20 + 3 Myths about Women Who Play WoW
September 22, 2008 by Wynthea
Filed under All Stories, Featured, Silly, War-Crafting
So Matt and I were goofing off one day, and in one of those conversations where you’re not quite sure how it got onto that topic… we started talking about some of the myths around being a female gamer. Like all stereotypes, some have a base in reality, some are pretty funny, and some nag at my feminist sensibilities. Here’s 20 myths about female WoW-ers that I’ve encountered:
- We don’t exist
- We’re super-hot asian women
- We’re all crushingly obese in real life
- We can’t Tank
- We can’t Melee
- We can’t PvP
- Actually, we can’t play
- We must want to be your girlfriend (or cyber you)
- We’re sleeping with our Guild leader/Raid leader and that’s why we get raid invites/gear
- We only play healing classes
- We cause 100% of all guild/server drama
- We get given gold, mats, and items for free
- or, if not for free, in exchange for non-monetary favors
- All female ‘toons are really guys trying to cash in on the above myths (especially Elves)
- We don’t play Horde
- We’re only playing to spend time with our boyfriend/husband
- We care more about how gear looks than its stats
- We only tame cuddly, cute pets
- We don’t theorycraft (’cuz math is HARD!)
- We all hate each other
- Female GMs are all married to a co-GM and not really leading the guild
- We fly into hysterics if given negative feedback
- We aren’t allowed to raid when we’re on our period
Image credits: Sacredart
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Priests, WotLK, and Wyn’s Thoughts
September 15, 2008 by Wynthea
Filed under All Stories, Featured, News and Opinion, Patch Notes, Priest Discussion, War-Crafting, Wrath of the Lich King
My first reaction to the news was utter, stunned silence. Anyone who’s ever been on vent with me (or listened to a certain blogcast) knows how rare that is. There were no words to encompass my shock and depression.
“Why?” I will be asked. “Racials were so stupid. We were the only class that had to worry about what race to roll to THAT extent. This will make things much easier.” Perhaps. But I am a Priest-class enthusiast. I have two level 70 Priests. One Human, one Troll. I have a handful of Priest alts just to experience the flavor that their new spells give. (Starshards is so Pretty!!) I am not a role-player, but I would find it impossible to not spend so much time with someone without learning a little about their personality, and I somehow don’t think any of my Priests will be the same without abilities shaped so directly by the life-experiences they had before I met them. How can you be a faith-leader for your faction, a student of the Light and Shadow, without developing a few personal opinions?
And so it is with a desperately heavy heart, a crinkle in my nose, and tears in my eyes that I say farewell to Hex of Weakness and Shadowguard. Admittedly, Renwein will not miss Feedback - we didn’t use it much - but Wynthea will no longer mock Paladins and less-gifted Priests as they attempt to dispel the curse preventing their heals’ full value. No more will I have a funny little purple satellite for company, which had a clever habit of proc’ing Shadow Weaving and Blackout when I was Shadow-spec’d. Maybe I’m taking it too hard. I probably am. I just looked forward to levels 10 and 20 so much with each new race…. and now it won’t matter. My lowbie Priests will be deleted, since they serve no purpose.
Frankly, this latest blow to my class-pride hits a little harder because of how I feel about Priests’ role in general. Go dig up your classic-wow handbook. The one that hasn’t been updated, that still comes with the game. See where it describes the classes? It talks about Priests being the premiere healers in WoW. That’s why I rolled my first one 3 years ago. It’s why I’ve stayed with the class for so long. Other classes can do other things - Paladins and Druids can also tank, all the other healing classes can Melee DPS, and Shammies and Druids both can caster-DPS as well. Sure you can go Shadow - but Blizz has pigeonholed Shadow Priests into raid utility and mana-return. (In my opinion, if Shadow Priests were supposed to be competitive on DPS, Mind Flay would have a 40 yd. range like everyone else’s bread-and-butter spells. Among other things.) Shadow Priests have to fight tooth-and-nail for every scrap of damage and respect they get. Holy Priests…. well, we were what the class was originally designed to be. That’s why classic Tier sets were all Holy-based. Priest was synonymous with healer.
But now, Druids are gaining a circle-of-renew. Paladins if glyphed properly will be able to AoE heal. Shamans have raid-wide utility, in addition to the original work-horse AoE heal. And Priests? The spell we and our raids have come to depend on is being given a 6-second cooldown. (That’s right, all the new patch notes show that that abominable nerf that went away on the Beta realms is BACK and going LIVE.) Take a look at the new Priest Healing spells: we get TWO.
