Archives for October 2010

Special Delivery: Roundup Of The Best WoW Posts Of The Week

Special Delivery: Roundup Of The Best WoW Posts Of The Week


Last week I started a mostly regular Saturday feature whereby I do My Thing for you guys here at WoM. No,that’s not putting on a light display shooting lazers from my eyes. Embarrassingly I’ve generally switched raiding mains as it is and am considering switching again (shh, don’t tell Matt), so lazers are much removed at present. But what I do do is gather the best posts from around the WoW blogosphere and deliver them straight to my readers at my website, MMO Melting Pot. And that’s what I’m doing on a Saturday: rounding up the best posts I’ve read during the week, with a focus on the posts about healing, leading or raiding so that they’re just the right cup of tea for WoM readers.

Things have been a little quieter in the blogosphere this week, particularly on the healer-chatter side of things. Y’see, the end of October hails, well, November. Many bloggers are focusing on preparing themselves – or their guilds – for Cataclysm. Some are blogging less because they’re focusing on the now traditional (inter)National Month of Novel Writing (NaNoWriMo). Some, well… what can I say. It’s Halloween. We’ll just have to send search parties out if they don’t come back after midnight tomorrow.

But all of that doesn’t mean there’s nothing going on in the blogosphere at all. Tumbleweed hasn’t come to town by any means. Some people may be battening down the hatches against the coming storm but a lot of them are still writing. Heck, some of them are even creating a whole new website. What do I mean? Let’s take a look at that – and more – as it’s all fairly exciting.

  • Brangwen: new site for MMO leaders – great news everyone! Brangwen of Non-Elitist Raiding Diary revealed that she and several others from all corners of the blogosphere have started up MMO Leader: a home on the internet for MMO leaders. If you’re in any kind of leadership role – officer, guild master, raid leader, class leader, you’re welcome to go on over there and join in their forums as much as you want to. They also have articles for your leadery-perusal. And yes, you can give writing your own articles for the front page a go, too. It’s fantastic that us leaders finally have a place to rally in.
  • Seeing the Forest for the Trees: Beta Healing – Vixsin at Life in Group 5 says that healing is going to change in Cataclysm: it’s not going to be anything like what we’re used to. She says we’re going to have to adapt, and gives 7 points of what’s going to change for us. That sounds like a taster, mind – from what she says, everything’s changing. But there is hope. Vix rounds off the post with an excellent call to healer-arms (granted that’s more likely to be sparkles of light) and reminds us that we can do this – it’s why we’re healers.
  • Beruthiel: How To Prepare Your Guild For Cataclysm – any expansion’s a shaky time for a guild, and Cataclysm even more so with its guild talents. So Beru’s survival guild is essential advice for any guild. Her guide is lean and gives you exactly what you need to know to get your guild rolling for Cata, from tips on what to say to members to when to do it, and how to keep morale up. If you’re a guild leader, you’ll likely get some ideas from her. if you’re a member of a sleepy guild, maybe wave it at your officers – you might inspire them to get moving!
  • A Priest’s Guide to Chakra Healing – this is for holy priests out there, fresh off the press from Derevka at Tales of a Priest. He’s going through the chakra mechanic, explaining its two different states and what you’ll be using them for. He also looks at how to change chakra states and gives helpful tips about how to track which spells you have available to you, when. A learning curve? Yes, Derevka says, but one that allows holy priesties huge flexibility.
  • Fresh Brew: Addons That Help You Inspect People, Run Guild Raffles And Set Fire To Things – our addon roundup this week might well be useful to you. There are a couple of guild related ones in it, such as one that allows guild officers to use the new in game flares more easily and another that’ll let you set up guild raffles for fun and giggles.

That be it for this week. I hope this lot keeps you entertained over your morning coffee. Or your evening meal, or brunch, wherever you happen to be. ‘Til next week – have fun, and don’t let the midnight horrors bite!

