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	<title>Comments on: Enchanting 3.3: Don&#8217;t Get Worked Up</title>
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	<link>http://www.worldofmatticus.com/2009/11/02/enchanting-3-3-dont-get-worked-up/</link>
	<description>Practical advice for World of Warcraft healers and leaders</description>
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		<title>By: Lethuin</title>
		<link>http://www.worldofmatticus.com/2009/11/02/enchanting-3-3-dont-get-worked-up/comment-page-1/#comment-24452</link>
		<dc:creator>Lethuin</dc:creator>
		<pubDate>Tue, 10 Nov 2009 17:07:28 +0000</pubDate>
		<guid isPermaLink="false">http://www.worldofmatticus.com/?p=6509#comment-24452</guid>
		<description>It seems to me that people always argue that enchanters are just greedy and they feel that they have a better claim to items than everyone else because we can shard them and use the shards.  This is a very black and white view of the game, and not how a lot of the enchanters I know work.

Personally, I roll greed like everyone else on items that aren&#039;t going to be equipped.  If I win the roll, I can DE it because the mats will be worth more than the item&#039;s vendor value.  If I lose, the other person can vendor it or tip me to DE it.  Besides spamming trade to enchant people&#039;s stuff for tips, selling the mats on the AH is an enchanter&#039;s means of making gold.  These are called professions in the game for a reason - we&#039;re supposed to be making money off of them.  I have no problem losing a greed roll to someone, but forcing me to DE for everyone (essentially) means that they are going to be able to sell those mats for more than they&#039;d get for the gear vendoring and drive the prices overall down.  So now, not only are other people making money off of my profession, but I&#039;m making less money off of it as well.

In short, being an enchanter allows me to make more off of the items than vendoring them does.  The difference in those prices is the benefit I should see as an enchanter - not the entire cost of the mats (an item drops that sells for 10g, I can sell the mats from DE for 20g, that 10g difference is my profit that only I should see as it&#039;s my profession).  Blizz, let everyone continue to roll greed and let me DE what I win through that system.</description>
		<content:encoded><![CDATA[<p>It seems to me that people always argue that enchanters are just greedy and they feel that they have a better claim to items than everyone else because we can shard them and use the shards.  This is a very black and white view of the game, and not how a lot of the enchanters I know work.</p>
<p>Personally, I roll greed like everyone else on items that aren&#8217;t going to be equipped.  If I win the roll, I can DE it because the mats will be worth more than the item&#8217;s vendor value.  If I lose, the other person can vendor it or tip me to DE it.  Besides spamming trade to enchant people&#8217;s stuff for tips, selling the mats on the AH is an enchanter&#8217;s means of making gold.  These are called professions in the game for a reason &#8211; we&#8217;re supposed to be making money off of them.  I have no problem losing a greed roll to someone, but forcing me to DE for everyone (essentially) means that they are going to be able to sell those mats for more than they&#8217;d get for the gear vendoring and drive the prices overall down.  So now, not only are other people making money off of my profession, but I&#8217;m making less money off of it as well.</p>
<p>In short, being an enchanter allows me to make more off of the items than vendoring them does.  The difference in those prices is the benefit I should see as an enchanter &#8211; not the entire cost of the mats (an item drops that sells for 10g, I can sell the mats from DE for 20g, that 10g difference is my profit that only I should see as it&#8217;s my profession).  Blizz, let everyone continue to roll greed and let me DE what I win through that system.</p>
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		<title>By: Leah</title>
		<link>http://www.worldofmatticus.com/2009/11/02/enchanting-3-3-dont-get-worked-up/comment-page-1/#comment-24349</link>
		<dc:creator>Leah</dc:creator>
		<pubDate>Wed, 04 Nov 2009 21:00:33 +0000</pubDate>
		<guid isPermaLink="false">http://www.worldofmatticus.com/?p=6509#comment-24349</guid>
		<description>@ people who say that enchanters don&#039;t see as much gold as herbalists or miners - what are you smoking?