Divine Hymn - You recite a Holy hymn, causing the closest 10 enemies within 0 yards to become incapacitated for 20 sec., and heals the closest friendly targets within 0 yards for 4506 over 6 sec. 20% of base mana, 1.5 sec cast, 3 min cooldown.and our 80-point talent: Guardian Spirit - Calls upon a guardian spirit to watch over the friendly target. The spirit increases the healing received by the target by 40%, and also prevents the target from dying by sacrificing itself. This sacrifice terminates the effect but heals the target of 10% of their maximum health. Lasts 10 sec.
All our other talents are focused on increasing the amount healed by spells we already have, or the speed with which they are delivered. (oh, wait, that got nerfed a bit, too.)
In the rush to make every spec viable, and to homogenize the capabilities of the classes to avoid any specific requirements for any given raid…. Blizzard hadn’t stripped Priests of what made us special - our flexibility as healers - but added those utility spells to the other healers. This latest news goes further - rather than leaving us with our level 70 spells in a level 80 world, it actively takes away MORE of what makes us unique.
I will continue on. I am still very excited about a lot of things coming up in Wrath. The scenery continues to be beautiful, and Dalaran is the best-developed capital city ever. But now, my unbridled enthusiasm for the xpac is tempered by a sense of loss. I reveled in being the strongest, most adaptable healing class, and the class which, in my opinion, required the most fore-thought, planning, and knowledge of game-mechanics of all. I’m sad that both of the sources of my loyalty to the class are eroding. Perhaps it’s a good thing I’ve familiarized myself with Death Knight mechanics.
Luv,
A very depressed Wyn
The Care and Keeping of Recruits
September 11, 2008 by Wynthea
Filed under All Stories, Featured, Guild Topics, PvE Healing
One of the best bosses I ever had was fond of saying:
“Expectations without support erode trust.”
My beloved guild lets me handle pretty much anything to do with Priests, without making me be an actual officer. I do the recruiting and the interviews, I give input on Priest-related loot council and raid spots, and make the recommendation for full membership. I appreciate the respect and autonomy my Raid Leader and Officers have given me, and in return I make sure that our Priest-corps is always prepared to do the best we can.
Sydera recently wrote a great article on how to recruit a healer, and the 10th step hit home: Follow up:
Your guild has a new healer, and you are the person she knows best. Serve as her mentor, and check in with her often. If the guild isn’t happy with your recruit’s performance, be the one to explain why. If it seems that the guild is a good fit, be her champion when the officers vote on whether she should be promoted to full member.
This is so unbelievably true, and I think is a huge reason that some guilds experience high amounts of recruit turn-over. They can get players in the door, but one or two epics later, they’re gone again. The reason seems to be that the new raiders never really found a warm welcome, or a sense of belonging - just a lot of high-pressure to perform with little feedback and even less help. Here’s how I avoid turnover with my recruits, and help them realize their Priestly potential.
Set Clear Expectations
This process starts in the interview. Be explicit with your expectations - gear, consumables, punctuality, and attendance. I tell Holy recruits that I’m looking for a Priest to take my place. I want them to out-heal me, to be more familiar with the class and fights than I am, and to teach me a thing or two. If they accept that challenge, I tell them I will help them gear up, adjust their UI’s and learn the fights - and invite them to my guild.
Give A Sense of Structure
Tell them what the Raid schedule typically is. Sure, they may know that you raid M-Th 6-10 server, but if you know that Monday is guaranteed to be a progression boss with no Trials in attendance, tell them. If you don’t know exactly what’s on the menu, at least give them the options for the next day. It could go something like this: “We’ll probably raid Sunwell tomorrow, so be prepared for that. If [Paladin] can’t come, it’ll be BT. You’ll be required for BT, but may have the night off if it’s Sunwell.” That way, they can plan ahead - they may need time to farm shadow resist gear, or different consumables. They may need to adjust their dailies for more repair bill or respec money. Be courteous, and give them the information they’ll need to make a good impression.
Make Yourself Available
Let the recruit know when you’ll be available for last minute questions before the raid. Seek them out, and ask them what assistance they need - not if they need assistance. (A subtle but important difference.) Remember, you’re the recruiting officer of the big, scary progression guild - and that can be intimidating, even if the night before you told them to seek you out.