What do you think – have you got more to say about any of these articles, or even another article to contribute to the list?

Chakra: Renew is Gone

Chakra: Renew is Gone

Note: the tooltips in the quoted text boxes do not reflect the current changes to the abilities they describe.

Since 4.0.1 changes were even announced, I was overwhelmed with anticipation to try a Holy spec. Now, I’ve been Discipline since before Wrath of the Lich King dropped, and I’ve loved the entire playstyle (minus that “bubble spam” thing). When I saw the Chakra ability, as well as the corresponding Holy Word: Chastise states, I started to digitally salivate. I’ve always enjoyed classes that had a wealth of abilities to use (which is why I never rolled a Paladin — KIDDING!!). In the “lame duck session” before Cataclysm, I’ve been experimenting with the new playstyles and adapting to the new juicy mechanics that have been laid out for us. Chakra Heal has potential to be real potent. Chakra Prayer of Healing offers a beautiful and useful “stand in the good” zone, as well as an AoE Healing buff. Chakra Smite has been amazing for farming meat, mats, or anything else for which I need to “nuk da mobz”.

Chakra Renew has been a bit ambiguous to me. I understand that Renew is a very powerful tool in a certain-specced Holy toolbox, but its implementation into Chakra kind of baffled me. Now, I *like* to think I’m a pretty creative guy, but I just couldn’t really see the use or fun in it. Maybe it’s because I come from a Discipline playstyle, but I didn’t see a need to constantly spam renew beyond just blanketing my 10man raid. Well, we were given this nugget of info (thanks MMO-Champion):

  • Chakra no longer works with Renew. No longer costs mana. Sanctuary (Prayer of Healing, Prayer of Mending) now increases healing done by your AoE spells and Renew by 15%. (Old – Only increased AoE spells by 10%)
  • Effectively, they’ve killed Renew’s exclusivity with Chakra and teamed it up with Prayer of Healing, adding in Prayer of Mending, too. You’ll get more healing out of Renew, but remember that you have to activate it with Prayer of Healing or Mending. You cannot activate your steroid-juiced HoT by hitting that Renew key. Patience, grasshopper.

    Because of this change, our State of Mind talent has been altered:

  • State of Mind no longer affects Renew, affects Prayer of Mending instead.
  • Now, I use Prayer of Mending almost always on cooldown out of habit. Adding this into extending that Chakra state will benefit a lot of Priests out there. If the best play for a certain encounter is to keep that Chakra going, I’m not too big a fan of spamming one button to extend it. I think a change like this could also be implemented in our Heal Chakra or Smite Chakra. Only add one additional spell to extend it. Chakra Heal could also be extended by Greater Heal, a spell that we don’t really spam anyways. Chakra Smite could be lengthened by Holy Fire as well, since it’s impossible to spam it while it’s on cooldown. Here’s an image of the new tooltips (thanks, Matticus!):

    All in all, I’m pleased with the change. As it stands right now, I don’t use Renew Chakra as it is and didn’t see much use in the future. However, as would be my luck, I’ll step into that first Cataclysm raid encounter and think, “Man! I wish I had Chakra Renew back for this fight!” C’est la vie.

    Do you feel the alteration of Chakra and State of Mind are changes for the better or worse? Are you going to miss the Renew Chakra?

    Memories of BlizzCon 2010

    Memories of BlizzCon 2010

    Another year, another BlizzCon, and another set of memories. Even though there wasn’t a ton of breaking news from the convention, I had a huge blast. I saw some old friends again and made some new ones.

    Most of the team that was from out of town stayed at Eden Roc. It ain’t exactly the Hilton, but for our purposes it was perfect. It had a dorm room type of atmosphere. We had 10 beds spread out over 3 suites (some rooms had 3, some had 5, etc). If you’re planning on going with a large group of people, I would recommend it. The wireless was limited to only a few areas but I spoke to the manager about it and I’m hoping there’ll be increased coverage next year. The staff was friendly and down to earth.

