Gearing Your Fresh 70 Hunter
October 12, 2007 by Doc Holiday
Filed under War-Crafting
[Matticus Note: The Importance of Being Ernest. A 1500 word paper describing high British society and moral values that I need to do. Which is also due tonight at midnight. There is also a Canucks/Oilers game which I must watch. I doubt I get a lot of Hunters reading my blog, but in the event you have a Hunter alt, this might be the thing for you. This is another gear list which can be examined and use for Pre-Karazhan purposes.]
Gearing your Huntard… er… Hunter
By Doc Holiday
I am tired of seeing god awful hunters running around in god awful gear because they don’t know what gear and stats are useful for us. Lets start with the basics
Stats
Agility - It improves our Critical chance and Attack power. These are both good things
Critical strike - Improves Critical strike chance
Hit rating - Very important but pretty much ignored by hunters who don’t know what they are doing. 136 is our Hit rating cap. Having more then this wont help us out. So if your at this or close to hit you can stop looking for more hit. 89 hit rating for you surefooted hunters
Attack power - Increase your base damage
That’s the big four when it comes to stats we should look for
Intellect, Stamina and Mana per 5 are also good stats to have but not AS important as the ones noted above
Head
Malefactor’s Eyepatch
Easy to obtain via a series of Quests while your leveling in Blade’s Edge mountains. Huge amount of Agility, Stamina and Attack power as well as some nice mana per 5.
Stalker’s Helm of Second Sight
Longer and somewhat more difficult quest chain in Shadow moon will get you the best pre Kara Helm. I recommend 4 hit and 4 agility gems as it is hard to find some +hit early in the game
Neck
Choker of Bloodied Feathers
I got this in an early quest from Terrokar. I never found a replacement until Karazhan because quite frankly it is that good an item especially Alliance side
Insignia of the Mag’hari Hero
Horde side only quest. Great neck with a little bit of everything including some precious hit
Shoulders
Beast Lord Mantle
Quite frankly there is no other shoulder that is better or equal to Beast Lord. Run Steamvaults as many times as you can to get this. Socket it with a 4 hit 4 agility and 8 agility and you will be set for quite awhile
Back
Perfectly balanced Cape
You get this quite early on from a Blood furnace quest. Add 12 agility to this cape and you really won’t need anything else for quite awhile.
Delicate Green Poncho
Another great choice early on as well. Nice stats and that all important hit as well.
Chest
Felstalker Breastplate
Easy to make this makes a great started chest piece. Add two 8 agility and one 4 agility and 5 stamina gem and you got a large amount of agility on this chest piece.
Salvager’s Hauberk
Obtained from the lower city at revered. I like this chest a lot. Large amount of stamina and huge critical strike bonus make this a nice and really easy chest to get. Considering most hunters will have obtained this rep quite easily
Wrist
Felstalker Bracers
Easy to make and if your already wearing the other two pieces you get a nice set bonus
Auchenai Bracers
Nice reward from a simple Shadow Lab quest.
Gloves
Ar’tor’s Mainstay
No reason not to have these gloves a 70 hunter. Very easy to get
Belt
Felstalker Belt
Easy to make and a super nice set bonus makes an easier choice
Rune Engraved Belt
Alliance side quest only. Nice option if you are not a leatherworking or do not want to get the mats together for felstalkers. Large amount of hit is always good
Legs
Scaled Greaves of Patience
Probably the best pre 70 dungeon legs you can get. These come form Old Hillsbrad and will be easily obtainable at 70
Feet
Sky Hunter Swift Boots
Really nice boots from a fairly short and easy sub 70 dungeon Sethekk Halls. The only boots to get pre raiding in my opinion
Rings
Slayers Mark of the Redemption
Hit, agility and attack power in one easy quest makes this a must have.
Band Of Anguish
Hit, agility and attack power in one easy quest makes this a must have. Hey did I hear an echo?
Longstrider’s Loop
If you are lucky enough to get one of these in Mana tomb’s then hold on to it for awhile. It might be the best hunter ring pre raiding.
Trinkets
Hour Glass of the Unraveller
I know its in Black Morass and you hate that place but I can tell you will not find a better blue trinket in the game. To give you an example of its usefulness I use this on my hunter today and I just started doing Hyjal and the Black temple. Get it.
