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	<title>Comments on: Why Emblem Changes are Great</title>
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	<link>http://www.worldofmatticus.com/2009/06/25/why-emblem-changes-are-great/</link>
	<description>Where healers come first</description>
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		<title>By: MrEff</title>
		<link>http://www.worldofmatticus.com/2009/06/25/why-emblem-changes-are-great/comment-page-1/#comment-21342</link>
		<dc:creator>MrEff</dc:creator>
		<pubDate>Mon, 29 Jun 2009 22:49:14 +0000</pubDate>
		<guid isPermaLink="false">http://www.worldofmatticus.com/?p=5652#comment-21342</guid>
		<description>This is the stupidest thing ever.  All this is going to do is make the players who suck at the game think they&#039;re better than they are.  Now every facerolling huntard or DK is going to think they can play with the big boys, and that isn&#039;t the case.  All it&#039;s doing is lowering the standards for the people who&#039;ve already put in the time and effort.</description>
		<content:encoded><![CDATA[<p>This is the stupidest thing ever.  All this is going to do is make the players who suck at the game think they&#8217;re better than they are.  Now every facerolling huntard or DK is going to think they can play with the big boys, and that isn&#8217;t the case.  All it&#8217;s doing is lowering the standards for the people who&#8217;ve already put in the time and effort.</p>
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		<title>By: Wangari</title>
		<link>http://www.worldofmatticus.com/2009/06/25/why-emblem-changes-are-great/comment-page-1/#comment-21333</link>
		<dc:creator>Wangari</dc:creator>
		<pubDate>Mon, 29 Jun 2009 14:17:54 +0000</pubDate>
		<guid isPermaLink="false">http://www.worldofmatticus.com/?p=5652#comment-21333</guid>
		<description>I understand all the concerns on these comments, but I just love this change.
5-mans have just been dead on my server - even Naxx!
Can&#039;t wait for ppl actually interested in running something on the weekend or raid off-nights.

My main is doing fine in Ulduar, and I don&#039;t need anything from Naxx or heroics, even the badge gear is not so great if you&#039;re actually in Ulduar - so IÂ´ll just get a little something out of helping a guildie gear some alt - maybe get some heirloom items for alts and gems of course.

But for my alts, this is just really welcome - I&#039;ve been trying to gear my warrior up, but it&#039;s just impossible right now. I dont need anything lvl200 or from heroism emblems anymore, so no reason to run heroics or Naxx 10.
All I really need is from Naxx 25, and the current pugs in my server are just a waste of time, since they suck at slow speed. And there arent many around.
I&#039;m just stuck, unable to get to Ulduar with him, and with nothing to do but the stupid tournament right now.