    From my Guild

    I met up with Viktory, Loganw, Erushia, Bisquic, Xonthebeach, Tessah, Ophelie, and Bruherd. Retired players such as Dannamoth, Mythik and Neru were on hand.

    First thing we did when we all got there was get lunch.

    I demolished my burger. The guild was stunned.

    IMG_1296Getting iced – So apparently this is some phenomenon that’s been making its way around. I’d only just heard of it now. It’s a drinking game where if someone hands you a Smirnoff Ice or if you spot one, you have to get down on one knee and chug it. However, if you happen to be carrying one on you, you can make like a Mage and “Ice Block” where the attacker must then chug the one he planted along with the one the defender had.

    This can happen at any time. The ice can be planted anywhere. The first person who sees it, and if they’re in the presence of someone else, must do it.

    Why Smirnoff? Because its ugh.

    My guild iced me once. I just got out of the shower and we were discussing stuff. They asked me about my Macbook. And sure enough, I rounded the corner and there it was right in front of my computer.

    Guildies icing their GM. All I can say is, mango flavour sucks.

    One of the perks of being on Conquest? I bought them all drinks.

    “Hey guys, what do you want?”

    “1 Jack and Coke!”
    ”Make that 2”
    ”Hey I want one!”
    ”I’ll take one as well!”

    Oh what the hell.


    I am too generous. But they’re a great team.

    Things to do next year

    Business cards – Spoke with players who were interested in joining a steady guild looking to progress. I’ll need to be better armed next year with guild business cards. All I had were blog cards. Judging by all the recent apps, it seemed as if the people I spoke with were mostly Death Knights.

    Track jackets – Heh, this I had a nice chuckle about. The team wanted guild shirts for next year. One of the guys said “Screw tshirts. Let’s go for Conquest track jackets!”. Not a bad idea. Something I’m going to look at for the future. Then Lodur comes along asks “Can I be an honorary Conquest member for a jacket?” Totally, it can be done. But that got me thinking, maybe I should get a Team Matticus track jacket instead for both friends and guild members that might be interested.

    The convention

    Most of day 1 was spent observing the panels.


    Some people call it taking notes. I call it analog live blogging.

    As for the demos, I didn’t bother with Diablo 3. The line for that was longer then the line for the mens room. Checked out Starcraft Bejewled and Blizzard DoTA though. Those were fun maps. Can’t wait for them to come out. Met with an editor from the WoW Magazine.

    The meetups

    WoW Insider Reader Meetup

    Had the whole patio and the whole pool area. Unbelievable turnout. It was great to see the whole WI crew in person once again. Managed to snag a picture with Felicia Day and Ghostcrawler! I got to meet and hang out with Dawn and I saw Lodur there. The guy forgot to give me the list of movies I need to see to get pop culturally educated.

    181074751 IMG_1206

    * I still owe the SC2 guy a drink, but wasn’t able to hunt him down. You know who you are! Next year!

    Twisted Nether Meetup

    I dropped by to say hi to the TnB folks again at Bubba Gump. It was good to finally see Stop, some of the Big Crits fellas, Beru, Hydra, Saresa, and others.

    Raid Warning Meetup

    Hung out with Brian, Seven and more people. It was located at Dave and Busters in a nice 200ish seat VIP room. Roomy and spacious. Somehow, I got conned into a drinking contest. The person who could beat me downing a Corona got a 30 day time card.

    And there were a lot of people that wanted that time card. Like seriously, it doesn’t take much effort. I knew there was no way I was going to get it. Not with that lime that was stuck in the neck of the bottle. 20 minutes later, I finished the Corona. Yay!

    I also wish to extend my gratitude to both Dannamoth and Erushia for giving the new friends we met a lift home. Way to represent. Very proud.

    I was extremely humbled by the amount of people who recognized me and who came up to say hi, exchange handshakes, high fives and hugs. Thank you for making it a truly surreal experience.