disenchanting and selling mats is currently my primary source of income.   I make a hell of a lot more gold of that that I ever did from selling herbs/skins/ores with a lot less time invested.

that said - my major concern is with the need/greed issue and armor types.  you know why boomkins roll on cloth?  becasue sometimes its best in slot for them.  sometimes its better itemized then leather.  As an elemental shaman I&#039;m wearing several pieces of cloth gear.  Because its better then comparable mail piece that was, lets be honest here - itemized for a resto, not elemental shaman.

they way to fix this IMO would be to allow people roll need on upgrades that are not of their primary armor type, but the need roll for an appropriate armor type would have a priority.  that way instead of item going to waste (and yes, shard is a bigger waste IMO opinion, then item being used), it would still go to someone who could use it. of course it will not fix the issue of someone rolling on a sidegrade vs a huge up for someone else, but that was an issue already so nothing changes there.

btw, I have 2 lvl 80 characters with enchanting.  I have no issue disenchanting in groups and doing a roll at the end with highest winning abbyss (if there is one) lately, I&#039;ve just been rolling greed with the rest of the group though, becasue pugs don&#039;t care about shards all that much anymore.  Even if you say at the start that you can DE, they still roll greed.  /shrug.</description>
		<content:encoded><![CDATA[<p>@ people who say that enchanters don&#8217;t see as much gold as herbalists or miners &#8211; what are you smoking?</p>
<p>disenchanting and selling mats is currently my primary source of income.   I make a hell of a lot more gold of that that I ever did from selling herbs/skins/ores with a lot less time invested.</p>
<p>that said &#8211; my major concern is with the need/greed issue and armor types.  you know why boomkins roll on cloth?  becasue sometimes its best in slot for them.  sometimes its better itemized then leather.  As an elemental shaman I&#8217;m wearing several pieces of cloth gear.  Because its better then comparable mail piece that was, lets be honest here &#8211; itemized for a resto, not elemental shaman.</p>
<p>they way to fix this IMO would be to allow people roll need on upgrades that are not of their primary armor type, but the need roll for an appropriate armor type would have a priority.  that way instead of item going to waste (and yes, shard is a bigger waste IMO opinion, then item being used), it would still go to someone who could use it. of course it will not fix the issue of someone rolling on a sidegrade vs a huge up for someone else, but that was an issue already so nothing changes there.</p>
<p>btw, I have 2 lvl 80 characters with enchanting.  I have no issue disenchanting in groups and doing a roll at the end with highest winning abbyss (if there is one) lately, I&#8217;ve just been rolling greed with the rest of the group though, becasue pugs don&#8217;t care about shards all that much anymore.  Even if you say at the start that you can DE, they still roll greed.  /shrug.</p>
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		<title>By: Lector</title>
		<link>http://www.worldofmatticus.com/2009/11/02/enchanting-3-3-dont-get-worked-up/comment-page-1/#comment-24338</link>
		<dc:creator>Lector</dc:creator>
		<pubDate>Wed, 04 Nov 2009 09:55:19 +0000</pubDate>
		<guid isPermaLink="false">http://www.worldofmatticus.com/?p=6509#comment-24338</guid>
		<description>I don&#039;t really have too much of a problem with this, i&#039;m not a big disenchanter for groups unless i&#039;m specifically asked to. I usually just pass on an item i don&#039;t need as, if i&#039;m honest, i&#039;ve got shards coming out my..... ahem. Anyway, if they want to implement this, why not give us what my priest also gets as a tailor, chance to loot extra cloth off random mobs. so sure, the groups are getting more shards but i could be picking up some infinite dust, or what i don&#039;t see enough of anymore, some cosmic essences.