This will bring new life to all content, and I do not care if the bad players can actually get gear - good for them! 
Not much is gonna change for the raiders who are clearing Ulduar, we will just have a reason to help out someone in lower lvl content. And those stuck in that content will actually be able to move forward and Ulduar pugs might actually start showing up on my server.
.-= Wangari&#180;s last blog ..&lt;a href=&quot;http://wangblog.wordpress.com/2009/06/24/is-that-cheating/&quot; rel=&quot;nofollow&quot;&gt;Is that cheating?&lt;/a&gt; =-.</description>
		<content:encoded><![CDATA[<p>I understand all the concerns on these comments, but I just love this change.<br />
5-mans have just been dead on my server &#8211; even Naxx!<br />
Can&#8217;t wait for ppl actually interested in running something on the weekend or raid off-nights.</p>
<p>My main is doing fine in Ulduar, and I don&#8217;t need anything from Naxx or heroics, even the badge gear is not so great if you&#8217;re actually in Ulduar &#8211; so IÂ´ll just get a little something out of helping a guildie gear some alt &#8211; maybe get some heirloom items for alts and gems of course.</p>
<p>But for my alts, this is just really welcome &#8211; I&#8217;ve been trying to gear my warrior up, but it&#8217;s just impossible right now. I dont need anything lvl200 or from heroism emblems anymore, so no reason to run heroics or Naxx 10.<br />
All I really need is from Naxx 25, and the current pugs in my server are just a waste of time, since they suck at slow speed. And there arent many around.<br />
I&#8217;m just stuck, unable to get to Ulduar with him, and with nothing to do but the stupid tournament right now.</p>
<p>This will bring new life to all content, and I do not care if the bad players can actually get gear &#8211; good for them!<br />
Not much is gonna change for the raiders who are clearing Ulduar, we will just have a reason to help out someone in lower lvl content. And those stuck in that content will actually be able to move forward and Ulduar pugs might actually start showing up on my server.<br />
<span class="cluv"> Wangari&#180;s last blog ..<a href="http://wangblog.wordpress.com/2009/06/24/is-that-cheating/" rel="nofollow">Is that cheating?</a> <span class="heart_tip_box"><img class="heart_tip" alt="My ComLuv Profile" border="0" width="16" height="14" src="http://www.worldofmatticus.com/wp-content/plugins/commentluv/images/littleheart.gif"/></span></span></p>
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		<title>By: Zim</title>
		<link>http://www.worldofmatticus.com/2009/06/25/why-emblem-changes-are-great/comment-page-1/#comment-21331</link>
		<dc:creator>Zim</dc:creator>
		<pubDate>Mon, 29 Jun 2009 10:54:52 +0000</pubDate>
		<guid isPermaLink="false">http://www.worldofmatticus.com/?p=5652#comment-21331</guid>
		<description>Actually Matt curretly there are 6 ilvl 226 pieces you can buy for EoConquest. Not sure if they are changing the conquest vendors wares in PTR but at the vendor in game currently you can buy:

Conquest:
neck
gloves
legs
belt
chest(8.25)
head(8.25)

Then you add in the current EoValor

Valor:
Legs (7.25)
shoulders(7.25)
Bracer
Rings
Cloak
Idol/Totem/Libram

And all you need from heroism is:

Heroism:
Trinkets 
Offhand

The only thing you can&#039;t get from badges currently are weapons which as someone pointed out can be done through the Argent tournament and even crafted to get you by.

Thats every slot filled with only 2 or 3 ilvl 200 epics without ever having to set foot in a raid instance.  I think this is the problem for most people, including myself,  who think this is a bad change.  What happened to raiding for raid gear?   Heroics are easy enough with the current level of crafted and badge gear, what would you need 226 epics for if raiding isn&#039;t your thing?  And if raiding is your thing why would you not want to raid for your gear?  Blizzard is channeling everyone into some form of raid or another by limiting the content ouside of raid instances.  Now you won&#039;t even have to raid to get tier set gear.  At this rate I&#039;m just waiting for the day when you ding 80 and get the top level raid gear sent to you in the mail with love from Blizzard so you never have to see the content they are pushing you to see, because people complained that not everyone got to see the content (what?!?). :)

Wall does also make a good point on the 10 man gear in that the badge kit will now be better than the gear that drops from within the instance.  In all of the gear i have listed above not 1 piece is a 10 man tier item.