    Good seeing Daewin, anafielle, Saresa, BeruHeals, EntropiaWoW, Shandris, StoneyBaby, ModernMage, StoppableForce, Fimlys, Shadowembrace, Strio13, Hydra, Brian, Seven, the entire WI crew, some of the blues, and there are undoubtedly more people that I missed.


    Can’t wait for BlizzCon 2011! I hope to see you again next year (or for the first time)!



    What were your most memorable moments from BlizzCon? And more importantly, do you plan on going (again) next year?

    Owl Returns With Special Delivery For You

    Hi, I’m Mimetir, and I’m a member of the WoM crew. No really, I am. A few months ago I would rant and mutter disconsolately on a weekly basis about the importance of being a care bear or how to slay your latest internet dragon. I haven’t posted for a while. Yes, I know, bad panda, no cookie. And from what I’ve heard of boomkins’ mana at 80, we really need cookies.

    But that’s not what I’m here to talk to you about today. See, I haven’t posted on WHoM for a while because I’ve been working on my own site, MMO Melting Pot. I premiered it here at WoM a few months ago and since then have been trekking through the wilderness of the WoW blogosphere to find the most interesting articles. When I find an interesting article I drag it back to my museum website and post bits of it up with a short summary, credit and a link, so you can go read it fully yourself.

    Just in case that’s got you running in terror thinking I’m some kind of creepy museum curator with a speciality in dissecting innocent blog posts, let me rephrase it simply. Over on MMO Melting Pot we find the best posts and put them all in one place for you to peruse.

    I miss posting on WoM. And things are getting exciting post-patch. So, I (and Matt) thought, why don’t I do a roundup of posts that’ve cropped up recently relating to healing, guild management or raiding articles, here at WoM? That’s win-win for everyone: I get to post here (read: ramble at you), you get interesting things to read and Matt gets a regular Saturday post.

    Well, I say it’s win-win for everyone, but I understand holy paladins are chewing the walls in frustration. Sympathies guys. Anyway, here’s your roundup delivery with some paladin halp thrown in. Some of these are posts we’ve linked already at MMO Melting Pot, some of them are posts so far unfeatured and fresh for WoM’s roundup:

    • Guide to Dispels in 4.0.1 – Ecclesiastical Discipline guest posted for MMO Melting Pot last week with a complete list of what us healers (as well as other classes where applicable) can dispel now, as some of it changed in the patch. No more shamanistic poison removal? Noes!
    • Perhaps Healing Isn’t So Bad After All – TwilliK over at Arcane Envoy says that paladin healing’s actually not too bad. She’s recounting her recent experiences healing in Heroics and it looks like it’s felt like being thrown in at the deep-end, but also really rewarding getting it right. Makes me want to revive my own holy pally…
    • Holy Paladins in 4.0.1 – A Beginner’s Guide – are you looking at your holy paladin and cowering in fear? Aunna over at Bandage Spec has a straightforward guide to get holy paladins on their feet. There are loads of guides out there covering everything for the patch but given Holy Paladins seem to have it worst off, I figured linking this might be helpful. Her guide has information on your spells, gear, glyphs, spec, and crucially – what to expect and how to play.
    • Tell Us How Your Spec Is Doing In 4.0.1 – most weeks the editors at MMO Melting Pot throw up an editorial feature. This week, the patch has been about for a while and we want to know how you’re getting on. Healer role changed a lot and it’s great? Terrible? People are dying left right and centre? Tell us your tales!
    • Impressions On Healing So Far – Zinn over at Jinxed Thoughts has written a roundup of how he’s found healing classes work now. He starts off with a general overview of the similarities between class healing spells then goes through the healing classes with what he’s enjoyed or been disappointed by. He’s also got a separate post on quite how much he loves Chakra as a holy priest.
    • Nils and Raven say levelling needs balance, and soon – two bloggers with the same worry: that the levelling game is too easy and doesn’t teach players, including healers, the ins and outs of their class. The quality of play after waves of new characters level to 85? Don’t think about it. Both Nils and Raven say it needs fixing, and have ideas.
    • Thought of the Day – Getting Rid of the DPS role – a brief thought from Spinks over at Welcome to Spinksville. Short but sweet, this one’s interesting for everyone. How do you think getting rid of player DPSers would affect healing, if at all?