and if you do start to run low on shards, just make like everyone else :) something like this would def help me anyway, and i&#039;m sure a few enchanters still levelling the profession.</description>
		<content:encoded><![CDATA[<p>I don&#8217;t really have too much of a problem with this, i&#8217;m not a big disenchanter for groups unless i&#8217;m specifically asked to. I usually just pass on an item i don&#8217;t need as, if i&#8217;m honest, i&#8217;ve got shards coming out my&#8230;.. ahem. Anyway, if they want to implement this, why not give us what my priest also gets as a tailor, chance to loot extra cloth off random mobs. so sure, the groups are getting more shards but i could be picking up some infinite dust, or what i don&#8217;t see enough of anymore, some cosmic essences.</p>
<p>and if you do start to run low on shards, just make like everyone else <img src='http://www.worldofmatticus.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' />  something like this would def help me anyway, and i&#8217;m sure a few enchanters still levelling the profession.</p>
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		<title>By: passerby101</title>
		<link>http://www.worldofmatticus.com/2009/11/02/enchanting-3-3-dont-get-worked-up/comment-page-1/#comment-24323</link>
		<dc:creator>passerby101</dc:creator>
		<pubDate>Tue, 03 Nov 2009 15:47:56 +0000</pubDate>
		<guid isPermaLink="false">http://www.worldofmatticus.com/?p=6509#comment-24323</guid>
		<description>I think the complaint is based on why enchanters are forced to service the group in a PUG run. Are herbalist/miners forced to share their gatherings based on rolls? 

Also, not all 11million players are veterans of WoW, and some are twinks who wanted to be geared up ASAP. Being denied rolling on down-class armor is just plainly unfair; they might as well change the design so that each armor class is can only wear that class gear (plates will never be able to wear mail or leather or cloth, etc).

And how is this preventing X-Realm contamination if the PUG has no enchanters? Items will just be traded any way. Not to mention that there&#039;ll be an influx of shards in their home server because players now have a higher chance of gaining shards (thus drive the cost of shards down?). Blizzard has to come up with a better way to fix the economy of shards than forcing enchanters to perform a free service.

Perhaps a scroll-type-DE can be made and sold by Enchanters?</description>
		<content:encoded><![CDATA[<p>I think the complaint is based on why enchanters are forced to service the group in a PUG run. Are herbalist/miners forced to share their gatherings based on rolls? </p>
<p>Also, not all 11million players are veterans of WoW, and some are twinks who wanted to be geared up ASAP. Being denied rolling on down-class armor is just plainly unfair; they might as well change the design so that each armor class is can only wear that class gear (plates will never be able to wear mail or leather or cloth, etc).</p>
<p>And how is this preventing X-Realm contamination if the PUG has no enchanters? Items will just be traded any way. Not to mention that there&#8217;ll be an influx of shards in their home server because players now have a higher chance of gaining shards (thus drive the cost of shards down?). Blizzard has to come up with a better way to fix the economy of shards than forcing enchanters to perform a free service.</p>
<p>Perhaps a scroll-type-DE can be made and sold by Enchanters?</p>
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		<title>By: Alamein</title>
		<link>http://www.worldofmatticus.com/2009/11/02/enchanting-3-3-dont-get-worked-up/comment-page-1/#comment-24317</link>
		<dc:creator>Alamein</dc:creator>
		<pubDate>Tue, 03 Nov 2009 13:34:03 +0000</pubDate>
		<guid isPermaLink="false">http://www.worldofmatticus.com/?p=6509#comment-24317</guid>
		<description>I can see both sides on the debate about sharing shards, though in the end I think it&#039;s best to share them out. But the worries over loot rules seem a bit overstated for me. We&#039;re talking about heroics here -- when&#039;s the last time you needed loot from heroics? In my experience, most players (including my druid) who run heroics are interested in the badges and maybe stone shards, with enchanting shards a distant second.