Make Sure They’re Really Prepared
At this point, you know their gear is okay from the interview. But raid-prep can get glossed over. Typically, I ask specific questions about a few things:
I also make sure that I’m clear about my definition of “enough.” Their old guild might have been okay with 10 elixirs and 20 candles. I carry full stacks of 3 kinds of elixirs and 200 candles. Don’t get me started on food, pots, oils, and flasks. The idea is to avoid any lack of communication that could result in your recruit being singled out as unprepared. You know what the expectations are, but they do not. Help them. Personally, I always bring enough consumables to a recruit’s first raid for both of us. If they forget anything or need anything, I want them to ask ME in a whisper, not the raid in vent. These small things matter, and a recruit who is nervous over something as minor as reagents will not perform at their best. Help them make the best first impression they can.Raid Mechanics
Most guilds are pretty good about making sure recruits get a run-down of how the fight is done - even with a basically similar strat, most guilds have a few quirks that should be explained to avoid confusion. What gets missed are the details of how your Raid works overall. Make sure your new player knows any extra channels they should join (class channel, healer channel, etc.), what officer gives out the target-assignments, and how to bid for loot (& whether they’re eligible.) It’s not as big an issue with DPSers, but for healers, give specific healing assignments. “Heal Joe” may mean something to you, but if “Joe” is really Joeblaze, the Warlock tank in Group 4, that could make a difference. Also, if you’re in a situation where tanks are passing aggro - think Netherspite, Hydross, BloodBoil, or Kalecgos - and calling on vent, make sure players know to say their names. “I’ve got it!” wastes time, but “Stefizzle, taunting” means new healers don’t have to guess whose voice goes with what ‘toon.
Give Feedback
I’ve made my position on meters pretty clear. They’re a very visible part of my UI. One of the biggest reasons is that I’ve noticed the best way to improve performance is to give timely feedback, whether positive or negative. With Recount open at all times, I can tell if my new CoH Priest is using CoH 84% of the time, and not using ProM at all. More importantly, I can tell him how to modify his style to improve, right now. I can also quicky find out how much overhealing is going on, whether the right targets are being healed, what was responsible for killing someone, and any other information that allows me to analyse my recruits’ performances. (Personally, I also set the recruit as my focus - I pay attention to their casting bar, spell rank, timing, target, health and mana levels.) Creepy? Sure. Relevant? Absolutely. Telling a DPSer that they need 10k more output to catch up with the mage above them, or a healer that another 3k will top that Shammy… gets results. They work harder and faster. When they do well, I’ll also link the meter in the appropriate channel. Nothing makes someone’s day like showing them in the #1 spot to the whole raid. (I usually just link the first or second spots to avoid high amounts of spam.)
Back Them Up
Sometimes, bad things happen. Players die, raids wipe - and in the spirit of fixing it, we all look for the cause. Be an advocate for your recruit. It’s easy to blame the new healer for the Tank’s death, but if you know the real problem was something else, speak up. What are sound reasons coming from you may sound like excuses coming from them. On the other hand, If the problem really WAS the recruit, you can help them fix it.
When They Struggle
Even the best applicants can turn out to be lackluster players. Be prepared to talk to them, either 1:1 or with your Raid Leader, about their perspective on the problem, and possible solutions. Provide resources outside the game for them to peruse and soak up information. In the end, if they’re not a good fit, or not talented enough to keep up with the content, you’ll both be able to make the best decision - no waiting to “see if they get better” or whether they just need “a little more experience.” If you’ve given them the help, environment, and resources they need to be successful, you can part company on good terms - and they, with a full understanding of your expectations, may even be able to refer other players who would be a better fit.
And you thought the hardest part of recruiting was finding good players! The thing to remember is that different personality types thrive in different environments. Personally, nothing will make me perform better than a situation where I have to fight to prove that I’m the best - provided that once I’ve done so, the achievement is recognized. Others seem to need a bit more coaching, and relatively well-defined requirements and goals. Tailor your leadership style to their needs; don’t force them to conform to you. Just remember that although their job is to impress you, your job is to make sure that they know how to do theirs.
Luv,
Wyn
SYTYCB: Matt & Wyn’s Critique - Week 2
September 5, 2008 by Wynthea
Filed under All Stories

First of all, I have to make a confession. I don’t watch So You Think You Can Dance. I’ve only ever watched one episode. So I’m going to compare myself to Paula Abdul. From that other talent show. No, not because I’ve quite possibly addled my brains past the point of coherence, but because of all the judges on these kinds of things, Paula is always the one who struggles to find something critical to say. And that’s how I feel right about now. I have been overwhelmingly impressed with the quality of writing, sense of fun, and attention to detail (like links and graphics!!) of each person submitting entries. Here are my thoughts, followed by Matt’s, on the submissions this week. Thanks again, to everyone who wrote, and all the commenters who’ve participated this week!