I do get your point that it will be easier to gear alts/new recruits and fill raid spots etc and it is a valid point.   This is another mix of Blizzards &quot;bring the player not the class&quot; (or in this case gear) however i do like that currently and in the past having the gear = &quot;i was there&quot; even if you were horrendously unlucky and only got the badges and bought the gear.  For recruiting / vetting PuG capabilities you now you have to look deeper into achievements and total work on a character than you ever had to before.  Has the person got optional faction rep like oracles / frenzyheart and taken pride / put effort into their character to get pets / mounts or gone back and done old content just for interests sake.  Have they tried harder achievements in the normal content or have they just been doing i187/200 level content daily and getting the 213 / 226 epics.   Alumynym may also have a point by saying pugging becomes more difficult as the standards are raised to promote easy badge farming again.  As in TBC it will become harder to find groups outside of the guild as someone who actually needs the gear. This may be remedied slightly by having guild members farming instances.</description>
		<content:encoded><![CDATA[<p>Actually Matt curretly there are 6 ilvl 226 pieces you can buy for EoConquest. Not sure if they are changing the conquest vendors wares in PTR but at the vendor in game currently you can buy:</p>
<p>Conquest:<br />
neck<br />
gloves<br />
legs<br />
belt<br />
chest(8.25)<br />
head(8.25)</p>
<p>Then you add in the current EoValor</p>
<p>Valor:<br />
Legs (7.25)<br />
shoulders(7.25)<br />
Bracer<br />
Rings<br />
Cloak<br />
Idol/Totem/Libram</p>
<p>And all you need from heroism is:</p>
<p>Heroism:<br />
Trinkets<br />
Offhand</p>
<p>The only thing you can&#8217;t get from badges currently are weapons which as someone pointed out can be done through the Argent tournament and even crafted to get you by.</p>
<p>Thats every slot filled with only 2 or 3 ilvl 200 epics without ever having to set foot in a raid instance.  I think this is the problem for most people, including myself,  who think this is a bad change.  What happened to raiding for raid gear?   Heroics are easy enough with the current level of crafted and badge gear, what would you need 226 epics for if raiding isn&#8217;t your thing?  And if raiding is your thing why would you not want to raid for your gear?  Blizzard is channeling everyone into some form of raid or another by limiting the content ouside of raid instances.  Now you won&#8217;t even have to raid to get tier set gear.  At this rate I&#8217;m just waiting for the day when you ding 80 and get the top level raid gear sent to you in the mail with love from Blizzard so you never have to see the content they are pushing you to see, because people complained that not everyone got to see the content (what?!?). <img src='http://www.worldofmatticus.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
<p>Wall does also make a good point on the 10 man gear in that the badge kit will now be better than the gear that drops from within the instance.  In all of the gear i have listed above not 1 piece is a 10 man tier item.</p>
<p>I do get your point that it will be easier to gear alts/new recruits and fill raid spots etc and it is a valid point.   This is another mix of Blizzards &#8220;bring the player not the class&#8221; (or in this case gear) however i do like that currently and in the past having the gear = &#8220;i was there&#8221; even if you were horrendously unlucky and only got the badges and bought the gear.  For recruiting / vetting PuG capabilities you now you have to look deeper into achievements and total work on a character than you ever had to before.  Has the person got optional faction rep like oracles / frenzyheart and taken pride / put effort into their character to get pets / mounts or gone back and done old content just for interests sake.  Have they tried harder achievements in the normal content or have they just been doing i187/200 level content daily and getting the 213 / 226 epics.   Alumynym may also have a point by saying pugging becomes more difficult as the standards are raised to promote easy badge farming again.  As in TBC it will become harder to find groups outside of the guild as someone who actually needs the gear. This may be remedied slightly by having guild members farming instances.</p>
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		<title>By: Wall</title>
		<link>http://www.worldofmatticus.com/2009/06/25/why-emblem-changes-are-great/comment-page-1/#comment-21308</link>
		<dc:creator>Wall</dc:creator>
		<pubDate>Sat, 27 Jun 2009 22:39:17 +0000</pubDate>
		<guid isPermaLink="false">http://www.worldofmatticus.com/?p=5652#comment-21308</guid>
		<description>@Matticus: Of course, I know I can&#039;t speak for anyone else. I&#039;m just writing from my own POV; if that didn&#039;t come across clearly then that&#039;s on me.

You make a good point, gathering Emblems for all pieces (even if you could get them all) would probably take ages. I still think it sucks though. The gear gained from Ulduar will only be placeholders until you&#039;ve run enough heroics/raids to upgrade it. This is in my opinion only, but I think that gear gained from badges should complement normal drops at the right tier level, not replace them.

I guess the important question will be the difficulty level of the Coliseum. I haven&#039;t read up on it but if it&#039;s supposed to be the next tier in raiding then I have no problem with the &quot;gear reset.&quot; The game evolves. If, however, it&#039;s just another VoA like raid then I can&#039;t possibly sympathize with the opinion that what they&#039;re doing is right.