    Last but not in any way least, some sad news:

    • Lights Out – Lara of Root and Branch has shut up shop. Root and Branch has been a core part of the resto druid blog community for so long that the lights dimming on it is going to leave a big hole in the resto druid community. She’ll be missed, if her commenters are anything to go by – but we all wish her the best, safe travels and epic (real life) loot. /tree cheer

    That’s it for this week. I’m planning to do this weekly for WoM, as often as possible.

    What do you guys think? That’s the sort of thing we do daily over at MMO Melting Pot, though it’s not always roundup posts. Did you get an interesting read out of it, or has it inspired you to throw your thoughts into someone’s comments arena?

    Blizzcon Meetups and my Schedule

    Time’s winding down and I’m frantically trying to finalize everything. Guess who has exams on both sides of BlizzCon.


    Meetups that I know about

    Anyway, here’s the list of meetups that are going on which I’ll be crashing attending.

    Thursday 21/10/10

    7:00 PM – WoW Insider BlizzCon Reader Meetup

    Where: The patio near the poolside of the Anabella hotel
    When: Thursday, Oct. 21 at 7 p.m.
    What: Mingling, toasts, guest stars, joy

    I need to get a picture with Nog.

    Yeah. That Nog.

    Friday 22/10/10

    9:00 PM – Twisted Nether meetup

    When: Friday, Oct 22, 2010 9:00pm
    Where: Bubba Gump Shrimp (head to the bar if you see no signs outside)

    9:00 PM – Raid Warning Live Show meetup

    When: Friday, October 22nd, 2010. 9PM – 1AM
    Where: Dave and Busters: The Block at Orange 20 City Blvd. G, Suite 1
    Space for TWO HUNDRED people!

    My schedule

    I’m trying to plan out my itinerary. Something tells me I’m not exactly going to stick to it.


    11:11 AM – Land in LA
    11:15 AM – Clear customs (Hopefully).
    11:45 AM – Meet up with guildies and get carried picked up
    12:00 PM – 1:00 PM – Lunch! (Perhaps In and Out as I resolve to have it at least once while I’m here)
    1:00 PM – 2:00 PM – Drop stuff off at the hotel. Buy some beer. Maybe nap.
    2:00 PM – 5:00 PM – Lineup for tickets.
    5:00 PM – 6:00 PM – Nap some more.
    6:00 PM – 11:00 PM – WoW Insider meetup! Worried about what stunt my guildies will pull. They randomly chanted “Matticus!” last year during the meetup. The team was confused and had “WTF” looks. I had no idea it was them until they told me.
    11:00 PM – 1:00 AM – Poker with the guildies.


    6:30 AM – Wake up, shower, coffee x 3
    6:45 AM – Breakfast. More coffee.
    8:00 AM – Lineup to enter BlizzCon.
    10:00 AM – Actually enter BlizzCon, ninja seats for opening ceremony.
    11:00 AM – Wander around, and then camp seats for Dungeons and Raids panel, camp seats for Quest and Lore, then check out various demos and cool stuff.
    6:00 PM – 8:00 PM – Dinner! Maaaaybe with the guildies? If they behave. And not embarrass me.
    9:00 PM – 9:30 PM – Check in with Twisted Nether folks and say hi!
    9:30 PM – 12:00 AM – Raid Warning meetup next. (I went to the Twisted Nether meet last year)
    12:00 AM – 1:00 AM – Rock Band party in our hotel room


    6:30 AM – Wake up, shower, coffee x 3
    6:45 AM – Breakfast. More coffee.
    7:00 AM – 9:00 AM – Blog for a while, relax for a bit.
    10:00 AM – Enter BlizzCon, check out more demos (TCG and the magazine areas)
    11:30 AM – 2:30 PM – Class Q&A, Open Q&A

    That’s all I got planned for now. Probably going to go out the window. I better make sure I sleep with 1 eye open. I have a feeling I might get sharpied.