With Tulani bowing out, we’ll have a bottom 2 this week instead of a bottom 3. Furthermore, only one blogger will be eliminated instead of two.
The Critique
Joveta: 10 Reasons Horde Is Better
Status: Safe
Oh, Jove. This post was hilarious, and so, so, so true. (For anyone of EITHER faction who hasn’t seriously played on the other - you’re missing out. You’ll either find that your main faction is really best for you, or you’ll realize you have a much better home on the other side of the fence. They really do have very different feels to them. It’s surprising.) You picked good graphics, and made great points. The only negative thing I have to say is that your competition really brought it this week. Keep pushing to polish up your style - I’m looking forward to seeing what else you can do!
Matt’s Thoughts: A good post overall and it sparked some discussion. Of course, anything that boosts one faction and puts down another is always going to generate controversy (which is good!). Love the image choice and selection. My only complaint is in image uniformity. I’m not worried about the height of images as much. I do think in a list post, any images used should maintain some degree of uniformity in terms of dimensions. A fun post to read, for sure.
Sydera: How to Recruit a New Healer in 10 Easy Steps
Status: Safe
In my opinion, yours was (again!) the best entry of the week. Your writing style is informative and approachable, and your topic was not only timely - so many guilds stuck in xpac doldrums looking to recruit - but useful. The progression from step to step is dead-on, and I love that you include the necessity of following up with and nurturing your new recruit. The sample ads also illustrated your point very well. And I loved your Uncle Syd mash up. Great Job!
Matt’s Thoughts: I’ll write about the good parts first and the bad parts after. The good things I liked was the custom image for one. I know the amount of time it takes to manhandle and photoshop and image. I recognize and commend your effort. As a skimmer, I can read your post in 30 seconds, catch all the emphasized sentences and still make out with what the message you’re trying to convey. One of my deeply cherished principles is the fact it’s not all about the information. It’s how you present it. The points here were listed thoughtfully and there can be no mistake on the reader’s part.
And now the bad.
*pause*
…I can’t find any! Well done!
Jen: 10 Silly Timewasters
Status: Safe
Your graphics were far-and-away the absolute best this week, and I know how time-consuming those shots and the formatting involved can be. You did a great job with a hilarious post. (I keep picturing what will happen when that Smite lands on Illybeanz!) These are all things I find myself doing on the weekends or on non-raiding nights to keep myself entertained - I heartily endorse each one. Great job!
Matt’s Thoughts: Like Wyn said, the images you chose were excellent. In fact, they might have been way too excellent. I was worried the overall sizes of the images might’ve distilled your individual points. Images and graphics are there to help accent and function as as backdrop unless it’s in specific cases (like a screenshot highlight).
Crutch: 12 or More Songs for a Musical Karazhan
Status: Bottom 2
Another fine example of the sense of humor that has impressed me with all of the entries this week. And a completely unexpected list - I don’t think I’ve ever seen a compilation like this. You also get bonus points for digging up the YouTube links for each and every selection. I do think your writing needs a little bit more polish, but your creativity carries the day for you!
Matt’s Thoughts: First, I want to say that I loved the idea of this post. It was creative. I can’t think of any blogger (right now) that’s written a like this out there that is even remotely similar. Now, while the idea unique, I feel that in the execution it could’ve been better. Big props to you for digging through Youtube and picking out the vids. Good effort and any blogger can tell you that hard work will always trump everything. Don’t be discouraged that you’re in the bottom 2 this week. You’re not a bad writer by any means but it doesn’t mean you can’t improve. Keep reading, keep writing, no matter what.
Veleda: The Humble Checklist
Status: Bottom 2
This post, like last week’s, is a good entry, but still has a very overwhelming feel to it. You make excellent points - the need to prepare adequately for raids, and a very appropriate list with which to do so, and why it’s so important. The list, though, almost gets lost under the weight of the rationale. It almost feels like this could have been split into two posts - the rhetoric, then the list. Your writing mechanics are excellent, and you are very well-informed. I’d love to see a little more of your personality in your writing.
Matt’s Thoughts: This is a great post and I dare say a worthy sticky in any Guild forum that intends to go into raiding. While it wasn’t exactly what I was looking for, I was still pleasantly surprised when I saw that I received 2 posts in one. Most lists usually have a number in the heading as an indicator of not what points that readers will read but the amount as well. Guy Kawasaki, when he gave one of his keynote presentations, explained why he presents lists the way he does.
“The audience want to know when [it's] going to end!”