Thanks for answering btw. :)</description>
		<content:encoded><![CDATA[<p>@Matticus: Of course, I know I can&#8217;t speak for anyone else. I&#8217;m just writing from my own POV; if that didn&#8217;t come across clearly then that&#8217;s on me.</p>
<p>You make a good point, gathering Emblems for all pieces (even if you could get them all) would probably take ages. I still think it sucks though. The gear gained from Ulduar will only be placeholders until you&#8217;ve run enough heroics/raids to upgrade it. This is in my opinion only, but I think that gear gained from badges should complement normal drops at the right tier level, not replace them.</p>
<p>I guess the important question will be the difficulty level of the Coliseum. I haven&#8217;t read up on it but if it&#8217;s supposed to be the next tier in raiding then I have no problem with the &#8220;gear reset.&#8221; The game evolves. If, however, it&#8217;s just another VoA like raid then I can&#8217;t possibly sympathize with the opinion that what they&#8217;re doing is right.</p>
<p>Thanks for answering btw. <img src='http://www.worldofmatticus.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
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		<title>By: Matticus</title>
		<link>http://www.worldofmatticus.com/2009/06/25/why-emblem-changes-are-great/comment-page-1/#comment-21303</link>
		<dc:creator>Matticus</dc:creator>
		<pubDate>Sat, 27 Jun 2009 16:58:30 +0000</pubDate>
		<guid isPermaLink="false">http://www.worldofmatticus.com/?p=5652#comment-21303</guid>
		<description>@Wall: Buddy that&#039;s just you. Don&#039;t assume you&#039;re speaking for everyone. You may not derive such satisfaction but you can&#039;t say others don&#039;t feel the same way. I obviously can&#039;t speak for everyone either since there are players (like yourself) who don&#039;t think its a good idea.

And here&#039;s the other thing. Can you honestly get full gear purely from Conquest badges? Do you have any idea how long that would take? I&#039;m actually looking at the vendors right now (all 3 of them).

Conquest vendors
* Legs
* Gloves
* Belt
* Neck

Valor
* Ring
* Cape
* Bracers
* Boots
* Tier shoulders

Heroism
* Trinket
* Belt
* Offhand
* Tier chest
* Tier gloves

...While you can probably build a decent set with that, you&#039;re far and away not going to have the best geared character by exclusively farming Conquest badges based on items that you purchase. Look at it realistically especially from the Conquest vendor. 4 items that are 226 that can be purchased. The Valor and Heroism badges are lower tier so yes, if gear is what you want, then you have ample reason to pursue it. Because the Heroism and Valor ones don&#039;t offer Chest, weapon, helms, shoulders, and other slots that are high grade. 

If you&#039;re satisfied with just gloves, belt, neck, and legs, I understand. But if you&#039;re not, then this should help you accelerate the process to get into Ulduar to get other pieces.</description>
		<content:encoded><![CDATA[<p>@Wall: Buddy that&#8217;s just you. Don&#8217;t assume you&#8217;re speaking for everyone. You may not derive such satisfaction but you can&#8217;t say others don&#8217;t feel the same way. I obviously can&#8217;t speak for everyone either since there are players (like yourself) who don&#8217;t think its a good idea.</p>
<p>And here&#8217;s the other thing. Can you honestly get full gear purely from Conquest badges? Do you have any idea how long that would take? I&#8217;m actually looking at the vendors right now (all 3 of them).</p>
<p>Conquest vendors<br />
* Legs<br />
* Gloves<br />
* Belt<br />
* Neck</p>
<p>Valor<br />
* Ring<br />
* Cape<br />
* Bracers<br />
* Boots<br />
* Tier shoulders</p>
<p>Heroism<br />
* Trinket<br />
* Belt<br />
* Offhand<br />
* Tier chest<br />
* Tier gloves</p>
<p>&#8230;While you can probably build a decent set with that, you&#8217;re far and away not going to have the best geared character by exclusively farming Conquest badges based on items that you purchase. Look at it realistically especially from the Conquest vendor. 4 items that are 226 that can be purchased. The Valor and Heroism badges are lower tier so yes, if gear is what you want, then you have ample reason to pursue it. Because the Heroism and Valor ones don&#8217;t offer Chest, weapon, helms, shoulders, and other slots that are high grade. </p>
<p>If you&#8217;re satisfied with just gloves, belt, neck, and legs, I understand. But if you&#8217;re not, then this should help you accelerate the process to get into Ulduar to get other pieces.</p>
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		<title>By: Wall</title>
		<link>http://www.worldofmatticus.com/2009/06/25/why-emblem-changes-are-great/comment-page-1/#comment-21302</link>
		<dc:creator>Wall</dc:creator>
		<pubDate>Sat, 27 Jun 2009 16:19:54 +0000</pubDate>
		<guid isPermaLink="false">http://www.worldofmatticus.com/?p=5652#comment-21302</guid>
		<description>Love your site Matt, but I disagree on some of your points being made here.

