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	<title>Comments on: 7 Important Healing Lessons I Learned from 1 Quest</title>
	<atom:link href="http://www.worldofmatticus.com/2009/12/28/7-important-healing-lessons-i-learned-from-1-quest/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.worldofmatticus.com/2009/12/28/7-important-healing-lessons-i-learned-from-1-quest/</link>
	<description>Practical advice for World of Warcraft healers and leaders</description>
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		<title>By: Patch 3.3 &#8211; Initial Review and Projection to Cataclysm &#8211; Part 2 LFG System &#124; Malchome's Mind on Gaming</title>
		<link>http://www.worldofmatticus.com/2009/12/28/7-important-healing-lessons-i-learned-from-1-quest/comment-page-1/#comment-26006</link>
		<dc:creator>Patch 3.3 &#8211; Initial Review and Projection to Cataclysm &#8211; Part 2 LFG System &#124; Malchome's Mind on Gaming</dc:creator>
		<pubDate>Mon, 01 Feb 2010 04:13:54 +0000</pubDate>
		<guid isPermaLink="false">http://www.worldofmatticus.com/?p=6928#comment-26006</guid>
		<description>[...] practice group mechanics while solo playing so you don&#8217;t have to rely on others to practice.  Matticus made a post about things he learned about group healing while doing a [...]</description>
		<content:encoded><![CDATA[<p>[...] practice group mechanics while solo playing so you don&#8217;t have to rely on others to practice.  Matticus made a post about things he learned about group healing while doing a [...]</p>
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		<title>By: Savagefred</title>
		<link>http://www.worldofmatticus.com/2009/12/28/7-important-healing-lessons-i-learned-from-1-quest/comment-page-1/#comment-25392</link>
		<dc:creator>Savagefred</dc:creator>
		<pubDate>Wed, 06 Jan 2010 01:36:34 +0000</pubDate>
		<guid isPermaLink="false">http://www.worldofmatticus.com/?p=6928#comment-25392</guid>
		<description>For clarification, the demon in the Burning Steppes is a foe that every single hunter should have the opportunity to practice on. I did this demon just before the 2.0 launch, and it took about 20 minutes to finally kill him. This kite is the absolute test of hunter kiting skill, and I loved every minute of it.</description>
		<content:encoded><![CDATA[<p>For clarification, the demon in the Burning Steppes is a foe that every single hunter should have the opportunity to practice on. I did this demon just before the 2.0 launch, and it took about 20 minutes to finally kill him. This kite is the absolute test of hunter kiting skill, and I loved every minute of it.</p>
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		<title>By: Gravity</title>
		<link>http://www.worldofmatticus.com/2009/12/28/7-important-healing-lessons-i-learned-from-1-quest/comment-page-1/#comment-25391</link>
		<dc:creator>Gravity</dc:creator>
		<pubDate>Wed, 06 Jan 2010 01:21:13 +0000</pubDate>
		<guid isPermaLink="false">http://www.worldofmatticus.com/?p=6928#comment-25391</guid>
		<description>That&#039;s quite thought-provoking. I can&#039;t think of a quest that taught me tanking in anywhere near the way that one helped you, back in the day.</description>
		<content:encoded><![CDATA[<p>That&#8217;s quite thought-provoking. I can&#8217;t think of a quest that taught me tanking in anywhere near the way that one helped you, back in the day.</p>
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		<title>By: Lowtec</title>
		<link>http://www.worldofmatticus.com/2009/12/28/7-important-healing-lessons-i-learned-from-1-quest/comment-page-1/#comment-25368</link>
		<dc:creator>Lowtec</dc:creator>
		<pubDate>Tue, 05 Jan 2010 16:46:12 +0000</pubDate>
		<guid isPermaLink="false">http://www.worldofmatticus.com/?p=6928#comment-25368</guid>
		<description>I did the epic hunter quest back with 60. It took me around 3 month of trying to finally complete it. Partly because of the fact that anyone could just accidently &quot;help&quot; you which despawned the mob. Or the respawn timer of about 3 hours. But mostly because it was the first time I really had to play my hunter to the limit.

There where four demons to be killed.

The one in Winterspring needed to be kited while keeping a dot on him without either coming to near (hitting you with a dot) or to far (resetting) until he was dead. Oh and when you didn&#039;t do any damage on him for too long, he would reset as well. This was arguably the most hated of the four demons among my fellow hunters.