From a technical stand point, I can’t find any fault with the post whatsoever except it lacked emphasis. Headers, check. Kickass iPhone graphic, check. List tags, check. But you missed out on emphasizing the different points you made.
Tulani
Tulani pulled out this week, due to mounting commitments in real life. You are more than welcome to come back any time and write a guest-post. We will miss you!!!
This week has been great - getting to know each blogger a little better, and to see the direction that they want to take their writing. Both Matt and I have enjoyed each and every one of your articles, and can’t wait to see more from you, both next week, and in the future - whether as the official 3rd blogger, as a guest-poster, or on the forums at Plus Heal. (was that plug subtle enough?)
Thanks again to all of you, and to everyone who reads and comments! We’ll be back this weekend with the official week 2 decision!
Deep Thoughts, by Wynthea
August 24, 2008 by Wynthea
Filed under All Stories
So…. Blood Elves are addicted to magic. It makes sense then, that they can be Mages, Warlocks, Palladins, Priests, and Hunters. But what’s up with the Rogues? Did they kick the habit somehow? Maybe they’re on the patch?
Luv,
Wyn
BETA: Well, hello, there!
August 23, 2008 by Wynthea
Filed under Wrath of the Lich King
So, I went to Undercity to see the new skin for Lady Sylvannas:
While boarding the Zepplin to head back to Northrend, this little convo took place:
I blurred the name, because I didn’t think to ask them if I could use this….. I’ll put it up, edited back in if you let me know that it’s okay.
Totally made my day.
If you’re in beta, feel free to say hello! It’s always nice to meet someone that finds value in what we write here.
Luv,
Wyn
Shameless Abuse of Publicity
August 22, 2008 by Wynthea
Filed under Guild Topics
My beloved guild is currently 2/6 Sunwell. Although our guild is medium-sized, our raiding core is pretty small. In fact, we have no spares for any of our classes. This is becoming problematic as we work on our progression through Sunwell - vacations, changing class schedules, work promotions, etc… all seem to interfere with raid time. And frequently, if two people can’t make it we’re left without an optimal set up. It’s frustrating to bring in alts or undergeared casual members for progression nights.
So what, you ask?
Well… my fearless Raid leader asked me to help with recruiting. So here I am, recruiting with the best resource I have: You!!
Although some classes are spread more thinly than others, we are looking for strong, full-time players of every class. We figure we have a spot for at least one of each, in a regular rotation.
A little about my guild:
- We are <Them>, of Nazjatar-PvP-US. We raid M-Th, 6-10 Pacific Time. (Sundays are flexible.)
- We are 2/6 Sunwell, with Felmyst making excellent progress.
- We are relatively hardcore, but certainly know how to have a good time.
- We use a modified Loot council, with DKP for tie breakers.
- Thrall is our homeboy.
A little about what we want:
- Experienced T6 Raiders, preferably AT LEAST 4/5 Hyjal and 7/9 BT. (We’d really rather have Sunwell-experience, but obviously we’ll gear up and train anyone that shows good promise.)
- We’re considering taking on all classes.
- Anyone we DO take will NOT BE A BENCH SPOT.
- We’re looking for upwards of 80% attendance.
- Your gear, spec, and attitude should be the best that you can make it. We are NOT looking to simply carry anyone through and give out free epics without effort on your part.
How you should apply:
The guild website is here. Simply post an application with the format provided in our forums. You get bonus points if you put “Wyn sent me!” at the top of your post. (But don’t put it in the title.)
If you’re a Priest, you get to interview with Yours Truly. Yay!
Okay, shameless plug over - thanks for bearing with me. I hope to speak with you soon!
Luv,
Wyn
The Mana Efficient Priest
August 19, 2008 by Wynthea
Filed under General WoW Gaming, Priest Discussion
Image courtesy of Xanderalex What do you think mana-pots taste like, anyway? I vote for blue-raspberry kool-aid.
Note: I wrote this piece BEFORE the news announcement about down-ranking spells in WotLK. I anticipate that this will make a tremendous impact on mana-regen, along with the possibility of debuffs like Potion Sickness, and I look forward to finding out how new talents like Serendipity help mitigate this situation. (I’m not specc’d into Serendipity right now on the Beta, mostly because Matt says it doesn’t work yet.)
