How Spirit Shell Works

How Spirit Shell Works

During dungeons when Spirit Shell is fully absorbed, it is only healing for 1. Do you know if this is a bug or if they intend it to not heal the target when fully absorbed?

- Rave31211

Received a few comments and questions from people wondering about the use of Spirit Shell so I’ll do my best to clear it up some.

When Spirit Shell is on a player, it places a shield on them. After 8 seconds, the shield wears off. That player is healed for 80% of the absorb amount remaining.

If the shield gets completely absorbed, the player gets healed for a whopping 1 health point (I guess it rounds up). There’s a few problems with it right now:

  • It can’t crit
  • It’s a really long cast time for a low benefit
  • You can’t see the benefits in your raid frames
  • Doesn’t add Grace (Thanks FtenEQ)

Derevka has added his own thoughts on Spirit Shell and created a forum thread in the beta forums expressing feedback. I don’t expect this to be the final version.

Running Out of Mana? Here’s One Reason

Running Out of Mana? Here’s One Reason

My Google reader is set to examine various search terms allowing me to keep a pulse on what’s going out there with Priests. One search result that popped up on my reader involved a holy priest. Their problem was that they kept running out of mana. No matter what they did, they had a really hard time sustaining the necessary healing required for that instance.

Out of habit, I looked up their priest on armory.

Problem solved.

No enchants, no gems, or other augments.

It almost feels like really new players take for granted the power that augments provide their characters. Do you think Blizzard balances instances around the fact that your character should have enchants and such? Maybe the harder 4.3 ones, but not the entry level heroics.

Back to the story, it turns out I wasn’t the only one who spotted the lack of character investment. When others pointed it out, the player commented by saying they didn’t have the money to afford it.

At least they have an answer to the first problem.

New players, if you want to start hitting up the harder stuff, start investing. Even if you can’t afford a Power Torrent, you can probably snag a Heartsong. Can’t do 20 stats? Settle for 15. Don’t need 65 mastery when cheaper 50 haste options exist. No sense socketing an epic red gem on a blue quality item when a gren quality red gem will do the trick for now.

Even if they’re not the best improvements money can buy, at least they’re still an improvement.