First off I&#039;d like to say (as others have said) that I&#039;m not elitist. My guild runs strictly 10-mans, and we&#039;ve only reached Auriaya (been in Ulduar *two* times ever since it came out, due to people wanting to bring alts to Naxx...). I didn&#039;t even reach 60 in Vanilla, and only cleared Karazhan and Zul&#039;Aman before WotLK.

Having said that, I think Blizzard has now crossed the line with &quot;welfare epics.&quot; There are tons of people who have better gear than me, and I generally have no problem with that. But I take pride in my gear. It shows a level of dedication and commitment. I&#039;ve spent countless hours getting it. I agree with people who say that gear isn&#039;t the most important thing (who cares about cool-looking pixels right?) but it&#039;s still a part of the reason why I raid. It&#039;s part of the reason why I want to see new content. Without the gear I&#039;d probably not be playing WoW, even though the social aspects are great and the encounters wonderful.

When you can get better gear than my Ulduar-10 gear with just doing heroics, I don&#039;t really see why I should spend my time clearing the instance. Seeing the dungeon is nice but I can think of other things to &quot;marvel&quot; at; good movies and books, for example. And don&#039;t give me that bull about liking challenges. There are many things more difficult than WoW, and if all I wanted was to derive satisfaction for a job well done, I&#039;d learn Chinese or advanced statistics or somesuch.

TL;DR: With Ulduar-10 gear (and its current badges!) having become obsolete, why clear it at all?</description>
		<content:encoded><![CDATA[<p>Love your site Matt, but I disagree on some of your points being made here.</p>
<p>First off I&#8217;d like to say (as others have said) that I&#8217;m not elitist. My guild runs strictly 10-mans, and we&#8217;ve only reached Auriaya (been in Ulduar *two* times ever since it came out, due to people wanting to bring alts to Naxx&#8230;). I didn&#8217;t even reach 60 in Vanilla, and only cleared Karazhan and Zul&#8217;Aman before WotLK.</p>
<p>Having said that, I think Blizzard has now crossed the line with &#8220;welfare epics.&#8221; There are tons of people who have better gear than me, and I generally have no problem with that. But I take pride in my gear. It shows a level of dedication and commitment. I&#8217;ve spent countless hours getting it. I agree with people who say that gear isn&#8217;t the most important thing (who cares about cool-looking pixels right?) but it&#8217;s still a part of the reason why I raid. It&#8217;s part of the reason why I want to see new content. Without the gear I&#8217;d probably not be playing WoW, even though the social aspects are great and the encounters wonderful.</p>
<p>When you can get better gear than my Ulduar-10 gear with just doing heroics, I don&#8217;t really see why I should spend my time clearing the instance. Seeing the dungeon is nice but I can think of other things to &#8220;marvel&#8221; at; good movies and books, for example. And don&#8217;t give me that bull about liking challenges. There are many things more difficult than WoW, and if all I wanted was to derive satisfaction for a job well done, I&#8217;d learn Chinese or advanced statistics or somesuch.</p>
<p>TL;DR: With Ulduar-10 gear (and its current badges!) having become obsolete, why clear it at all?</p>
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		<title>By: Alumynym</title>
		<link>http://www.worldofmatticus.com/2009/06/25/why-emblem-changes-are-great/comment-page-1/#comment-21297</link>
		<dc:creator>Alumynym</dc:creator>
		<pubDate>Sat, 27 Jun 2009 05:54:50 +0000</pubDate>
		<guid isPermaLink="false">http://www.worldofmatticus.com/?p=5652#comment-21297</guid>
		<description>There is one big caveat to this whole emblem change that I do not like, and I know will happen, at least on my server.  Back in BC, trade chat looked something like this:

/2 LF9M karazhan.  Must have full tier 6.
/2 LFM KZ badge farm.  T6+ ONLY.
/2 LFM Kara.  MAINS ONLY, NO ALTS. (Insert rediculous DPS benchmark here).

