
A couple days ago one of my twitter buddies linked me a forum post that has been going on centered around the state of Chain Heal. Here’s the thread if you want to take a look. I generally make it a rule not to troll the official forums for the sheer amount of flotsam that tends to be present, but I did read it. All 22 pages (at the time of this post). I have a few opinions on this topic (keep in mind this is my opinion), and I’d like to take a moment to share them.
(this will probably be a bit of a rant. so apologies in advance I just hate gross generalization)
/soapbox
There seems to be a perception that Chain Heal, and Restoration Shamans are broken in general. Not broken in the “DUDE I totally need to roll a Resto Shaman” but broken as in not functioning correctly. I cannot agree with that, not even a little. As a true lover of the class and all it’s faults and strengths, I can honestly say we are better off then most classes and specs. Are we perfect? No, we’re not. Are we broken? Hardly.
In the thread people quote the musings of Mek from Ensidia. I’m going to copy and paste the opening statement from the thread here.
There has been theorycraft showing that CH isn’t as strong as the other options. There have been logs produced showing how shaman are HPS capped. I’m not going to repeat all the data here, because you’ve read every post. Further, you have some of the top guilds putting shaman on spot heals instead of AOE heals or even replacing shaman with other healers for hard modes.
Mek, the resto Shaman from the #1 raiding guild Ensidia, is abandoning Chain Heal in favor of spot healing with LHW/RT.
http://ensidia.com/community/blogs/cause-and-effect.html
Chain Heal cannot compete with the comprehensive AoE healing power of four highly skilled Priest and Druid AoE healers. This is simply because if you compare the relative spell combos they have many advantages.
Vis Maior, a Top 20 US progression guild recently replaced one of their shaman with a priest, because Chain Heal could not keep up. Sixthy, the other resto is spot healing the raid with RT/LHW. His Chain Heal for the raid was 6% of his total heals.
http://elitistjerks.com/f79/t49212-resto_best_practices_pve_healing_discussion/p12/#post1248740
Deconstructor hard mode (25) really made Chain Heal look weak in my opinion. We had a 2nd resto shaman in for a few attempts and CH just flat out couldn’t keep up with PoH / CoH / WG / etc / etc.
Mek and Sixthy are not scrubs that just started playing. They are some of the best players in the world.
While I respect Mek and Sixthy , and appreciate everything they have contributed to the Shaman Community as a whole (this is in no way a shot at them or the OP of the comment above), I cannot agree that Chain Heal fails to measure up to the other AoE healing. I also feel that they are taken out of context quite often and people take statements like “this spell is better in this fight compared to this one” as “OMG SHAMANS ARE BEING REPLACED CAUSE THEY STINK”. With Vis Maior, pointing out that they replaced a shaman with a priest is fine, but that’s going to have a lot to do with their composition. ( I checked their site they don’t have a raiding roster posted) I did notice they had three Resto Shamans on their members list. Unfortunately I don’t have details as to whether or not they were all raiders, but looking at each toon’s loot page it seems likely they are. I can see that being a problem, not because of the weakness of the class or spells, but based on composition. As a Healing Lead I can tell you, too much of a good thing often turns swiftly into a bad thing, and there have been many nights a raid has suffered from too much of one concentration.
Second thing I would like to point out is quoting that Chain Heal for Sixthy was 6% of his total casts. That’s fine and all but is that one fight? I started going through the EJ post, there is a lot of information there, but all of it is subjective. Keep in mind your mileage may vary. I can produce WWS that show Chain Heal being 50% of all healing done, doesn’t mean it’s a “God Spell” by any means. Also, pointing out that the spell is HPS capped is moot. Technically all healing spells in the game are HPS capped if you have all the items/gems/enchants necessary to push that cap.
I’m going to quote Ghost Crawler here. He chimes in on the topic with the following.
We’re not convinced there is a Resto or Chain Heal problem in PvE.
Part of what we wanted to do was give shamans other spells to cast besides CH. Riptide is an awesome spell and seems to be fun for a lot of shamans. People are still casting CH, and probably a lot more often than priests are using PoH and druids WG (depending on the fight of course). We would want to make sure that any change to CH didn’t send shamans back to the Sunwell world of just using that one spell.
