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	<title>Comments on: Why Play a Healer?</title>
	<atom:link href="http://www.worldofmatticus.com/2009/10/15/why-play-a-healer/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.worldofmatticus.com/2009/10/15/why-play-a-healer/</link>
	<description>Practical advice for World of Warcraft healers and leaders</description>
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		<title>By: Onex</title>
		<link>http://www.worldofmatticus.com/2009/10/15/why-play-a-healer/comment-page-2/#comment-25164</link>
		<dc:creator>Onex</dc:creator>
		<pubDate>Fri, 25 Dec 2009 03:53:07 +0000</pubDate>
		<guid isPermaLink="false">http://www.worldofmatticus.com/?p=6342#comment-25164</guid>
		<description>I started out5 years ago playing WoW as a hunter and struggled to complete quests and to lvl. I gave up the game around lvl 50 only to find myself returning a few months later, rather then returning to my hunter I rolled a druid and found that I loved healing and casting, rather then struggling I flew through levels like never before. After hitting 60 I rolled a priest, and when BC came out a shaman(who&#039;s now my main) and found that I loved any and all healing classes. It&#039;s really rewarding to know at the end of a dungeon or raid that the group literally couldn&#039;t of done it without you, if the DPS all dies or D/Cs  during a fight and it&#039;s only the tank and you you can(in time) beat the encounter, because of this I&#039;ll most likely continue playing one healing class or another for as long as I play the game  :-)</description>
		<content:encoded><![CDATA[<p>I started out5 years ago playing WoW as a hunter and struggled to complete quests and to lvl. I gave up the game around lvl 50 only to find myself returning a few months later, rather then returning to my hunter I rolled a druid and found that I loved healing and casting, rather then struggling I flew through levels like never before. After hitting 60 I rolled a priest, and when BC came out a shaman(who&#8217;s now my main) and found that I loved any and all healing classes. It&#8217;s really rewarding to know at the end of a dungeon or raid that the group literally couldn&#8217;t of done it without you, if the DPS all dies or D/Cs  during a fight and it&#8217;s only the tank and you you can(in time) beat the encounter, because of this I&#8217;ll most likely continue playing one healing class or another for as long as I play the game  <img src='http://www.worldofmatticus.com/wp-includes/images/smilies/icon_smile.gif' alt=':-)' class='wp-smiley' /> </p>
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		<title>By: Yay Priest</title>
		<link>http://www.worldofmatticus.com/2009/10/15/why-play-a-healer/comment-page-2/#comment-24331</link>
		<dc:creator>Yay Priest</dc:creator>
		<pubDate>Wed, 04 Nov 2009 03:53:20 +0000</pubDate>
		<guid isPermaLink="false">http://www.worldofmatticus.com/?p=6342#comment-24331</guid>
		<description>I found this article while searching what meta gems to get for my priest (thanks for the help with that btw) and really enjoyed it. My reason for choosing a priest was simple, I had some friends who played WoW and conned me into being one for them so they&#039;d have their own personal healer.

Starting out was hell, since I leveled as a holy priest. At one point I decided to try out shadow for leveling, but I just couldn&#039;t get the hang of it though and switched back to holy. Although I leveled slowly and died a million times, I do really enjoy being a healer.

