I first caught wind of this when I was scrolling through the recruiting forums. With around 20 players, we’re finally poised to enter mythic Hellfire. Hellfire Assault was infinitely more engaging and dynamic compared to the normal and heroic counterparts. Unfortunately, we weren’t able to put that notch up there yet. We’re getting past the intermission phase but end up getting overrun. Our margin of error is razor thin. A little more DPS, and it’ll help us secure that kill.
Anyway, let’s get back to my original observation about Gorefiend. That dude is tough. On the forums, I’m seeing guilds that are 5/13 recruiting or players who are 5/13 looking for new guilds because their raid group folded. The game is no stranger to guild killers. Some of my personal favourites included Kael’thas, Mu’ru, and ol’ Yogg (0 light). To be fair, I don’t think for a second that Gorefiend even comes close to any of those bosses up there.
I’m not sure what it is. There’s something about this current generation of raiders that seem to want more instant gratification. The mere instant that a difficult problem shows itself, many are quick to abandon ship and look for a new guild instead of working through it. Compare that to players in classic Warcraft, Burning Crusade, or even Wrath though where players frequently stuck it out and when they did get those kills, it felt extremely gratifying. For me, no encounter post-Cataclysm has captured the same satisfying feeling of a boss kill akin to Kil’Jaeden, Archimonde (from Hyjal), or even Illidan. But maybe that’s because it often took weeks or months just to get there, learn it, and beat it.
With the availability of group finder, raid finder, and the other convenience tools, it’s simply too easy to look around for options. You don’t see those kinds of “grinders” anymore among the player population. Could be a by product of the player base getting older and not having the time to invest anymore, I’m not sure.
With the start of the new school year, I’ve had to re-think our schedule. Demographically speaking, it seems many players are concentrated on the east coast. I can’t ask people to stay up until 1 AM anymore. I made a snap call to restore our original raid times.
- Tuesday, Wednesday, Thursday: 6 – 9 PM Pacific
I’m keeping the days though. I do like the idea of getting all raids done in a quick burst through the middle of the week. With the Warcraft population down to 5.5 million, I have to appeal to as many players as possible (at least, from a scheduling perspective).
Right now, we’re looking for more ranged DPS and healers. Interested? Check us out!