The emblem change brings a return to badge farming groups.  Which actually HURTS the natural gearing up process unless you have a reliable instance group.  Why?  No pug would take someone who was at appropriate Karazhan level.  They wanted their badges, and they wanted them quickly.  Have some blues?  Sorry, not taking you.  Have heroic gear?  Sorry, not geared enough.  Just turned 70?  Not a chance in hell.  Heck, even just getting a heroic group could be hard... all people wanted were quick badges.

I couldn&#039;t pug anything on my alts.  I remember a couple occasions where guild alts and friends were only allowed in a Karazhan group because I was tagging along in my sunwell geared priest who could solo-heal the place.  These were people with sunwell mains, and appropriately geared alts who were told no.  These were people who, had they been able to run with other guild alts, could clear the place faster in blues and greens than the pugs could in tier 6 epics.  

So good luck to anyone who was new to the game or server or had just gotten their first 70.

So the natural progression was supposed to be Level to 70 -&gt; 70 dungeons -&gt; Heroics -&gt; Karazhan -&gt; SSC/TK -&gt; BT/Hyjal -&gt; Sunwell

Instead it became Level to 70 -&gt; ??? -&gt; BT (or even sunwell) -&gt; Karazhan

What?

I&#039;ve seen it already in naxx pugs, though much less vicious (because honestly the gear gap isn&#039;t that extreme yet).  But I can&#039;t wait.

/2  LFM Heroic Daily.  Must have ulduar hard-mode gear.  Will armory.</description>
		<content:encoded><![CDATA[<p>There is one big caveat to this whole emblem change that I do not like, and I know will happen, at least on my server.  Back in BC, trade chat looked something like this:</p>
<p>/2 LF9M karazhan.  Must have full tier 6.<br />
/2 LFM KZ badge farm.  T6+ ONLY.<br />
/2 LFM Kara.  MAINS ONLY, NO ALTS. (Insert rediculous DPS benchmark here).</p>
<p>The emblem change brings a return to badge farming groups.  Which actually HURTS the natural gearing up process unless you have a reliable instance group.  Why?  No pug would take someone who was at appropriate Karazhan level.  They wanted their badges, and they wanted them quickly.  Have some blues?  Sorry, not taking you.  Have heroic gear?  Sorry, not geared enough.  Just turned 70?  Not a chance in hell.  Heck, even just getting a heroic group could be hard&#8230; all people wanted were quick badges.</p>
<p>I couldn&#8217;t pug anything on my alts.  I remember a couple occasions where guild alts and friends were only allowed in a Karazhan group because I was tagging along in my sunwell geared priest who could solo-heal the place.  These were people with sunwell mains, and appropriately geared alts who were told no.  These were people who, had they been able to run with other guild alts, could clear the place faster in blues and greens than the pugs could in tier 6 epics.  </p>
<p>So good luck to anyone who was new to the game or server or had just gotten their first 70.</p>
<p>So the natural progression was supposed to be Level to 70 -&gt; 70 dungeons -&gt; Heroics -&gt; Karazhan -&gt; SSC/TK -&gt; BT/Hyjal -&gt; Sunwell</p>
<p>Instead it became Level to 70 -&gt; ??? -&gt; BT (or even sunwell) -&gt; Karazhan</p>
<p>What?</p>
<p>I&#8217;ve seen it already in naxx pugs, though much less vicious (because honestly the gear gap isn&#8217;t that extreme yet).  But I can&#8217;t wait.</p>
<p>/2  LFM Heroic Daily.  Must have ulduar hard-mode gear.  Will armory.</p>
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		<title>By: WTT: 530 Emblems of Conquest for a Ulduar-geared restoration shaman, PST. &#171; Fel Fire</title>
		<link>http://www.worldofmatticus.com/2009/06/25/why-emblem-changes-are-great/comment-page-1/#comment-21288</link>
		<dc:creator>WTT: 530 Emblems of Conquest for a Ulduar-geared restoration shaman, PST. &#171; Fel Fire</dc:creator>
		<pubDate>Fri, 26 Jun 2009 22:00:18 +0000</pubDate>
		<guid isPermaLink="false">http://www.worldofmatticus.com/?p=5652#comment-21288</guid>
		<description>[...]   Thanks to the immimentÂ Emblem of Conquest change (details and reactions here, here, here and here.Â  Oh, and some more here and here, too!), it&#8217;s only a matter of time before the How To Gear [...]</description>
		<content:encoded><![CDATA[<p>[...]   Thanks to the immimentÂ Emblem of Conquest change (details and reactions here, here, here and here.Â  Oh, and some more here and here, too!), it&#8217;s only a matter of time before the How To Gear [...]</p>
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	<item>
		<title>By: Matticus</title>
		<link>http://www.worldofmatticus.com/2009/06/25/why-emblem-changes-are-great/comment-page-1/#comment-21278</link>
		<dc:creator>Matticus</dc:creator>
		<pubDate>Fri, 26 Jun 2009 17:13:26 +0000</pubDate>
		<guid isPermaLink="false">http://www.worldofmatticus.com/?p=5652#comment-21278</guid>
		<description>@katrasofy: For the people that don&#039;t care about gear and want to actually see the instances, they can do it now. I firmly believe that every raid instance has a minimum threshold to meet in order to be effective. You have to b able to heal this much, or deal this much damage. If you can&#039;t do those, and then you have no business being in there. 