Half the time I finish a dungeon and I honestly can&#039;t remember what went on, I just kind of follow everyone around keeping my eye on people&#039;s health or running around in circles when no one needs healing. But it&#039;s nice to be the one keeping everyone alive.</description>
		<content:encoded><![CDATA[<p>I found this article while searching what meta gems to get for my priest (thanks for the help with that btw) and really enjoyed it. My reason for choosing a priest was simple, I had some friends who played WoW and conned me into being one for them so they&#8217;d have their own personal healer.</p>
<p>Starting out was hell, since I leveled as a holy priest. At one point I decided to try out shadow for leveling, but I just couldn&#8217;t get the hang of it though and switched back to holy. Although I leveled slowly and died a million times, I do really enjoy being a healer.</p>
<p>Half the time I finish a dungeon and I honestly can&#8217;t remember what went on, I just kind of follow everyone around keeping my eye on people&#8217;s health or running around in circles when no one needs healing. But it&#8217;s nice to be the one keeping everyone alive.</p>
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		<title>By: Willpower &#124; Anea</title>
		<link>http://www.worldofmatticus.com/2009/10/15/why-play-a-healer/comment-page-1/#comment-24320</link>
		<dc:creator>Willpower &#124; Anea</dc:creator>
		<pubDate>Tue, 03 Nov 2009 14:15:06 +0000</pubDate>
		<guid isPermaLink="false">http://www.worldofmatticus.com/?p=6342#comment-24320</guid>
		<description>[...] made clear to me, through my own revelations but then clarified by Professor Beej&#8217;s article &#8220;Why Play a Healer?&#8221; &#8211; I am a healer.  I enjoy healing.  I like standing in the back and bringing you back from [...]</description>
		<content:encoded><![CDATA[<p>[...] made clear to me, through my own revelations but then clarified by Professor Beej&#8217;s article &#8220;Why Play a Healer?&#8221; &#8211; I am a healer.  I enjoy healing.  I like standing in the back and bringing you back from [...]</p>
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		<title>By: Professor Beej</title>
		<link>http://www.worldofmatticus.com/2009/10/15/why-play-a-healer/comment-page-1/#comment-24175</link>
		<dc:creator>Professor Beej</dc:creator>
		<pubDate>Mon, 26 Oct 2009 22:17:19 +0000</pubDate>
		<guid isPermaLink="false">http://www.worldofmatticus.com/?p=6342#comment-24175</guid>
		<description>@Eti: I don&#039;t think it came across as bashing.  There is just more of a glass ceiling for DPSers.  It&#039;s obvious who&#039;s a good healer and tank because the goup will utterly fail without them.  There are so many subpar DPS, though, that the underwhelming masses become the norm so that the few exceptional players are overshadowed and often ignored.

Also, the rotations bother me.  I like having to react, not having to make sure that I hit Scourge Strike after a Blood Strike or I lose a CD or something.  To me, that&#039;s not nearly as fun.  I can predict exactly how I&#039;ll hit my DK&#039;s buttons, but even if I&#039;m  healing a single target, the healing and fight will always be different and unique.  I love that.
.-= Professor Beej&#180;s last blog ..&lt;a href=&quot;http://feedproxy.google.com/~r/ProfessorBeej/~3/glJPHr8nbPQ/saw-vi-sixth-times-a-charm.html&quot; rel=&quot;nofollow&quot;&gt;Saw VI â€“ Sixth Timeâ€™s a Charm?&lt;/a&gt; =-.</description>
		<content:encoded><![CDATA[<p>@Eti: I don&#8217;t think it came across as bashing.  There is just more of a glass ceiling for DPSers.  It&#8217;s obvious who&#8217;s a good healer and tank because the goup will utterly fail without them.  There are so many subpar DPS, though, that the underwhelming masses become the norm so that the few exceptional players are overshadowed and often ignored.</p>
<p>Also, the rotations bother me.  I like having to react, not having to make sure that I hit Scourge Strike after a Blood Strike or I lose a CD or something.  To me, that&#8217;s not nearly as fun.  I can predict exactly how I&#8217;ll hit my DK&#8217;s buttons, but even if I&#8217;m  healing a single target, the healing and fight will always be different and unique.  I love that.<br />
.-= Professor Beej&#180;s last blog ..<a href="http://feedproxy.google.com/~r/ProfessorBeej/~3/glJPHr8nbPQ/saw-vi-sixth-times-a-charm.html" rel="nofollow">Saw VI â€“ Sixth Timeâ€™s a Charm?</a> =-.</p>
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		<title>By: Eti</title>
		<link>http://www.worldofmatticus.com/2009/10/15/why-play-a-healer/comment-page-1/#comment-24100</link>
		<dc:creator>Eti</dc:creator>
		<pubDate>Fri, 23 Oct 2009 05:17:26 +0000</pubDate>
		<guid isPermaLink="false">http://www.worldofmatticus.com/?p=6342#comment-24100</guid>
		<description>Just read my post. Came off a bit too along DPS bashing. That&#039;s not what I intended. The post is heavily biased to what i look for in a game and so it seems like i was calling DPS noobs. Thats not true there are many things that make DPS require alot of skill it&#039;s just that those things don&#039;t challenge me personally. That last paragraph with the /castsequence comment was meant to illustrate how much gear in a dps class can outshine player skill. But it&#039;s also true that between 2 similarly geared DPS skill could easily mean a HUGE difference in not only DPS but in use of support skills that don&#039;t show up on a damage meter.</description>
		<content:encoded><![CDATA[<p>Just read my post. Came off a bit too along DPS bashing. That&#8217;s not what I intended. The post is heavily biased to what i look for in a game and so it seems like i was calling DPS noobs. Thats not true there are many things that make DPS require alot of skill it&#8217;s just that those things don&#8217;t challenge me personally. That last paragraph with the /castsequence comment was meant to illustrate how much gear in a dps class can outshine player skill. But it&#8217;s also true that between 2 similarly geared DPS skill could easily mean a HUGE difference in not only DPS but in use of support skills that don&#8217;t show up on a damage meter.</p>
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		<title>By: Eti</title>
		<link>http://www.worldofmatticus.com/2009/10/15/why-play-a-healer/comment-page-1/#comment-24099</link>
		<dc:creator>Eti</dc:creator>
		<pubDate>Fri, 23 Oct 2009 05:08:01 +0000</pubDate>
		<guid isPermaLink="false">http://www.worldofmatticus.com/?p=6342#comment-24099</guid>
		<description>I basically love healing for the following reason. When it comes down to it Healing is as close as wow(PVE) gets to playing a game like an FPS, RTS etc. Now some people are like &quot;WTF how is healing like Counter Strike.&quot; Well lets analyze what is required to heal vs DPS (never tanked for all I know it follows the same ideals.)