The one in Ungoro required you the basically melee him, while keeping his pet away from you as long as possible (traps).

The demon in Silithus required you to damage him from distance while keeping an eye on little bugs coming at you. You had to move in-between shots and now and then do a little AoE to kill them. Oh and a nice little fear that often enough put you right in the middle of the bugs. ;)

The one I hated the most was the one in Burning Steps. You needed to melee him for a bit, until he enraged. Then you got to hit him with the hunter&#039;s snare, bring some distance between you and the demon and calm him down with the ranged snare. And at that time the minimum shooting distance was 8m. :) But the main problem with this demon was that it was located near the Blackrock and a lot of people we&#039;re traveling the road there. So you got a lot of &quot;help&quot;.

There was not one instance or event or raid boss fight or anything that did put you to the test as a hunter just as this quest line. And I&#039;ve never encountered this feeling of accomplishment again ever since.
.-= Lowtec&#180;s last blog ..&lt;a href=&quot;http://lowtec-mmo.blogspot.com/2010/01/2010.html&quot; rel=&quot;nofollow&quot;&gt;2010&lt;/a&gt; =-.</description>
		<content:encoded><![CDATA[<p>I did the epic hunter quest back with 60. It took me around 3 month of trying to finally complete it. Partly because of the fact that anyone could just accidently &#8220;help&#8221; you which despawned the mob. Or the respawn timer of about 3 hours. But mostly because it was the first time I really had to play my hunter to the limit.</p>
<p>There where four demons to be killed.</p>
<p>The one in Winterspring needed to be kited while keeping a dot on him without either coming to near (hitting you with a dot) or to far (resetting) until he was dead. Oh and when you didn&#8217;t do any damage on him for too long, he would reset as well. This was arguably the most hated of the four demons among my fellow hunters.</p>
<p>The one in Ungoro required you the basically melee him, while keeping his pet away from you as long as possible (traps).</p>
<p>The demon in Silithus required you to damage him from distance while keeping an eye on little bugs coming at you. You had to move in-between shots and now and then do a little AoE to kill them. Oh and a nice little fear that often enough put you right in the middle of the bugs. <img src='http://www.worldofmatticus.com/wp-includes/images/smilies/icon_wink.gif' alt=';)' class='wp-smiley' /> </p>
<p>The one I hated the most was the one in Burning Steps. You needed to melee him for a bit, until he enraged. Then you got to hit him with the hunter&#8217;s snare, bring some distance between you and the demon and calm him down with the ranged snare. And at that time the minimum shooting distance was 8m. <img src='http://www.worldofmatticus.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' />  But the main problem with this demon was that it was located near the Blackrock and a lot of people we&#8217;re traveling the road there. So you got a lot of &#8220;help&#8221;.</p>
<p>There was not one instance or event or raid boss fight or anything that did put you to the test as a hunter just as this quest line. And I&#8217;ve never encountered this feeling of accomplishment again ever since.<br />
.-= Lowtec&#180;s last blog ..<a href="http://lowtec-mmo.blogspot.com/2010/01/2010.html" rel="nofollow">2010</a> =-.</p>
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		<title>By: Alamein</title>
		<link>http://www.worldofmatticus.com/2009/12/28/7-important-healing-lessons-i-learned-from-1-quest/comment-page-1/#comment-25362</link>
		<dc:creator>Alamein</dc:creator>
		<pubDate>Tue, 05 Jan 2010 13:18:11 +0000</pubDate>
		<guid isPermaLink="false">http://www.worldofmatticus.com/?p=6928#comment-25362</guid>
		<description>I love this idea. The Druid class quests were a bit less interesting - focused on teaching you forms - but didn&#039;t deal with talented abilities like tree form or laser chicken. I&#039;d love to see some healer-focused quests.