In the 2.4 game mechanics, mana-regen for any class whose relevant stats include spirit is nothing short of phenomenal. Still, some of my colleagues occasionally have trouble making it through particularly intense fights with only self-sufficient regen tools. I’m of the philosophy that in most situations, Holy Priests can and should keep their own mana up just fine. If you are having trouble doing that, here are some troubleshooting tips for improving your own self-sufficiency:
When You’re The Problem
- Forgetting your CD (cooldown) rotation. Do you wait to take a Mana Pot until you’re nearly out of mana? Do you keep an eye on your Trinket, Shadow Fiend, and Inner Focus cooldowns and use them all to their fullest potential? Be honest with yourself, and if you know you could be getting more out of your built-in tools, either find a mod to monitor them for you, or move them to a more visible portion of your UI.
- Over-extending yourself. If your assignment is to heal parties 3 & 4, but you find yourself topping off the tanks and sneaking heals onto the melee, you’re probably just trying to give your best effort to your raid - and that impulse is good. What’s NOT good is that you’re under-serving the players you’re supposed to be protecting - and if they take sudden damage while you’re in the middle of casting a heal, even as a best-case scenario they’ll have to wait at least a 1.5 second cast or a GCD to get the heal that they’re supposed to be getting from you. This means some other healer is probably going to have to pick up YOUR slack. Even if you’re carefully monitoring your assignment, healing where you’re not supposed to gives an unrealistic experience to the healers that you’re “helping.” Sure, you know that FoL-spamming isn’t enough to keep up the MT, but that loladin that’s supposed to keep him alive will never figure it out if you keep sprinkling in ProM, G.heals, and Renews. You’re robbing him, and your guild, of that Pally’s chance to become a better healer.
- Improper gear optimization. Let’s face it, no one cares that your Greater Heal will hit for an average of 6k if you’re oom and can’t cast it. You don’t need 2,000 unbuffed +healing to heal Karazhan. (Or Kael, for that matter, and I have screenshots to prove it.) No matter what level of content you’ve reached, continuing to stack +heal after being fully capable of healing the incoming damage for your current raid content comes at the expense of other stats. This means objectively evaluating the stats YOU need for gems, enchants, or on relatively equivalent pieces of gear. (For example, T6 offers two healing staves - the Apostle of Argus (Archimonde) or the Staff of Immaculate Recovery (Bloodboil). The Apostle has more +heal, but the IR has balanced Spirit and Mp5. You need to be able to decide which stats will make the greatest impact on your gameplay.)
- Poor consumables. Raiding isn’t cheap. If you don’t want to spend the money on the best enchants, gems, and consumables you shouldn’t be running end-game content. I’m not saying you shouldn’t be playing WoW, just that you need to find some other less resource-intensive passion within the game. Know what your options are, and don’t try to cheap out. The repair bills and nights of frustration end up being more expensive, anyway. So if the flasks you should be using are pre-BC, and the food you need to eat is rare, and the pots you ought to use don’t come from a freebie quest reward…. Suck it up, use the premium consumables, and see what a difference a few little things will make in your mana-return.
- Overhealing. If you don’t downrank your spells, you’re burning extra mana. There is absolutely no reason to cast a 6k heal on someone taking 1k hits who is only missing 2k health. Overshoot it by the incoming 1k damage, throw a 3k heal on them, and spend the 2-300 mana you just saved on someone else.
When Something Else Is The Problem
- Poor class make up for the fight. Because Priests CAN do any healing job, frequently the burdens of under- or incorrect staffing fall on our shoulders. We’re the only class who can always pick up the slack. There’s not much you can do about this during a raid, but afterwards, approach your healing leader, raid leader, or GM with solutions - Maybe a healer-friend who would be an excellent addition to the roster, or a positioning strategy that would help lessen the strain.
- Poor group composition. Some fights, until you gear-soak a bit, you really just need a mana battery. If you don’t have a Shadow Priest, or a Shaman with a Mana-totem, ask for one. Check around with friends who have done the same fight, and see if they’re getting some kind of support that you’re not.
- Re-speccing. I’m assuming you’re a Priest as you read this. If your guild can’t decide whether you should be Improved Spirit or CoH, know that both healing-styles are different enough to affect your mana regen. Auz over at ChickGM is a dyed-in-the-wool IDS priest, and averages 65% of her time in the 5SR. As CoH Spec, I spend upwards of 85% of my time “casting.” That is a HUGE difference in non-casting mana regen, and makes Mp5 more valuable to me as a stat than it is to Auz, EVEN THOUGH WE’RE BOTH HOLY PRIESTS. You can’t control wishy-washy raid leadership, but keep a couple extra trinkets and consumables to swap around to make sure you’re good to go no matter which way they tell you to Spec.
