  really easy to install. The instructions involve you extracting the addons into your addons folder. There’s another set of files that you have to load within your WTF folder as well. Once you fire it up in game, you’ll get an installation screen. Veterans that are already familiar with custom UIs will have an easier time with it. Newer players just getting started with custom UI elements need not worry as the instructions are detailed enough.

As for memory usage, it comes in at around 40MB+ for me (but will spike upwards to about 60ish due to Recount).

WoWScrnShot_070813_095215WoWScrnShot_070813_095224

It’s built for widescreen resolutions (1920 x 1080, 1680 x 1050, 1600 x 900, 1440 x 900, and 1366 x 768). You need to play at full screen out of the box. I typically play in windowed mode and sometimes there’s a slight disruption on the bottom right with Recount (see third image below) but that can be solved by simply unlocking and moving it over slightly.

5 man view

WoWScrnShot_031013_195307

Not much really changes between healing and DPS mode. The above screenshot shows what it looks like when I’m healing. Frames are nice and centralized and they go horizontal. Those three circles in the middle are a different addon (NugComboBar for Archangel stacks or Shadow Orbs). Buff and debuff tracking on you appear in the top right next to your map. Action bars can be shown or hidden based on your needs. There’s some nifty tabs in the top left that allow you to access various panes (Spellbook, character stuff, etc). There’s a convenient area in the top left where the chatbox can go. I added another chat pane to mine and placed it on the bottom right to help filter and sort through the various channels.

Healer mode

WoWScrnShot_062813_111859

This is what the healer side of things looks like. The Grid raid frames are slightly off center. It might take some getting used to for players though as the bottom row is considered group 1 while the top row is group 5. I know many players prefer columns instead of rows for their groups. It continues to stretch upwards in order to accommodate 40 man raid groups. Your target’s buffs and debuffs appear just to the side of the action bars below. Raid debuffs continue to appear on Grid itself and you can customize and add certain ones as needed. Your peripheral vision will come in handy in case any offensive dispels need to be cast.

There’s a slight catch with the healing frames. The focus frame is the larger frame on the right. The target frame is the smaller one in the middle. You can keep the tank focused while healing other players in the raid. Let’s be real here, I don’t think many of us actually look at the target frame when we’re raid healing anyway. We can eyeball health bars and percentages off our raid frames fairly easily. Having that focus frame in such a prominent area is handy because it becomes plainly obvious if our tank is afflicted by something or has suffered a large amount of damage coming in.

DPS mode

WoWScrnShot_052413_092937

Switching between modes is simple. There’s a little button on the left side of the chat box that lets you toggle your views.

This is what DPS mode looks like. Raid frames are in the bottom left. Unlike healer mode, your target of target appears in the middle between your unit frame and your target unit frame. I don’t have anyone focused but they would appear just above them. Like healer mode, notable buffs and debuffs for your target appear just to the right side of your bottom action bars. One of my concerns as a Shadow Priest is ensuring that all my DoTs stay up. Tidy Plates helps with that here as there’s no other addon that lets me track multiple DoTs on multiple targets (ClassTimer is included and helps with timers from target to target but doesn’t do well with multiple targets like Council f ights). Activate nameplates and track them manually.

All in all, Mayron’s is certainly a clean UI to work with as a base. I customized mine slightly by adding other raid related addons like TellMeWhen to alert me when certain abilities were available.

Configuration

There’s no “master” window to configure addons from. It would’ve been nice to have a central panel but it’s easy enough to access the options you need to get to anyway.

/install – Opens up the Mayron Setup Window
/bonus – Opens up the Bonus Features Window
/rl - Reloads the UI
/ltp – This opens up Leatrix Plus which contains very useful general settings. Worth looking through.
/suf – Settings for the Unit Frames (Shadowed Unit Frames)
/bar – Bartender Settings (Action Bars)
/kgpanels config – Settings for all the graphical art panels being used – Can become very technical.
/classtimer – Settings for the timers on the top of the palyer and target frame – You can remove and add additional timers through this.
/align – Places a Grid over the screen so that you can align UI elements easily.

Full list of addons
  • ACP
  • BankStack
  • Bartender4
  • Broker + Plugins
  • ButtonFacade + Masque
  • Chatter
  • ClassTimer
  • ColorPickerPlus
  • Bazooka
  • Doom_CooldownPulse
  • DragEmAll
  • eAlign
  • ErrorMonster
  • Grid
  • ImprovedOptionsFrames
  • kgPanels
  • Leatrix_Plus
  • nibChatTabs
  • OmniCC
  • Parrot
  • Postal
  • Quartz
  • Recount
  • Reflux
  • ShadowedUnitFrames
  • SLDataText
  • Simple Power Bar
  • TipTac
  • Tidy Plates
  • Who Framed Watcher Wabbit
  • XLoot
  • XLootGroup

Notes:

You need to get your own boss mods. It won’t come with DBM or BigWigs. Pick the one you like. In addition, certain classes may want to pick up additional class specific addons. All in all, I think it’ll help provide many solutions for players looking for a clean UI that’s universal across multiple characters and roles.

It’s the first post I’ve done in a while that looks specifically at compilations. Leave any questions below, and I’ll answer them as best I can (and incorporate them in future UI compilation review posts and notes).