The Rogue quest -- &lt;a HREF=&quot;http://www.wowhead.com/?quest=2359&quot; rel=&quot;nofollow&quot;&gt;Klaven&#039;s Tower&lt;/A&gt; for Alliance -- is another great example. It&#039;s only level 20 but it used to be a great test of your rogue skills. Stealth, Pickpocket, Ambush, and Sap were all key to the quest. Now, the elites have been nerfed, so you can just waltz in an murder everyone -- much easier but a lot less fun.</description>
		<content:encoded><![CDATA[<p>I love this idea. The Druid class quests were a bit less interesting &#8211; focused on teaching you forms &#8211; but didn&#8217;t deal with talented abilities like tree form or laser chicken. I&#8217;d love to see some healer-focused quests.</p>
<p>The Rogue quest &#8212; <a HREF="http://www.wowhead.com/?quest=2359" rel="nofollow">Klaven&#8217;s Tower</a> for Alliance &#8212; is another great example. It&#8217;s only level 20 but it used to be a great test of your rogue skills. Stealth, Pickpocket, Ambush, and Sap were all key to the quest. Now, the elites have been nerfed, so you can just waltz in an murder everyone &#8212; much easier but a lot less fun.</p>
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		<title>By: Kattiara</title>
		<link>http://www.worldofmatticus.com/2009/12/28/7-important-healing-lessons-i-learned-from-1-quest/comment-page-1/#comment-25338</link>
		<dc:creator>Kattiara</dc:creator>
		<pubDate>Mon, 04 Jan 2010 16:13:27 +0000</pubDate>
		<guid isPermaLink="false">http://www.worldofmatticus.com/?p=6928#comment-25338</guid>
		<description>I remember reading up quite a bit before I took a shot at this, back in Vanilla. I had my Oil of Immolation ready to go, bars visible, and leet mana regen gear like my Mindsurge Robe + Mindtap Talisman.

I got to the NPC, and there was another priest there, getting ready to start herself. I&#039;m not sure if it&#039;s still the case these days, but back then you could &#039;cheat&#039; in a way. A second priest who was also on the same step of the quest could stand perfectly still on top of the questgiver and heal the Peasants. If they moved, though, or if either Priest healed each other, you&#039;d fail it.

Anyway, I ended up doing it with the other Priest helping, and we got through it on the first try. Still definitely a challenge, though. :)</description>
		<content:encoded><![CDATA[<p>I remember reading up quite a bit before I took a shot at this, back in Vanilla. I had my Oil of Immolation ready to go, bars visible, and leet mana regen gear like my Mindsurge Robe + Mindtap Talisman.</p>
<p>I got to the NPC, and there was another priest there, getting ready to start herself. I&#8217;m not sure if it&#8217;s still the case these days, but back then you could &#8216;cheat&#8217; in a way. A second priest who was also on the same step of the quest could stand perfectly still on top of the questgiver and heal the Peasants. If they moved, though, or if either Priest healed each other, you&#8217;d fail it.</p>
<p>Anyway, I ended up doing it with the other Priest helping, and we got through it on the first try. Still definitely a challenge, though. <img src='http://www.worldofmatticus.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
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		<title>By: Skonged</title>
		<link>http://www.worldofmatticus.com/2009/12/28/7-important-healing-lessons-i-learned-from-1-quest/comment-page-1/#comment-25262</link>
		<dc:creator>Skonged</dc:creator>
		<pubDate>Wed, 30 Dec 2009 15:02:51 +0000</pubDate>
		<guid isPermaLink="false">http://www.worldofmatticus.com/?p=6928#comment-25262</guid>
		<description>Great write up!

 I also wish we had more class quests. With the new LFG system in place I predict a lot of players are going to want to level in instances. An interesting idea is to make most quests outside instances class quests.
.-= Skonged&#180;s last blog ..&lt;a href=&quot;http://everythingoverpowered.blogspot.com/2009/12/2009-is-gone-2010-is-here.html&quot; rel=&quot;nofollow&quot;&gt;2009 is gone 2010 is here!&lt;/a&gt; =-.</description>
		<content:encoded><![CDATA[<p>Great write up!</p>
<p> I also wish we had more class quests. With the new LFG system in place I predict a lot of players are going to want to level in instances. An interesting idea is to make most quests outside instances class quests.<br />
.-= Skonged&#180;s last blog ..<a href="http://everythingoverpowered.blogspot.com/2009/12/2009-is-gone-2010-is-here.html" rel="nofollow">2009 is gone 2010 is here!</a> =-.</p>
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		<title>By: Redemptio</title>
		<link>http://www.worldofmatticus.com/2009/12/28/7-important-healing-lessons-i-learned-from-1-quest/comment-page-1/#comment-25260</link>
		<dc:creator>Redemptio</dc:creator>
		<pubDate>Wed, 30 Dec 2009 12:38:36 +0000</pubDate>
		<guid isPermaLink="false">http://www.worldofmatticus.com/?p=6928#comment-25260</guid>
		<description>I whole-heartedly agree with you here - Blizzard really should re-introduce such quests, also in a l2p yet friendly manner. I don&#039;t think those quests should necessarily lead to achievements that people in /2 then start yapping about &quot;LFM1 healer ICC25, must have gearscore 5k+ and [Healer L2P Quest] completed!&quot;, but I do think it would be a good way to measure progress. 

