In 10 seconds, anything can go wrong. In upper level raiding, there’s a certain element of micro management that needs to be done. We tried Kael again today and we still could not polish him off. Our best attempt was at 57% in Phase 4. It’s like your trying to get a good solid grip on running water. You can feel it through your fingers but it continues to slip away elusive to your grasp.
Here’s a scenario of a crazy, paranoid, overanalyzing Dwarf Priest in overdrive on a Kael fight during Phase 3:
Tank at full health. Weapon swing coming in half a second. A quick glance at the Heads-up display reveals a Fear happening in 3. Thaladred’s gazing at a Priest adjacent to me and is heading to my direction (Gaze means he’s going to walk towards a player and hit him hard).
Activate a shield on my healing assignment, and start moving north away from the incoming mob.
I currently represent half the healing on my tanking assignment as the other Priest is busy evading Thal. Big heals are a must as is the fear ward.
Fear Ward, Renew, Prayer of Mending.
Gaze is off my partner and is now on a hunter next to me who just went flying through the air and is sitting at 45%. A quick glance at my assignment with 80% health shows my partner has him targeted with a heal on the way about to land in 0.7 seconds.
Hunter’s not going to be able to sustain another hit. Target him, Shield, Renew, switch back to healing assignment.
I recognize that voice. It’s my Priest partner. There’s a tremor totem on the ground from the shaman in our group and it pulsed 2 seconds ago. Not enough time. Hunter should be fine and in the clear. I’m going to be on my own for the next several seconds on my assignment.
Prayer of Mending. Better hope the WoW gods are listening and that it is able to mitigate more damage then the tank is taking. Tank’s health returns up to 60%. Activate Divine Illumination. Additional 25% chance to crit is better than 10%.
Blue rings shimmer around my assignment. It looks familiar, what the hell does it mean? Too late, I think to myself. It’s a Remote Toy. That equals stun. Stun equals lack of ability to take defensive measures by my healing assignment. Which also means not good. He’s down to 35%. Adrenaline’s already coursing through the system. The coffee I had earlier in the day is all but exhausted. He needs a big time crit heal now.
Slam max rank Greater Heal now.
XPerl shows my colleague starting to cast a heal not a moment after I did. Wait a minute…
…He’s casting a Greater Heal, too.
…There’s only 2 of us healing him.
…Which means he has less then 2 seconds to live based on weapon swing timers from the boss…
Do the simplest action to cancel a heal which is move. At the same time, blow a PW: Shield and pray it can withstand a hit. Oh no, Thal’s arm is up, and that means-
Oh crap. You failed the team. One simple miscalculation. One wrong heal at the wrong time. Sanguinar is now free and goes forth rampaging the raid.
Priests are so easy to play. There are so many options to choose from. It’s easy to scrutinize one’s play in hindsight. But when you’re in the moment, the difference between raid success and failure can hinge on a something so insignificant as using the right heal at the right time.
Over 5 options to choose from and I picked the wrong one. Kael could have died tonight. This is going to haunt me for a long time.
It’s quite possibly one of the worse feelings anyone can experience in the world. It’s not being told what you did wrong by someone else. It’s knowing what you did wrong and knowing that it could have been prevented.
I should have rolled a Hunter.