Not everything in this game is about gear. Just because player A is lootwhore and just wants to get 3 sets of Conquerer&#039;s doesn&#039;t mean player B is the same way. 11 million people play this game. Don&#039;t think that they&#039;re all the same.</description>
		<content:encoded><![CDATA[<p>@katrasofy: For the people that don&#8217;t care about gear and want to actually see the instances, they can do it now. I firmly believe that every raid instance has a minimum threshold to meet in order to be effective. You have to b able to heal this much, or deal this much damage. If you can&#8217;t do those, and then you have no business being in there. </p>
<p>Not everything in this game is about gear. Just because player A is lootwhore and just wants to get 3 sets of Conquerer&#8217;s doesn&#8217;t mean player B is the same way. 11 million people play this game. Don&#8217;t think that they&#8217;re all the same.</p>
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		<title>By: katrasofy</title>
		<link>http://www.worldofmatticus.com/2009/06/25/why-emblem-changes-are-great/comment-page-1/#comment-21277</link>
		<dc:creator>katrasofy</dc:creator>
		<pubDate>Fri, 26 Jun 2009 17:03:45 +0000</pubDate>
		<guid isPermaLink="false">http://www.worldofmatticus.com/?p=5652#comment-21277</guid>
		<description>I thought the concept WOLK was making content available to all players. Nax was entry level raiding. Uld was suppose to be lesson 2. How is giving people the same gear from Heroics going to increase the number of people seeing content.  Do you really think that people that have not seen Nax or Uld are going to bother now that the gear is worthless. Why waste time and money on repairs with progression when you can wait a month and get the same gear. Yes with only badge gear you may have a few item slots to fill that  but it looks like the tournment dailes will take care ot that.
Yes the change may help fill some raid spots or  gear alts but it just seems wrong somehow or maybe just to early in the expansion for such a move.</description>
		<content:encoded><![CDATA[<p>I thought the concept WOLK was making content available to all players. Nax was entry level raiding. Uld was suppose to be lesson 2. How is giving people the same gear from Heroics going to increase the number of people seeing content.  Do you really think that people that have not seen Nax or Uld are going to bother now that the gear is worthless. Why waste time and money on repairs with progression when you can wait a month and get the same gear. Yes with only badge gear you may have a few item slots to fill that  but it looks like the tournment dailes will take care ot that.<br />
Yes the change may help fill some raid spots or  gear alts but it just seems wrong somehow or maybe just to early in the expansion for such a move.</p>
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