My rogue is a fresh 80 and is just ready to tackle heroics. So she&#039;ll be rolling Need on a good bit of loot. But even so, the odds of having someone else who a) still gets upgrades from heroic gear and b) competes with a rogue for such are pretty slim.  Worst case would be if I group up with, say, a druid healer who wants that leather for kitty offspec. I still can&#039;t see getting all worked up over rolling on that loot; I&#039;m likely to have other options via badges anyway.</description>
		<content:encoded><![CDATA[<p>I can see both sides on the debate about sharing shards, though in the end I think it&#8217;s best to share them out. But the worries over loot rules seem a bit overstated for me. We&#8217;re talking about heroics here &#8212; when&#8217;s the last time you needed loot from heroics? In my experience, most players (including my druid) who run heroics are interested in the badges and maybe stone shards, with enchanting shards a distant second.</p>
<p>My rogue is a fresh 80 and is just ready to tackle heroics. So she&#8217;ll be rolling Need on a good bit of loot. But even so, the odds of having someone else who a) still gets upgrades from heroic gear and b) competes with a rogue for such are pretty slim.  Worst case would be if I group up with, say, a druid healer who wants that leather for kitty offspec. I still can&#8217;t see getting all worked up over rolling on that loot; I&#8217;m likely to have other options via badges anyway.</p>
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		<title>By: Christine</title>
		<link>http://www.worldofmatticus.com/2009/11/02/enchanting-3-3-dont-get-worked-up/comment-page-1/#comment-24316</link>
		<dc:creator>Christine</dc:creator>
		<pubDate>Tue, 03 Nov 2009 02:19:53 +0000</pubDate>
		<guid isPermaLink="false">http://www.worldofmatticus.com/?p=6509#comment-24316</guid>
		<description>damn! i am an enchanter myself, but i agree with matticus of him saying we enchanters should be given priority if gears that have not been rolled on specific class, its understandable this will be DE&#039;ed. same with whoever is a miner, or herbalism.