Well, I agree 100% with GC. Blizz gave us a multitude of spells so we weren’t one trick ponies. Back in BT / Sunwell days you could bind all your keys to Chain Heal and just roll your face on the keyboard and win (with the exception of keeping one key for Heroism / Bloodlust). Well… that just wasn’t fun. Now we have a lot of cookies, and they are quite delicious. Personally I think Chain Heal is just fine. Would I complain if they did buff it a little? No sir, I’d be grateful but I don’t expect it. I like the fact that unlike Wild Growth and Circle of Healing, there is no cooldown on the spell other then the GCD. I like the fact that if glyphed I can hit 4 targets at a time. I love the fact that it is a smart heal and not just blindly jumping to pad over healing. I love the fact that it feeds our other talents and spells with buffs and loving. I love the iconic spell, bottom line, but you can’t lose sight of every other tool we have at our disposal and say that we don’t measure up or that the spell fails. Math can be produced to support any argument, ask my buddy mike. He has a degree in Computational Physics. His entire job is to debunk the theories put forth by other scientists using math. His stance is
“I can find an equation to prove or disprove anything given enough time. Numbers change and statistics are subjective”
I agree with mike. In a game of Random Number Generation no numbers can be absolute. I can roll a 20 sided dice 10 times, and I can get multiple 20′s in a row. That doesn’t mean the die isn’t balanced, I just had a hot streak. Try to keep that in mind when applying numbers to the game. We can shift the tables, but at the end of the night it still boils down to RNG
/soapbox
Ok, now that I have the rant out of the way, lets take a look at the Resto Shaman’s Tool box and what we bring to the table.
Cleanse Spirit – While not a “healing” spell in the effect that it doesn’t restore health, it’s a reactionary tool to stabilize. It removes 1 disease, 1 poison and 1 curse for a 7% base mana cost. Well, thats kind of an amazing tool, and one that shouldn’t be looked over.
Riptide – Our instant cast HoT. This spell Is more amazing then people give it credit. As a HoT it’s admittedly not as good as some of the others available, but adding the T8 2pc bonus and the Riptide Glyph makes it a bit better for use as one. Lets not forget the spell gives your Chain Heal a 25% boost. Oh and it can trigger Improved water Shield. Thats hardly something to scoff at.
Tidal Force – This talent is on 3min timer. It gives you a 60% increased chance to crit on your Chain Heal, Healing Wave and Lesser Healing Wave with a diminishing factor of 20% on each successful crit. I know in a normal raid I run about a 31% crit chance. Poping this to give myself a 91% crit chance, and combining that with say Riptide on a target is a very attractive healing explosion.
Tidal Waves – This ability gives your next 2 healing wave or lesser healing waves a 30% haste increase after you cast CH or Riptide. It also gives HW a 20% increase in healing, and LHW 10% boost. Combine that with Tidal Force and you can have some big HW heals in clutch situations.
Earth Shield – This bad boy is a great little cookie. You toss it up on a tank and it gives you a little bit of a buffer for healing. It really shines on a tank that has a ton of avoidance (see Death Knight or Bear Tank). It has a few second internal cooldown between healing procs, but when your tank is dodging 70% of the incoming attacks that becomes less of a factor. Average healing is between 2 – 3k . I tossed this up on our Main Tank (DK) in Uld last week and after one fight he asked if he even got hit. ES was down 3 charges but no healers had to touch him. I think that says something about this spell right there.
Lesser Healing Wave – This is our Flash heal. It’s fast and works like our healing jab. Combine that with Tidal Waves and it’s that much faster while Tidal Force can give it a little more bang for your buck. You can also toss in a LHW Glyph and give your ES target a little LHW loving. It also triggers your Improved Water Shield to help with your mana regeneration.
Healing Wave – This is our Greater Heal. It’s slow and it hits hard. You can speed it up with a Tidal Waves proc and boost it with Tidal Force. It also can trigger IWS and you can Glyph it to heal yourself whenever you use it.
Healing Stream Totem – Since patch 3.1 this has become one of the greatest tools we have at our disposal. Combine it with the recent changes to Restorative Totems and toss in a Glyph of Healing Stream Totem and watch this puppy start pumping out massive AoE HoT healing. Using this with Chain Heal on top of it just becomes a ridiculous amount of raid healing.
Acenstral Awakening – This little puppy might not be the greatest tool we have, but it is definitely useful. It can proc off Riptide, LHW and HW and heals the lowest health target within 40 yards for 30% of the amount you just healed. Combine that with some of the aforementioned talents and you can get a decent amount of mileage out of this one.