    [VIDEO] Omnitron Defense System

    Here’s a video of the kill I was a part of when we took down the Omnitron Defense System during Sunday. Special thanks to Blacksen and his guild for allowing me to participate. I wasn’t actually healing at all on this fight. I’m the elemental shaman that’s throwing lightning bolts. It’s a hectic encounter and there is so much stuff going on. Three healers were used for 10 man. It’s a good indication of what to expect.

    Read my writeup on WoW Insider (It should be up sometime around 6:00 AM PST, Tuesday morning)

    Holy Word: Sanctuary vs Efflorescence

    Holy Word: Sanctuary vs Efflorescence

    I love using Holy Word: Sanctuary on players in melee only to find that the Efflorescence from druids already beat me to it. Both effects can easily be stacked on top of each other for extra AoE healing. Great times for this would be on Blood Queen or on Festergut, for example.

    On the other hand, I’ve found that it can be a redundant AoE overheal especially when the affected players aren’t taking that much damage. As a priest, I can place a Sanctuary down wherever I like. A druid can just about do the same, but the flowerbed only appears beneath the target of their heal.

    Already in raids, I’ve been in situations like this:


    Blue dots represent players. The large, transparent circles represent the area of the AoE healing effects. A well placed Sanctuary can cover players standing far from each other but Efflorescence is limited to the target’s location. Has anyone else seen cases similar to this? I just find it funny in a sense. Come on guys! Recognize that these circles are good things to stand in! As a guideline, I think druids have melee players covered. Holy priests can park Sanctuary on range if the melee isn’t in need of it. Thinking ahead to Sindragosa for tonight, I have a feeling we’ll be stacking these for players at melee range.

    Side note, I participated in beta tests for Blackwing Descent and Bastion of twilight on sunday. They’ll be appearing on WoW Insider sometime soon. Great encounters, Omnitron especially. Blizzard has not shown any signs of lacking any raiding creativity yet. Lots of promise for us raiders.

    More on the Power Word: Barrier Glyph

    Disc priests, how has your experience with Power Word: Barrier been so far? If you have been engaging i raids, you might discover that the Barrier seems to simply fall over and crash upon absorbing a large hit spread out over multiple people. At least it is doing the job of prevention and absorption. If there is no damage flying around, it lasts for 25 seconds tops.

    But did you see the glyph for Power Word: Barrier?

    Increases the healing received while under the barrier by 10%.

    Assuming you utilize the prime glyph, this begs the question.

    If the barrier only lasts a couple of seconds, then the glyph will be of little to no use. This begs the question. Is it better to deploy the massive shield in anticipation of a big hit? Or is it better to top everyone off, allow the big raid ability connect, and then put up the shield to help accelerate the healing process somewhat.

    On the other hand, the barrier is meant to absorb damage. Doesn’t that go against the spec? If we simply let the big damage attacks go through and then healing right afterwards, we’re not using our full skills.

    I guess this means there are two variables to figure out:

    The maximum amount of damage people will take under the bubble versus the actual healing that would be delivered with the 10% increase.

    I’m not quite sure if this would affect anything in my healing plays. I can see myself calling for a barrier after a big hit. That is largely to help accelerate the healing and to get everyone back in the green. It seems to me though that barrier already has a “cap” in place in the amount of damage it absorbs. But with the glyph, anyone under the barrier gets extra healing done on them. The only way that will wear off is if the barrier disappears due to time elapsed or if it breaks from absorbing too much damage. In fact, it is very possible that a doctor can take pictures that fast.