Abacus of Violent odds
Oh no another trinket at a tough end boss in a 70 dungeon. Great trinket with a great use. Haste will be your friend in the future
Weapon
Sonic Spear
The ONLY weapon a hunter should have pre raiding. Slap a 35 agility enchant on this baby and you set for a long long time. Trust me this thing is that good and while sucks you have to slog through shadow lab its worth it.
Ranged Weapon
Logn’goron Bow of the Torn Heart
Easy weapon to get via a quest in Shadow moon. Nice starter bow with all the right stats and it looks cool to boot!
Quiver
Worg Hide Quiver
Assuming you don’t have your epic one from the old quest you can get this exact replica by getting Honored with the Kurenai. Which is easy to do as you will get honored simply by doing quests in Nagrand anyways.
If you put it all together here is what you get
As a BM hunter (I am currently BM and I recommend this to all new hunters but more on that later) you will end up with
1800 Attack power self Buffed
20.9 Ranged Crit
57 hit rating
Now I added the following for socketing. Any red sockets I used 8 agility. Any Yellow sockets I used +4hit +4agility. Any blue sockets I used +4agility +6stamina. I enchanted the head with Glyph of ferocity, Shoulders with inscription of Vengeance, chest with +6 to stats, wrist with +24 to attack power, legs with cobrahide leg armour and put 35 Agility on the Sonic Spear. I left the gloves, boots and ranged weapon unenchanted. I felt the cost of enchanting those to be expensive for the time and use of the items.
Basically you are more then ready for Heroics or Karazhan at this point. You should also be able to out DPS everyone in 5 man dungeons quite easily.
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5 Things about WoW (post TBC) and How I Would Fix Them
August 27, 2007 by Doc Holiday
Filed under All Stories
Matt’s Note: I’d like to introduce another writer. Ryan “Doc Holiday” has been a friend for many years. He also plays World of Warcraft with a Hunter as his main. He’ll usually post one or two days out of the week. His columns can be found under Ryan’s Rants on the side. Enjoy!
5. Heroic Dungeons
Now to be honest I’m not wholly against the idea of “beefing” up instances and offering up some decent epics but… something got lost in the translation. I don’t think it was Blizzard’s intentions that heroics become a nightmare of micro management for CC classes but thats what they got much to the chagrin of any non CC class in the game. Not only that its a nightmare for priests (2 shot wonders) or Druids (I wish i had some aggro management or at least let me cast heals in bear form) but the testing for heroics had seemed to be play tested with a group consisting of tier 6 Warrior, Holy pally, Mage, Mage, and a Mage. Now people are going to tell me “Hey Heroics are a success” and they probably would be right but that doesn’t stop me from hating it anyway.
How I would fix it
Making trash hit like a brickhouse and have a ton of health doesn’t make the game more “epic”. Well designed instances and fun encounters do. e.g…black morass. Whoever made Black Morass I would promote him and see what they could do with Heroics cause its got to be better then whatever fool suggested mobs that hit for a billion and have more health then Tidewalker.
4. Epic flying Mount
I can’t think of a bigger time and money scam then the epic flying mount. Question. Why would you spend 5000 gold on something that is completely irrelevant to game play? Oh people come back with “It helps me farm faster”… Really if you’re good enough to farm 5000 gold then why do you need an epic flying mount? This one item has basically done two things: Inflate the cost of everything on the auction house and keep gold farming companies in business. The first thing is probably good for Blizzard it keeps people playing longer. The second is well not good for Blizzard unless they secretly own the gold farming companies.
How I would fix it
It should be some grand quest that believe it or not… Takes time. The idea for daily quests is a good one but could be put to better use with a grand quest spread out over weeks or even months. Only the truly dedicated would complete these “epic” quests. Is it truly awe inspiring to see Johnny McCreditcard or Bill the Overpowered Warlock Mote farmer of doom flying his epic flying mount around all the other thousands of people with theirs? Truly epic indeed.
3. Time equals Gear
What ever flavor it comes in, Arena, Battlegrounds, or Reputation gear. Rewarding someone by simply playing is too me the lowest form of mediocrity. I would think as a 2000+ rated arena team its pretty degrading to see that hard earned arena gear on some team that maintains a even record. Yes the drive to be good is kept alive in wow. Want to earn gear? AFK in a Battleground, repeat, get easy epics. Grind Mechanar on easy mode, get an epic. Thats right people don’t excel because we know your too stupid to do anything that requires the smallest amount of skill.