Earth Living Weapon – Our healing weapon imbue adds 150 healing and has a 20% chance to toss a small HoT off the target of the heal. This can and does proc off of chain heal and taking Blessing of the Eternals can increase the proc percentage as well as the Glyph. It might not seem like a lot but free healing is free healing, and it does add up.
We have so much going for us now, we are a complete healer. Our strength lies in the synergy of spells and talents as well as our ability to compliment every healer in the game. I once referred to Restoration Shamans as the driving bass line that keeps the song moving forward. I still fully believe that. I think our spells are strong and I think they give us an ability to fill multiple roles in a raid at the drop of a hat. I think our versatility and synergy allow us a certain amount of freedom many classes don’t always have. I can go from raid healing to tank healing in the blink of an eye, and be just as good as any other healing class.
I don’t think chain heal is broken, I just think it’s not the crutch it used to be. I think people should stop looking to it to be the spell it was in Sunwell, and should accept that it is one of many tools to be used with great effect. You have to use every tool you have at your disposal to be effective or as the saying goes, the sum is greater then the parts. I think chain heal keeps up with PoM, CoH, and WG just fine. I think swinging to one extreme and favoring one spell or the other is horrible. You should never grow to rely on a single spell, nor should a class be defined by the strength of a single spell. For all the people who claim that a shaman’s worth lies in Bloodlust and Heroism solely, or that since chain heal isn’t a god-like spell that we have no use in a raid. That just makes me sad. As someone who truly loves the shaman class, and as a person who enjoys it so much that other classes pale in comparison to play I beg you. Please look at the class as a whole. Look at all the wonderful things we bring to the raid and treat us like any other healer. I beg you to keep in mind composition of the entire raid over individual classes. We stack up just fine compared to other AoE healing, don’t write us off.
I’m ok if you say one of our spells is not suited for a specific task, but it really sets me off when it degenerates down into a crude understanding of how things are. I know for a fact I can keep up on hard modes, I know my spells will be there to back me up. I know this because I use everything and the kitchen sink when healing.
What do you guys think? Do you think Shaman Healing is broken? Do you think we can’t keep up with hard mode healing? Do you still love your Lazer Beam of Love?
Until next time, Happy Healing

Image courtesy of Lize of <Gladius Dei> on Kilrogg
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[...] Lodur over at WoM has some great thoughts on the State of Chain Heals. [...]
[...] Lodur over at WoM has some great thoughts on the State of Chain Heals. [...]
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[...] Lodur over at WoM has some great thoughts on the State of Chain Heals. [...]
[...] The whole discussion began, when many prominent and vocal resto shamans started to more or less lay CH to rest. Sixthy does it (Source), Mek does it as well (Source). Of course a lot of shaman disagree with this healing style, partly because they don’t heal hard modes, partly because CH surely didn’t turn into a horrible spell over night (Lodur explains why). [...]
69 Comments
@ Tarsonis I’m not saying that we don’t need a tweek, my post was a reaction to the people that scream we are broken or nerfed because one spell doesn’t work up to spec of others of that nature. I agree with phaythe that there should be a way to bring the spell up and capable of dealing with AoE burst, but I don’t agree that the spell needs an outright buff itself. I agree with you that LHW / Riptide is not nearly as effective for raid healing as AoE healing, I was simply pointing out ways that we were made a complete healer not to rely on a single spell. But yes I think if we are to be a competitive healer in hard mode encounters we need a little extra cookie.
Also, I don’t see how you consider yourself qualified to make a post on this issue when you haven’t raided with a decent holy priest.
@Tarsonis because the post is about the Shaman class, Not a the holy priest class. =D
If other classes are taking restoration shaman raid spots, doesn’t that affect the shaman class?
For example, on hard mode Hodir my guild only brings 3 healers because of the amount of DPS required to kill him within the time required. My guild has 2 resto shamans but neither of us are taken to do the fight. Instead, they bring a holy priest, a resto druid, and a holy paladin.
Chain heal simply does not allow shamans to compete with holy priests and resto druids when the raid needs the maximum amount of healing per second and also when certain people won’t be healed by chain heal because they happened to be standing further than 8 yards away. Therefore its harder for us to reach our maximum HPS; which is much lower than the maximum HPS of the other raid healers we are competing with for our raid slot.
If chain heal’s drawbacks make us the least 3rd most affective raid healer, and the 3rd most effective tank healer, don’t you agree that is an extremely bad spot to be in? When healers are taken to raids to specialize in one kind of job, why bring a class which is subpar in both healing roles.