    More stuff to get used to, sadly.

    4.0.1 shaman glyphs and an Ode to Sentry Totem

    4.0.1 shaman glyphs and an Ode to Sentry Totem

    Sentry totem is gone. Too often those who love us and hold us dear go before their time =(. Seriously though I already miss sentry totem. I did use it for a few things, like disarming bombs in SoTA. My recent grief over the loss of my beloved companion sparked the idea of composing an epic poem to commemorate its passing. Special thanks to @ianbroadfo for the inspiration on this one, and William Blake for composing the original.

    Totem! Totem! sitting tight;
    in the flag-room, on the right.
    What designer’s hand or eye;
    dare remove you from my UI?

    In what distant Aerie Peaks,
    What found on weathered wing and beak?
    On what wings dare he aspire?
    What the hand dare seize desire?

    And what purpose misunderstood.
    Could twist the grains of thy wood?
    And when thy eye began to seek,
    What dread loss, this feeling bleak?

    What the stone work? what the gain?
    In what forge was thy brain?
    What the anvil? what dread light?
    Do steal this purposeful insight?

    When the Titans threw down their blaze,
    And blinded heaven with their gaze,
    Did they smile, this lost to naught?
    Did they who made the totem wrought?

    Totem! Totem! sitting tight;
    in the flag-room, on the right.
    What designer’s hand or eye;
    dare remove you from my UI?

    So yes, I will miss sentry totem. That little bugger was actually pretty useful. With the new patch, not only did Sentry Totem go away, but we got a bunch of new glyphs and a new glyph system. Check out Matt’s post on the the new system and priest glyphs for the run down. So what do shaman glyphs look like after the patch? Let’s take a look!

    Prime Glyphs

    Prime glyphs are the ones that give you the most improvement to your specialization.

    Those are the prime glyphs you’re likely to be interested in. The restoration ones are pretty self explanatory, but you’re likely asking; “But Joe, why is Shocking and Lightning bolt on the list” ? Easy answer, because of Focused Insight and Telluric Currents. Let’s face it, if you get to a point where you out-gear a fight, you’re likely  throwing around some DPS to help out. At this late in the current expansion, unless you are a fresh 80, you’re likely to have content that you out-gear. Whether it is a heroic or a raid, these may be choices for you depending on what you’re doing. The most common setup I’m seeing among resto shaman is Earth Shield, Riptide (which just makes the spell ridiculously efficient) and Earthliving Weapon. Plan to move one of them to Water Mastery when Cataclysm drops, but until then mana isn’t an issue.

    Major Glyphs

    They augment your abilities, but not a large degree as prime glyphs.

    Some interesting options here. Grounding Totem is in the list simply because there are a surprising number of boss abilities in heroics and raid that can absorbed by grounding totem. The fun of the glyph is that it makes it into a spell reflect. Nothing says I love you like throwing a fireball back from where-which-it-came-from. Hex is on the list because, well, we have a CC and its awesome. If you find yourself using Hex a lot *cough*heroicladydeathwhisper*cough*, this may be a good choice for you. Frost Shock is on the list again because of FI. Most common setup I’m seeing throughout the resto community is Chain Heal, Healing Stream Totem and Healing Wave. When Cataclysm goes live, you may want to swap one out for Totemic Recall just for mana conservation purposes.

    I have to be honest, out of all the glyphs we got, I like the Healing Stream Totem one the best. I mean, I’ve always been a fan of HST, even before it was the cool-kids thing to do. The fact that it can add a series of resists is just beastly. It heals, it provides resist auras, it’s like a pocket paladin but with less QQ (I kid, I kid!).  With about every fight now having some form of elemental damage, there’s no reason not to have this glyph.

    Minor Glyphs

    These have little impact on your chosen role.