How I would fix it
First and foremost: Arena teams must achieve and maintain a certain rating for certain gear. Failure to do so means you cannot wear that gear or purchase that gear in the future. No more points for “winning” or “losing” a Battleground. You get points for doing what you should be doing. Whether its dpsing or killing blows to healing or flag capturing or flag defending. No more Reputation gear. It would be replaced with Hero Gear. Tired of shadow labs? How about doing it without CCing anything? doing it in an hour or 45 minutes or 30 minutes? Reward people for the skill that is required to do these feats because you would be in fact training them to be better players and maybe just maybe you would have more then .01 percent of the total wow population doing the things you spent a lot of time developing like the Black Temple.
2. The Forums
I cannot think of a bigger cesspool and waste of time as the official forums of WoW. Trying to find useful and helpful information is harder then finding a needle in a haystack. Is everyone that plays wow a crystal meth addicted moron? If you read the wow forums the answer would probably be yes. What should be resource for the 9 million subscribers has turned into a never ending forum for trolls, criers and flamers. On the plus side it has created a huge offshoot industry of websites offering dedicated wow gamers the things they really need.
How I would fix it
Scrap the forums. Blow them up and start again. Hire a ton of moderators and have them deal with troublemakers right away. For those helpful and talented wowers out there give them a job and have them contribute full time to help make the game more enjoyable for everyone. There are plenty of great websites out there that do just that, for those that are for beginners (WoW Insider) or to the more advanced (elitist Jerks).
1. Trash
Oh lord give me strength after this wipe to battle through another hour of trash clears so that I do not take my own life in rage. You know I listened to Blizzard’s raid discussion and their attempt to defend the amount of trash in its raid and I just wanted to scream BS the entire time. No one can tell me that more trash is better or equal to less trash with more difficulty. The idea of putting trash into an instance to let you know that if your not ready for this instance yet is ludicrous. Bosses should be the test for guilds not trash. End of story period. Time after time again the thing that ends raids for almost every guild is a re clear of trash in starter raids of SSC and TK. You would think they would have learned something from the most successful raid instance of all time and no I’m not talking about Naxx I’m talking about BWL. Two quick boss encounters that were challenging some nasty trash that tested your tanks, dps and gear, a timed room clear that kept everyone on there toes to a boss that was tied into those timed rooms. Follow that up with some new and interesting trash 3 quick dragon bosses, the big doggie, then the end boss and what you had was 3 or so hours of fun. Now its an hour of trash followed by 2-4 attempts on a boss thats very unforgiving with mistakes.
How I would fix it
I am not saying eliminate trash but what I am saying in its current state is it either needs to be reduced or have its re spawn time increased. I once heard a Blizzard developer say that trash should be “relaxing”. Well I don’t want my pallies relaxing when I get poisoned and they don’t cleanse me instantly so i die. I don’t want my tanks relaxing when enraged Murlocs are running around 1 shotting healers. In the future, trash should be either tied into a boss encounter in a 15-20 minute cycle or removed entirely. Attumen is a good example of how trash affects a boss encounter, it adds a sense of urgency to the encounter without making it seem horrid if you have to do it again. If there is no trash then boss encounter should be difficult or long. Razorgore is a perfect example of a encounter that was interesting, chaotic and long. It felt truly epic and was followed up by a short but difficult encounter in Vael. How many times did you wipe on Vael? I know some nights it would take hours to down him but the important thing is it kept making us come back no matter how long it took.




I'm Matticus and I play a Dwarf Priest. My home is in Carnage, a raiding Guild. Every week, I log 11 hours raiding on Ner'Zuhl.
Wynthea is the Troll Priest with the best Mohawk on Nazjatar. Currently, I raid 5 nights a week, and PvP occasionally. I started working toward end-game in May 2007, and my guild is currently working through Sunwell. I've tried playing other classes, but Priests are my passion; I've found our racial spells an endless source of fun and frustration. I am extremely fond of Dwarves.... especially with Ketchup.
My name is Sydera and I like to heal things--think Florence Nightingale with foliage. I play a night elf druid on Vek'nilash-US, and I raid 12 hours a week. As a guild officer for Collateral Damage, I coordinate healing and recruit new raiders. I started playing WoW in Fall 2005, and it was love at first click. Before I discovered the joys of Broccoli-stalk healing, I raided as a holy paladin, and I now have alts in all healing classes. I have to say, though, bark beats poofy dresses and heavy plate in my book.