The point about the random HCs is good. Since 3.3 hit, I have done a ton of the random HCs and I have sometimes been shocked by how little players know about their class. If I then could simply refer them to a quest they could do on their server (cross-realm HC means I cant give tips after the HC) then that would be great. 

Also, thanks for a great blog. I have been a reader for a long time, and I guess this is my first comment.</description>
		<content:encoded><![CDATA[<p>I whole-heartedly agree with you here &#8211; Blizzard really should re-introduce such quests, also in a l2p yet friendly manner. I don&#8217;t think those quests should necessarily lead to achievements that people in /2 then start yapping about &#8220;LFM1 healer ICC25, must have gearscore 5k+ and [Healer L2P Quest] completed!&#8221;, but I do think it would be a good way to measure progress. </p>
<p>The point about the random HCs is good. Since 3.3 hit, I have done a ton of the random HCs and I have sometimes been shocked by how little players know about their class. If I then could simply refer them to a quest they could do on their server (cross-realm HC means I cant give tips after the HC) then that would be great. </p>
<p>Also, thanks for a great blog. I have been a reader for a long time, and I guess this is my first comment.</p>
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		<title>By: The Daily Quest: The real rockstar &#124; zacsgames.com</title>
		<link>http://www.worldofmatticus.com/2009/12/28/7-important-healing-lessons-i-learned-from-1-quest/comment-page-1/#comment-25254</link>
		<dc:creator>The Daily Quest: The real rockstar &#124; zacsgames.com</dc:creator>
		<pubDate>Wed, 30 Dec 2009 04:08:43 +0000</pubDate>
		<guid isPermaLink="false">http://www.worldofmatticus.com/?p=6928#comment-25254</guid>
		<description>[...] Matticus proclaims loudly and proudly, &#8220;I learned 7 important healing lessons from this one quest!&#8220; [...]</description>
		<content:encoded><![CDATA[<p>[...] Matticus proclaims loudly and proudly, &#8220;I learned 7 important healing lessons from this one quest!&#8220; [...]</p>
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		<title>By: Canedom</title>
		<link>http://www.worldofmatticus.com/2009/12/28/7-important-healing-lessons-i-learned-from-1-quest/comment-page-1/#comment-25251</link>
		<dc:creator>Canedom</dc:creator>
		<pubDate>Wed, 30 Dec 2009 01:26:54 +0000</pubDate>
		<guid isPermaLink="false">http://www.worldofmatticus.com/?p=6928#comment-25251</guid>
		<description>I like the idea of the tank quest. However, I think it would need to be more of a stresstest, where multiple adds come in that could easily kill anyone but you, come in from behind but need to be placed in front from randomly in the room, with you needing to generate as much threat on a target as possible while ensuring the next spawn hits no one else. Basically, a solo version of the Yogg-Saron encounter would do with the addition of a colorful stuff on your feet and you need to move mechanic.

I can also attest to the fact that the Rhok&#039;delar questline was the definitive kiting questline. Considering all the mobs were unleashed from their points, it was up to you to decide what buffs you wanted, what pots to use and the best route to take. It tested your ability to trap/prep and kite. Of course, once UBRS was nerfed, Kiting General Drakkisath was probably the easier way to start.</description>
		<content:encoded><![CDATA[<p>I like the idea of the tank quest. However, I think it would need to be more of a stresstest, where multiple adds come in that could easily kill anyone but you, come in from behind but need to be placed in front from randomly in the room, with you needing to generate as much threat on a target as possible while ensuring the next spawn hits no one else. Basically, a solo version of the Yogg-Saron encounter would do with the addition of a colorful stuff on your feet and you need to move mechanic.</p>
<p>I can also attest to the fact that the Rhok&#8217;delar questline was the definitive kiting questline. Considering all the mobs were unleashed from their points, it was up to you to decide what buffs you wanted, what pots to use and the best route to take. It tested your ability to trap/prep and kite. Of course, once UBRS was nerfed, Kiting General Drakkisath was probably the easier way to start.</p>
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