    Basic stuff really, removal of reagent needs, and a shortening of our character class hearth cooldown. The new kid on the block though is Arctic Wolf. This turns your Ghost Wolf into a ghostly version of the winter wolves found throughout Azeroth. This glyph was originally slated to be released in Wrath alongside another glyph that allowed you to transform into a black wolf. They were scrapped before release, but at least one has found its way back. This is important for two reasons. One, it marks the inclusion of fun flavor items to help personalize your character. Two, it just looks cool!

    Glyphs are becoming more about personal choice rather than what is best, which quite honestly is how it should be.

    How has your patch 4.0.1 experience been so far? What do you love? What do you hate? Do you miss Sentry Totem too?

    The Post Patch Post Raid Synopsis

    The Post Patch Post Raid Synopsis

    Any of you who’s guilds were crazy enough to raid on a potentially unstable patch server with unfamiliar spells minus the luxury of completely functional boss timers, raise your hand.

    Don’t worry, I’m with you on that one too.

    But, I’ll see your instability and raise you short handedness.

    Yes, I was insane enough to try raiding short handed. We started off with 15 at the designated time, but players were still wrapping up patches, addons, glyphs and reforging.

    It felt like the crew we had today was operating at something like 70% strength. Of course, it was completely understandable.

    We were getting our collective butts handed to us by heroic Marrowgar. While yes, we were short two, I felt that a kill was within reach. I knew Marrowgar’s abilities had not changed. It was a matter of being re-familiarized with the encounter and with our new found skills.

    A number of players wondered why I wanted to push hard. We could have downgraded from Marrowgar hard mode. We could’ve called it an early night and give people additional time to get accustomed to the new changes. I don’t know what it was, but I felt driven. I didn’t want to give up. I didn’t want to leave until Marrowgar was taken down. I guess one could say I wasn’t willing to tolerate failure. But that wasn’t it. Another part of me sought validation that this was something we could still do. That come Cataclysm, the grit and determination of taking down bosses will still be present.

    You know what I mean?

    I wanted to see if that spark was still there. If there is one thing that terrifies me as a GM, it is complacency. It is a nightmare of any progression based guild leader. We don’t want people who feel unmotivated or who decide to give up after a few wimpy attempts. I’m not saying its going to happen, but what if we hit a point in Cataclysm where we’re working on a boss and there are no strategies or videos to pick apart? Will we tough it out or call it an early night and wait for some other guild to draw up the plays? That’s not something sits well with me.

    During the Canadian winters, I would always carve my own path in the fresh blanket of snow instead of stepping on trails made by others. That’s a mindset I carry when it comes to my projects and work (as you may have guessed).

    We’re something like 23rd overall on Ner’zhul with our recently acquired ICC 25 drakes and finish at 11/12 HM. My desire is to enter the top 15.

    We did manage to secure Marrowgar in the end and then placed a few shots on Deathwhisper hard mode before it was decided to call it early. I think we gathered enough information on our classes and rotations. We had a better idea of what was working and what wasn’t (like ret paladins).

    Something I need to remind myself is to take a step back and realize that not every player devours patch notes as much as I do. Most of the players in the guild are just as passionate and thirsty for knowledge as I am. But not everyone has the time or the desire, I suppose. I want more players in the guild with the former as opposed to the latter. Sadly, desire to learn and improve aren’t traits I can instill in people.

    All things considered, it wasn’t a complete waste of a night. We got 1 boss down and we know what our weaknesses and strengths are. We also learned:

    • Mages and Warlocks are ridiculously awesome
    • Unglyphed hunters do no DPS
    • Neither do pet-less hunters
    • Atonement is really effective but it requires support from the rest of the healing time
    • Ret paladins got sucker punched
    • So did DPS death knights
    • Overall raid healing shot up which means damage taken must have increased
    • Discipline priests are the Energizer bunnies of healers (They just keep going…)
    • Holy priests (without access to Archangel) just burn through mana insanely fast