I would say he raided with a decent holy priest at one point
@sientina /wave wondering when you would pop in. wtb you come back now!
@tarsonis I mean this with all niceness, please read everything. comments, the post and perhaps even my comments to you. I agreed that we aren’t ideal hard mode healers and that a tweak to make us competitive would be nice and I think is needed. I still do not feel that in any way shape or form makes us broken or unplayable. I also agreed with Phaythe’s assesment of using other abilities to give chain heal tools to compete with the burst AoE healing that needs to be done, but I stand firm in my stance that straight buffing of chain heal would be bad. Again I refer you to my first response to you.
> I still do not feel that in any way shape or form makes us broken or unplayable
A shaman being sat out because his class does not perform well under given circumstances is a definition of a class being unplayable under given circumstances.
Something has to change for Chain Heal to be viable again. I’m in agreement with Vvodka, Meka, and others in regard to how relatively weak Chain Heal is.
The inherent weakness of Chain Heal really doesn’t show up well in fights where the aoe damage is heavy and predictable or on many normal mode encounters were you can bring 6 or more healers. Kologarn, Auriya, and Mimiron p2 are fights where Chain Heal can work to its full potential.
I was extremely skeptical of moving away from my old haste heavy Chain heal build, but after experimenting and dropping almost 200 haste, I’ve been convinced that a crit heavy RT/lhw spec is the best way to make your resto shaman get the most out of his raid slot.
When using 6 healers, or less for many other hard mode encounters its so important to let everyone fill their niche and maximize their tools. With a couple of good druids and holy priests in your raid, you are best off spot healing and letting them use their superior tools to keep the raid topped off.
Steelbreaker last Iron Council more than any other fight I have done so far has convinced me that leaving raid healing to priests and druids is the best way to adapt to the class as it is now. Now, does Chain Heal need a buff? In a full Ulduar clear it is less than 10% of my healing done, so I would think it does.
One addendum; I want to make clear that I think shaman are viable healers. I generally only sit myself when we have to drop to 3 healers for Hodir (the three being disc/holy priest/resto druid). However, a second resto shaman is extremely hard to justify in any healing comp for almost every hard mode fight.
http://blue.mmo-champion.com/27/17619782879-shamanpve-is-blizzard-still-not-convinced.html
the blue post http://blue.mmo-champion.com/27/17619782879-shamanpve-is-blizzard-still-not-convinced.html apparently makes them look like George Bush.
I have rerolled to shammy since the release of wotlk as change of scenery after dpsing for three years. I healled all wotlk dungeons and all raids until the release of Wotlk – yes something changed at uldar so obviously I had my healing rotation changed to suit boss encounter methods. Yeah i was surprised to see my LHW healing the raid faster than my CH since there is more control on targetting the hurt ones while my bigwigs reporting to me on what the Boss gonna do next. Also I now put only one totem: healing totem since there is ele and enhance shamans in raids. I like switching around with other spells to keep self-buffing/proc up though.
I am allright with healing change but something is really bugging me
“Wait a minute, am i a pala/priest now or what?”
yes shamans are broken.
I will start by saying that I wasn´t replaced by our raid leaders by any other healer and I won´t be, the day I get replaced, I will simply /gquit, because I still pay this game to have fun, and shaman is the class I chose to be my main, and resto my main spec.
Though I know this comment is after 3.2 patch, but it didn´t change anything for me.
I do not get to heal the raid anymore, I can´t even cast a chain heal , few months ago I told the other shamans of my guild that we were now simple spot healers, with an occasional LHW here and there, because no matter how much haste I had, by the time I finish the chain heal cast, the raid was already topped off by the 13213132 holy priests we have, and they laughed at me, and they started saying that If I´m just spot healing its because I suck.
Now they agree with me, and some of them even rerolled, while I have a pretty good geared feral druid and I was offered a full raid spot if I rerolled, I won´t.
But Blizzard still need to reduce significantly the cast time of chain, because dang, I´m not a MT healer! I do not like to be the MT healer! but I´m forced to be! and I don´t want to! why? because when I heal the raid, no matter how long is my CH cast time, the raid won´t die, but the other healers will let the MT die.
Then my RL will swap roles, and I MT heal, I keep him alive, while I watch the raid dying….
When will shamans go back to raid healing again?I´m looking forward to it, I don´t want to be forced to MT healing for the rest of my wow life.