Reaction Time:
For DPS you don&#039;t have to react much. Just stick to your rotation and you might have to react to something procing or to getting agro. But if your reaction time is lower then all that means is the boss dies a little longer than usual. That can cause a wipe but I&#039;ve been in heroics where dps was only like 1000 on 2 of them and all it did was make me have to worry about my mana a bit more.

For a healer even going to la la land for a instant could mean someone dies. I&#039;ve seen the tank die because I hesitated for .1 sec (thats how much my Flash Heal cast bar had left when he died) and we wiped. If adds come I have to quickly top off the tank while figuring out who&#039;s about to take it right in the face and decide if I can even save him (remember if I try to heal and fail then the mob looks at the guy that gave him that extra 2000 health) then do it or &quot;amputate&quot; the DPS and try to save the group.

Judgment: 
Every good healer knows exactly how long his every heal he has takes to cast and can impeculously judge how long a person has to live. We also have everything planned out at least 3 heals in advance at any given moment but also change that plan almost as much as we execute it. It&#039;s like chess meets juggling and finding that perfect healing rotation in .1 seconds then flawlessly executing it(anything less than flawless and it&#039;s a wipe) is the rush every healer lives for.
DPS only has to google &quot;  rotation&quot; and bam there&#039;s their perfect dps maxing rotation that will only ever change 1 or 2 times per instance and usually only change in a very predictable easily pre-determinable way. Other than CC or agro reduction abilities this will rarely change and requires little judgemnt or reaction time plus failing usually doesn&#039;t mean a wipe it just means you have to get rezzed (yes I DPS shadow so I do know what it&#039;s really like)

Anticipation:
PVE mobs all react the same on a predetermined basis. This means that DPS really only has to watch the threat meter and their DBM raid warnings and they&#039;ll know exactly when and how the mob will do something. Their enemy is very static and rarely will suprise them.
For a healer your &quot;enemy&quot; includes your party and how they react. IE you have to know that your warrior will shield wall if adds get pulled so you can buy him time to pull them off the squishies by healing your ass off. You also have to know if he won&#039;t (and pay attn to if it&#039;s on cooldown) so you know you have to sacrifice the first poor squishy that caught their eye to save the group.
My point on this is when i dps shadow there are times where I didn&#039;t even know we had a mage in the group unless he popped a table because I didn&#039;t care what the other dps were or if they were any good or how geared they were. It just didn&#039;t matter my rotation would be the same and I could do my own thing.
The first thing I do when healing a group is look at what they are, what spec they are, and how much health each one has so I know what agro managment and survivability they have. I also pay alot of attention to what they do and how they manage things like agro (knowing a mage will Ice Block his adds to the tank can mean the diff between a wipe and an easy kill)  and how well they take a beating.

Finally gear:
Gear makes a DPS in the sense that if they won&#039;t be able to pull 7k dps in greens no matter how good they are. A good priest in greens is &gt; a crappy one in T9.5 being played by his little brother. This means I can heal &quot;above my level&quot; if I&#039;m good and if i get called a noob it&#039;s probably because a. that blame the healer syndrome, b. I messed up realllly bad and not just because I haven&#039;t spent as much time in front of my computer as the lock that put all his spells in a /castsequence and pressed the same button over and over again but has +3000 damage from gear.