at the start of the run, I always ask who are other De&#039;ers then that i can roll against him/her if also an enchanter. but im up to whatever the group rule is, as long as everyone is on same page should be fine.
.-= Christine&#180;s last blog ..&lt;a href=&quot;http://feedproxy.google.com/~r/blogspot/ThJf/~3/FoH_rHVALE0/priests-tier-10-set-bonus.html&quot; rel=&quot;nofollow&quot;&gt;Tier 10 Set Bonus&lt;/a&gt; =-.</description>
		<content:encoded><![CDATA[<p>damn! i am an enchanter myself, but i agree with matticus of him saying we enchanters should be given priority if gears that have not been rolled on specific class, its understandable this will be DE&#8217;ed. same with whoever is a miner, or herbalism.</p>
<p>at the start of the run, I always ask who are other De&#8217;ers then that i can roll against him/her if also an enchanter. but im up to whatever the group rule is, as long as everyone is on same page should be fine.<br />
.-= Christine&#180;s last blog ..<a href="http://feedproxy.google.com/~r/blogspot/ThJf/~3/FoH_rHVALE0/priests-tier-10-set-bonus.html" rel="nofollow">Tier 10 Set Bonus</a> =-.</p>
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		<title>By: candy</title>
		<link>http://www.worldofmatticus.com/2009/11/02/enchanting-3-3-dont-get-worked-up/comment-page-1/#comment-24315</link>
		<dc:creator>candy</dc:creator>
		<pubDate>Tue, 03 Nov 2009 00:50:42 +0000</pubDate>
		<guid isPermaLink="false">http://www.worldofmatticus.com/?p=6509#comment-24315</guid>
		<description>My now retired main of 3 years is an enchanter. And I always boggled at some of the discussions around shards and who deserves to get them. Personally, at the end of any run, I would tell folks how many shards we had and asked all interested parties to roll. Often, friends and guildies would just say keep them. But I always asked. Yes, it cost me a ton to skill up enchanting, but that doesn&#039;t make every item in the instance more mine than anyone else&#039;s just because I can DE it IMHO.
.-= candy&#180;s last blog ..&lt;a href=&quot;http://www.furlinedteacup.com/bibleofdreams/2009/11/day-of-the-dead-festivities.html&quot; rel=&quot;nofollow&quot;&gt;Day of the Dead Festivities&lt;/a&gt; =-.</description>
		<content:encoded><![CDATA[<p>My now retired main of 3 years is an enchanter. And I always boggled at some of the discussions around shards and who deserves to get them. Personally, at the end of any run, I would tell folks how many shards we had and asked all interested parties to roll. Often, friends and guildies would just say keep them. But I always asked. Yes, it cost me a ton to skill up enchanting, but that doesn&#8217;t make every item in the instance more mine than anyone else&#8217;s just because I can DE it IMHO.<br />
.-= candy&#180;s last blog ..<a href="http://www.furlinedteacup.com/bibleofdreams/2009/11/day-of-the-dead-festivities.html" rel="nofollow">Day of the Dead Festivities</a> =-.</p>
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		<title>By: Baldpriest</title>
		<link>http://www.worldofmatticus.com/2009/11/02/enchanting-3-3-dont-get-worked-up/comment-page-1/#comment-24313</link>
		<dc:creator>Baldpriest</dc:creator>
		<pubDate>Mon, 02 Nov 2009 23:57:24 +0000</pubDate>
		<guid isPermaLink="false">http://www.worldofmatticus.com/?p=6509#comment-24313</guid>
		<description>I know Blizz is doing this to keep market cross contamination from occurring, but this loot system is broken before it&#039;s even introduced. If I were half as intelligent as I think I am, I&#039;d come up with a better plan (which I don&#039;t have because I&#039;m not that intelligent) that left the DE option completely out of it or let enchanters of any class roll greed on anything as long as they were at or above the skill level needed to DE the item. 
As of right now, whenever I run Heroics, I&#039;m in there for the sole purpose of getting shards, since I don&#039;t need any gear or emblems. I greed roll on everything that drops and whatever I win I DE after the party is disbanded and keep the shards. I don&#039;t sell them on the AH. I use them to get more enchants or to actually enchant items. Even with this system, I get very few shards which is why I still don&#039;t have all of the enchants available from the shard trader. This new system will do nothing but make getting shards into the hands of the enchanter next to impossible without buying them from the AH for who knows how much. I think the cost of end game enchantments are about to go way up.</description>
		<content:encoded><![CDATA[<p>I know Blizz is doing this to keep market cross contamination from occurring, but this loot system is broken before it&#8217;s even introduced. If I were half as intelligent as I think I am, I&#8217;d come up with a better plan (which I don&#8217;t have because I&#8217;m not that intelligent) that left the DE option completely out of it or let enchanters of any class roll greed on anything as long as they were at or above the skill level needed to DE the item.<br />
As of right now, whenever I run Heroics, I&#8217;m in there for the sole purpose of getting shards, since I don&#8217;t need any gear or emblems. I greed roll on everything that drops and whatever I win I DE after the party is disbanded and keep the shards. I don&#8217;t sell them on the AH. I use them to get more enchants or to actually enchant items. Even with this system, I get very few shards which is why I still don&#8217;t have all of the enchants available from the shard trader. This new system will do nothing but make getting shards into the hands of the enchanter next to impossible without buying them from the AH for who knows how much. I think the cost of end game enchantments are about to go way up.</p>
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		<title>By: Ngita</title>
		<link>http://www.worldofmatticus.com/2009/11/02/enchanting-3-3-dont-get-worked-up/comment-page-1/#comment-24311</link>
		<dc:creator>Ngita</dc:creator>
		<pubDate>Mon, 02 Nov 2009 23:05:44 +0000</pubDate>
		<guid isPermaLink="false">http://www.worldofmatticus.com/?p=6509#comment-24311</guid>
		<description>The greed having the same priority as de, Blizzard dont have a lot of choice. If green&gt;De then how many idiots rolling greed for vendor before the enchanter gives up on clicking de? Not many I would guess. If greed= de then sometimes upgrade sare going to get disenchanted.

While i understand the why(To avoid x-realm trade), I still dislike this new system. I dont trust rng,37 heroics before I won my first orb, 688 greed rolls witthout Greedy and this new system does not have the forced rng of how my server does things. A got orb, B got upgrade, C,D,E get shards. Instead one lucky person can and will win the lot.