How To Fix It
- Train yourself. Don’t do this on a progression run, but learn how to wean yourself off the crutches: Instruct your Druids that they should use their innervates for themselves. Ask for a Mage to be given your spot in the S.priest group. (Added bonus! Your Mage-buddy will love you!) Bring smaller mana pots, and use them as you would the Supers - you stay in the habit of burning your cooldown, but get used to operating with less mana. Swap your trinkets out for less-helpful ones. (Keep them similar, so you keep in the habit of popping them.) Or just swap your trinkets in general - maybe the proc from the Bangle is worth more than the extra 170 Spirit use from the Earring.
- Use mods that keep track of how much time you spend “casting” and learn how to maximize your inherent regen. (My favorite is RegenFu, but it requires FuBar to work.)
- Chain your abilities. When you get a Clearcast proc, use it, and follow up with an Inner Focus - If both are used with 3-second casts, and followed up with a stop-casting macro, you can buy a lot of oo5sr time without abandoning your job.
- Fix your broken gear. I don’t mean repairs (but check that, too!) Do the research and spend the money to make sure that your gear is fully optimized. No common gems, no cheap enchants. Make the most of what you have.
- Know your capabilities. Test on your own to know what your current gear can do when pushed to its max. Swap an item or trinket and test again. Research and find out what other Priests are capable of doing.
It’s not that you’ll never need any outside support to maintain your mana pool. If a lot of healers have died, or you started out short-handed, or you’re truly under-geared for your content, you could need some help. Obviously, Vampiric Touch, Mana Tide, and Innervate are in the game for a reason. The idea isn’t that you should never need them, just that if you always rely on them, you’re cheating yourself and your raid out of the exceptional contributions that you can make, not to mention hogging resources that could go to other players.
Luv,
Wyn
Happy Birthday, World of Matticus!!
August 18, 2008 by Wynthea
Filed under All Stories
Okay, Matt’s at work (and so am I…) and I’m woefully inadequate to be the one formatting and posting this…..
but…
World of Matticus turns 1-year-old today!!!
Tremendous thanks go out to all of our readers, subscribers, supporters… and all you other lovely people who help keep us motivated to play and write about it.
Zero to Kael in 28 Days
August 18, 2008 by Wynthea
Filed under All Stories
If you’ve read much that I’ve written for World of Matticus, you know that I have raided with two Priests. This is the story all about how my life got flipped, turned upside down - and how I went from die-hard, shiny alliance to being the proudest, loudest, and dirtiest Troll. My Human had been my main for over a year - Renwein was leveled up rather slowly, alongside dear friends that I met along the way. She has a depth of experience that isn’t often found in ‘toons rolled after Burning Crusade - I lovingly collected all the keys in the game, except the Outhouse key, and ran every old-world instance except Naxx. So why give up a character into which I’d invested so much time? Raiding. Bosskilling is my anti-drug. When I came back to the game in 2007, I didn’t realize what “recommended” meant when I picked my server, and I didn’t realize how much I would LOVE the challenge of end-game raiding. The problem started when I realized how the small community on my server worked against my Illidan-killing aspirations.
Think about it: out of a TOTAL server population of 4,000, the allies were outnumbered about 5:1. (I saw one estimate that said 9:1) Which gave us 667 people. About 300 of those were level 70. Finding 25 people talented and dedicated enough to raid towards end-game is hard enough - you have to manage personalities, play-styles, schedules, and real-life. Getting the right mix of classes added another level of complexity. On Darrowmere, the top Ally guild exclusively speaks Spanish. This works well for them, but also took another bite out of the available pool willing to raid in other guilds. Looking back, it’s a miracle that we made it to Vashj and Kael at all.
Hordeside was slightly different - their population dwarfed ours, and an ambitious guild called Death is Eternal had transferred over with their sights set on Illidan. On such a small server, it’s impossible not to get to know at least names and faces of the opposing faction, but we went a little farther and swapped vent information. I found out later that this Horde guild hoped that helping Ally progression would make it easier for them to recruit from other servers - PvP servers lose some appeal if the Allies aren’t even a challenge to gank. So they critiqued our wws, watched our fraps, and occasionally came in on a borrowed character. But small-server drama took over, and while the Allies were busy re-shuffling the same players through guild mergers and disintegrations, this Horde guild stayed busy killing bosses. When my guild collapsed yet again under the weight of egos and primadonnas, and the GM got his orders to ship out to Iraq, I knew I couldn’t handle another re-build. One old friend had transferred to a larger server, and asked me to follow. But a different offer came from an unexpected source:
If you can level and gear up to be there when we kill Kael, you can raid with Death is Eternal.