My 2 cents.</description>
		<content:encoded><![CDATA[<p>I basically love healing for the following reason. When it comes down to it Healing is as close as wow(PVE) gets to playing a game like an FPS, RTS etc. Now some people are like &#8220;WTF how is healing like Counter Strike.&#8221; Well lets analyze what is required to heal vs DPS (never tanked for all I know it follows the same ideals.)</p>
<p>Reaction Time:<br />
For DPS you don&#8217;t have to react much. Just stick to your rotation and you might have to react to something procing or to getting agro. But if your reaction time is lower then all that means is the boss dies a little longer than usual. That can cause a wipe but I&#8217;ve been in heroics where dps was only like 1000 on 2 of them and all it did was make me have to worry about my mana a bit more.</p>
<p>For a healer even going to la la land for a instant could mean someone dies. I&#8217;ve seen the tank die because I hesitated for .1 sec (thats how much my Flash Heal cast bar had left when he died) and we wiped. If adds come I have to quickly top off the tank while figuring out who&#8217;s about to take it right in the face and decide if I can even save him (remember if I try to heal and fail then the mob looks at the guy that gave him that extra 2000 health) then do it or &#8220;amputate&#8221; the DPS and try to save the group.</p>
<p>Judgment:<br />
Every good healer knows exactly how long his every heal he has takes to cast and can impeculously judge how long a person has to live. We also have everything planned out at least 3 heals in advance at any given moment but also change that plan almost as much as we execute it. It&#8217;s like chess meets juggling and finding that perfect healing rotation in .1 seconds then flawlessly executing it(anything less than flawless and it&#8217;s a wipe) is the rush every healer lives for.<br />
DPS only has to google &#8221;  rotation&#8221; and bam there&#8217;s their perfect dps maxing rotation that will only ever change 1 or 2 times per instance and usually only change in a very predictable easily pre-determinable way. Other than CC or agro reduction abilities this will rarely change and requires little judgemnt or reaction time plus failing usually doesn&#8217;t mean a wipe it just means you have to get rezzed (yes I DPS shadow so I do know what it&#8217;s really like)</p>
<p>Anticipation:<br />
PVE mobs all react the same on a predetermined basis. This means that DPS really only has to watch the threat meter and their DBM raid warnings and they&#8217;ll know exactly when and how the mob will do something. Their enemy is very static and rarely will suprise them.<br />
For a healer your &#8220;enemy&#8221; includes your party and how they react. IE you have to know that your warrior will shield wall if adds get pulled so you can buy him time to pull them off the squishies by healing your ass off. You also have to know if he won&#8217;t (and pay attn to if it&#8217;s on cooldown) so you know you have to sacrifice the first poor squishy that caught their eye to save the group.<br />
My point on this is when i dps shadow there are times where I didn&#8217;t even know we had a mage in the group unless he popped a table because I didn&#8217;t care what the other dps were or if they were any good or how geared they were. It just didn&#8217;t matter my rotation would be the same and I could do my own thing.<br />
The first thing I do when healing a group is look at what they are, what spec they are, and how much health each one has so I know what agro managment and survivability they have. I also pay alot of attention to what they do and how they manage things like agro (knowing a mage will Ice Block his adds to the tank can mean the diff between a wipe and an easy kill)  and how well they take a beating.</p>
<p>Finally gear:<br />
Gear makes a DPS in the sense that if they won&#8217;t be able to pull 7k dps in greens no matter how good they are. A good priest in greens is &gt; a crappy one in T9.5 being played by his little brother. This means I can heal &#8220;above my level&#8221; if I&#8217;m good and if i get called a noob it&#8217;s probably because a. that blame the healer syndrome, b. I messed up realllly bad and not just because I haven&#8217;t spent as much time in front of my computer as the lock that put all his spells in a /castsequence and pressed the same button over and over again but has +3000 damage from gear.</p>
<p>My 2 cents.</p>
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		<title>By: Am I good tank or a bad healer? &#171; Today I am Going to Fly</title>
		<link>http://www.worldofmatticus.com/2009/10/15/why-play-a-healer/comment-page-1/#comment-24053</link>
		<dc:creator>Am I good tank or a bad healer? &#171; Today I am Going to Fly</dc:creator>
		<pubDate>Wed, 21 Oct 2009 22:03:44 +0000</pubDate>
		<guid isPermaLink="false">http://www.worldofmatticus.com/?p=6342#comment-24053</guid>
		<description>[...] I being compared to? I&#8217;ve given my own reasons for healing, but someone else gave their view over at World of Matticus recently, and in both the article itself and the comments that followed, &#8220;I&#8217;m good at [...]</description>
		<content:encoded><![CDATA[<p>[...] I being compared to? I&#8217;ve given my own reasons for healing, but someone else gave their view over at World of Matticus recently, and in both the article itself and the comments that followed, &#8220;I&#8217;m good at [...]</p>
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		<title>By: Stupid Mage</title>
		<link>http://www.worldofmatticus.com/2009/10/15/why-play-a-healer/comment-page-1/#comment-24004</link>
		<dc:creator>Stupid Mage</dc:creator>
		<pubDate>Tue, 20 Oct 2009 19:34:16 +0000</pubDate>
		<guid isPermaLink="false">http://www.worldofmatticus.com/?p=6342#comment-24004</guid>
		<description>I really enjoy Healing on my Druid. Almost as much as I enjoy Bear Tanking. Healing with my Shaman feels harder but it&#039;s probably just a &quot;learning how it works&quot; thing.