From a financial point of view margins lowered,lost on disenchanting and more people with mats in their hands looking to get a enchant for 0-5g tip compared to buying a scroll where they are looking at  a 20g markup over mats is annoying more then anything else.,</description>
		<content:encoded><![CDATA[<p>The greed having the same priority as de, Blizzard dont have a lot of choice. If green&gt;De then how many idiots rolling greed for vendor before the enchanter gives up on clicking de? Not many I would guess. If greed= de then sometimes upgrade sare going to get disenchanted.</p>
<p>While i understand the why(To avoid x-realm trade), I still dislike this new system. I dont trust rng,37 heroics before I won my first orb, 688 greed rolls witthout Greedy and this new system does not have the forced rng of how my server does things. A got orb, B got upgrade, C,D,E get shards. Instead one lucky person can and will win the lot.</p>
<p>From a financial point of view margins lowered,lost on disenchanting and more people with mats in their hands looking to get a enchant for 0-5g tip compared to buying a scroll where they are looking at  a 20g markup over mats is annoying more then anything else.,</p>
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		<title>By: Jennifer</title>
		<link>http://www.worldofmatticus.com/2009/11/02/enchanting-3-3-dont-get-worked-up/comment-page-1/#comment-24310</link>
		<dc:creator>Jennifer</dc:creator>
		<pubDate>Mon, 02 Nov 2009 22:08:19 +0000</pubDate>
		<guid isPermaLink="false">http://www.worldofmatticus.com/?p=6509#comment-24310</guid>
		<description>@Thespius 

Exactly! And while I don&#039;t have a problem with a pally rolling greed on a cloth piece, for example, I do not think it fair that in a party with an enchanter, they would have to compete with 4 other people who want a shard. That is totally unfair to see gear destroyed when there is someone who will use it.

@Spazmoosifer

I think your proposed system would go a long way to alleviating my concerns, at least.

@Matticus, @Rhii

That is exactly what has me worried. If you are in a randomly determined PUG (either cross server or not), Blizzard is saying that you&#039;ll be forced to a very specific need vs. greed system. If you aren&#039;t a pure cloth-wearer, you will NOT be able to roll need on any cloth. While I agree with their rationale, what I don&#039;t agree with is how the DEing option is screwing over anyone who might wish to roll on a cloth piece (that they will use) if no pure cloth-wearers want it.
.-= Jennifer&#180;s last blog ..&lt;a href=&quot;http://clanofkeli.blogspot.com/2009/11/circle-of-healers-or-i-cant-believe-im.html&quot; rel=&quot;nofollow&quot;&gt;Circle of Healers (or I can&#039;t believe I&#039;m doing this...)&lt;/a&gt; =-.</description>
		<content:encoded><![CDATA[<p>@Thespius </p>
<p>Exactly! And while I don&#8217;t have a problem with a pally rolling greed on a cloth piece, for example, I do not think it fair that in a party with an enchanter, they would have to compete with 4 other people who want a shard. That is totally unfair to see gear destroyed when there is someone who will use it.</p>
<p>@Spazmoosifer</p>
<p>I think your proposed system would go a long way to alleviating my concerns, at least.</p>
<p>@Matticus, @Rhii</p>
<p>That is exactly what has me worried. If you are in a randomly determined PUG (either cross server or not), Blizzard is saying that you&#8217;ll be forced to a very specific need vs. greed system. If you aren&#8217;t a pure cloth-wearer, you will NOT be able to roll need on any cloth. While I agree with their rationale, what I don&#8217;t agree with is how the DEing option is screwing over anyone who might wish to roll on a cloth piece (that they will use) if no pure cloth-wearers want it.<br />
.-= Jennifer&#180;s last blog ..<a href="http://clanofkeli.blogspot.com/2009/11/circle-of-healers-or-i-cant-believe-im.html" rel="nofollow">Circle of Healers (or I can&#8217;t believe I&#8217;m doing this&#8230;)</a> =-.</p>
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