DiE had Vashj on farm at this point. They were down to weekly 10-minute kills, and were working steadily on Kael. This was right before Thanksgiving, and the GM estimated that with their upcoming Holiday Break, I had about 28 days to roll a new Priest, level her, and get her geared enough to be an asset. He didn’t need to point out that her final exam would be one of the hardest fights in the game - in a guild that had developed a reputation as exacting, unforgiving, and with a previously strict no-girls-allowed policy.
If I wanted to see endgame, I had two options - leave a server where I knew practically everyone, or work like a madwoman to re-create and surpass everything I’d worked so hard for on Renwein. The next day, I bought my second copy of Warcraft, and rolled my first Horde. One benefit of already having a Priest was an appreciation of the impact of racial abilities on end-game raiding. I chose a Troll - mostly for Berserking - and began the grind. I wasn’t even allowed to carry the guild tag - “Not until you’re 70,” was the GM’s final answer.
So I listened quietly on vent while DiE continued to farm Vashj and learn Kael, and ground quests every day after work and all day on weekends. I wasn’t shy about asking for help, and the Horde players I knew ran me through lowbie instances and helped with quests anytime they weren’t busy. The most unexpected thing was all the help I received from DiE’s Raid Leader. A Tauren Warrior known for his no-nonsense approach to raids, he was a database for every quest in every zone. His brain was like WoWhead on vent, and any time he wasn’t raiding he helped me in every way he could.
About two weeks into my grind, DiE took a week and a half off for the holidays. When I hit 69, the GM and Raid Leader asked me about my progress. I had farmed the Kara attunement chain up to needing instance runs, had saved up enough gold for my regular flying mount, and begun the quest chains for my Hyjal and Black Temple attunements.
They complimented me on my hard work, and told me they had a few Christmas presents for me. The first was an invitation into the guild – the first female and non-70 admitted to Death is Eternal. The second was a full block of runs through the instances I needed for my Karazhan attunement. (Which ding’d me 70.) The final was the materials I was missing for my Primal Mooncloth Set, the Pattern and Mats for Boots of the Long Road, the Belt of the Long Road, and both Whitemend pieces. The Raid Leader had coordinated the effort and farmed the majority of the mats, and the whole guild had pitched in cooldowns, nethers, and vortices.
“You still have to earn your spot.” They told me. “And this gear isn’t good enough for Kael.” So we did two full Kara clears in two days, and as many ZA’s as possible before formal raids started again. Because they had farmed SSC and TK for so long, very few pieces of gear were needed by any healers – and I was now their only Holy Priest.
I was incredibly lucky – the help I received, and the incredible drop rate for the upgrades I needed made the unlikely speed of my progression possible. I hit lvl 70 in just under 9 days played, and I was #2 on the healing meters for the server first kill of Kael’thas on my 12th day played - exactly a month in real-time after my account went active. On Wynthea’s 15th day we killed Rage Winterchill and headed into Black Temple.
I sometimes log onto Renwein to run a weekend ZA with old friends, or just to catch up with people in Shat. I appreciate so much of the old-world content, and it still makes me sad that Wynthea’s lore-base is so shallow, but my decision to raid Hordeside was the best I could’ve made. Even after Death is Eternal parted ways, I kept in touch with a lot of the members. Most of us are working through Sunwell - all of us are looking forward to WotLK.
I’m sure this is more than you ever wanted to know about my WoW-experience, but I wanted to introduce my point of view a little more. The thing to remember is that if you really want to achieve something in the game, take advantage of whatever opportunities present themselves - even if it sometimes means starting from scratch to reach an impossible goal with an even worse deadline. Luv, Wyn




I'm Matticus and I play a Dwarf Priest. My home is in Carnage, a raiding Guild. Every week, I log 11 hours raiding on Ner'Zuhl.
Wynthea is the Troll Priest with the best Mohawk on Nazjatar. Currently, I raid 5 nights a week, and PvP occasionally. I started working toward end-game in May 2007, and my guild is currently working through Sunwell. I've tried playing other classes, but Priests are my passion; I've found our racial spells an endless source of fun and frustration. I am extremely fond of Dwarves.... especially with Ketchup.
My name is Sydera and I like to heal things--think Florence Nightingale with foliage. I play a night elf druid on Vek'nilash-US, and I raid 12 hours a week. As a guild officer for Collateral Damage, I coordinate healing and recruit new raiders. I started playing WoW in Fall 2005, and it was love at first click. Before I discovered the joys of Broccoli-stalk healing, I raided as a holy paladin, and I now have alts in all healing classes. I have to say, though, bark beats poofy dresses and heavy plate in my book.