I&#039;ve always been an advocate of playing each aspect - Tank, DPS, Heal, so you understand what they do. As a guild officer, I feel knowing how it all comes together is important. In support of that I plan to level my Paladin next to see how the holy side flies.</description>
		<content:encoded><![CDATA[<p>I really enjoy Healing on my Druid. Almost as much as I enjoy Bear Tanking. Healing with my Shaman feels harder but it&#8217;s probably just a &#8220;learning how it works&#8221; thing.</p>
<p>I&#8217;ve always been an advocate of playing each aspect &#8211; Tank, DPS, Heal, so you understand what they do. As a guild officer, I feel knowing how it all comes together is important. In support of that I plan to level my Paladin next to see how the holy side flies.</p>
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		<title>By: Iâ€™m in a healing state of mind &#171; The Mediocre Priest</title>
		<link>http://www.worldofmatticus.com/2009/10/15/why-play-a-healer/comment-page-1/#comment-24001</link>
		<dc:creator>Iâ€™m in a healing state of mind &#171; The Mediocre Priest</dc:creator>
		<pubDate>Tue, 20 Oct 2009 17:37:15 +0000</pubDate>
		<guid isPermaLink="false">http://www.worldofmatticus.com/?p=6342#comment-24001</guid>
		<description>[...] of Matticus recently featured a guest post about healer mentality, suggesting that the healer role requires some aptitude, a desire to avoid [...]</description>
		<content:encoded><![CDATA[<p>[...] of Matticus recently featured a guest post about healer mentality, suggesting that the healer role requires some aptitude, a desire to avoid [...]</p>
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		<title>By: Koriel</title>
		<link>http://www.worldofmatticus.com/2009/10/15/why-play-a-healer/comment-page-1/#comment-23975</link>
		<dc:creator>Koriel</dc:creator>
		<pubDate>Tue, 20 Oct 2009 07:55:08 +0000</pubDate>
		<guid isPermaLink="false">http://www.worldofmatticus.com/?p=6342#comment-23975</guid>
		<description>WoW is my first MMO but I&#039;ve been playing for about 4.5 years now. I started a Mage and raided at 60, but when BC came out and I could roll a paladin I did.  I found my new main in my little tankadin. He&#039;s usually prot/holy dual specced, and now I&#039;ve got an my 80&#039;s as Disc/Shadow Priest, Feral (bear)/Resto Druid, and all Frost Dk specced Tank and DPS.  So you can see I like being in the &quot;crucial&quot; roles.  I&#039;ve always loved that fulfilling feeling after a run that you were integral and not just one of many pew pewing.</description>
		<content:encoded><![CDATA[<p>WoW is my first MMO but I&#8217;ve been playing for about 4.5 years now. I started a Mage and raided at 60, but when BC came out and I could roll a paladin I did.  I found my new main in my little tankadin. He&#8217;s usually prot/holy dual specced, and now I&#8217;ve got an my 80&#8242;s as Disc/Shadow Priest, Feral (bear)/Resto Druid, and all Frost Dk specced Tank and DPS.  So you can see I like being in the &#8220;crucial&#8221; roles.  I&#8217;ve always loved that fulfilling feeling after a run that you were integral and not just one of many pew pewing.</p>
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