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	<title>Comments on: The Off Armour Problem</title>
	<atom:link href="http://www.worldofmatticus.com/2008/12/12/the-off-armour-problem/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.worldofmatticus.com/2008/12/12/the-off-armour-problem/</link>
	<description>Practical advice for World of Warcraft healers and leaders</description>
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		<title>By: Klinderas</title>
		<link>http://www.worldofmatticus.com/2008/12/12/the-off-armour-problem/comment-page-1/#comment-13856</link>
		<dc:creator>Klinderas</dc:creator>
		<pubDate>Tue, 16 Dec 2008 15:30:09 +0000</pubDate>
		<guid isPermaLink="false">http://www.worldofmatticus.com/?p=3001#comment-13856</guid>
		<description>I like that idea actually.  
Give the guild member the power over his or her own gear.

This only works if there are a few things in play though.
1.  Everyone uses the forums.  
2.  Not everyone is a jerk.
3.  There is time.

What I mean by time is that some people can only play when the raid is scheduled.

But if it works, then that&#039;s awesome!

&lt;abbr&gt;&lt;em&gt;Klinderass last blog post..&lt;a href=&quot;http://slowwolf.wordpress.com/2008/12/16/im-talented/&quot; rel=&quot;nofollow&quot;&gt;IÃ¢â‚¬â„¢m Talented!&lt;/a&gt;&lt;/abbr&gt;&lt;/em&gt;</description>
		<content:encoded><![CDATA[<p>I like that idea actually.<br />
Give the guild member the power over his or her own gear.</p>
<p>This only works if there are a few things in play though.<br />
1.  Everyone uses the forums.<br />
2.  Not everyone is a jerk.<br />
3.  There is time.</p>
<p>What I mean by time is that some people can only play when the raid is scheduled.</p>
<p>But if it works, then that&#8217;s awesome!</p>
<p><abbr><em>Klinderass last blog post..<a href="http://slowwolf.wordpress.com/2008/12/16/im-talented/" rel="nofollow">IÃ¢â‚¬â„¢m Talented!</a></em></abbr></p>
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		<title>By: 2ndNin</title>
		<link>http://www.worldofmatticus.com/2008/12/12/the-off-armour-problem/comment-page-1/#comment-13854</link>
		<dc:creator>2ndNin</dc:creator>
		<pubDate>Tue, 16 Dec 2008 13:11:26 +0000</pubDate>
		<guid isPermaLink="false">http://www.worldofmatticus.com/?p=3001#comment-13854</guid>
		<description>Leather is often better than plate due to the number of stats on it, so simply it can be a better drop for your plate users than anything they can get.

Also the armour itself is irrelevant, any non-tank in a raid is going to die if the boss goes for them barring a few situations, so having plate vs leather makes little difference.

My mind, gear to best in slot, don&#039;t gear to &quot;best in slot + matches armour&quot;.

&lt;abbr&gt;&lt;em&gt;2ndNins last blog post..&lt;a href=&quot;http://www.2ndnin.com/2008/12/on-heroics-and-difficulty-of-game.html&quot; rel=&quot;nofollow&quot;&gt;On Heroics, and the difficulty of the game&lt;/a&gt;&lt;/abbr&gt;&lt;/em&gt;</description>
		<content:encoded><![CDATA[<p>Leather is often better than plate due to the number of stats on it, so simply it can be a better drop for your plate users than anything they can get.</p>
<p>Also the armour itself is irrelevant, any non-tank in a raid is going to die if the boss goes for them barring a few situations, so having plate vs leather makes little difference.</p>
<p>My mind, gear to best in slot, don&#8217;t gear to &#8220;best in slot + matches armour&#8221;.</p>
<p><abbr><em>2ndNins last blog post..<a href="http://www.2ndnin.com/2008/12/on-heroics-and-difficulty-of-game.html" rel="nofollow">On Heroics, and the difficulty of the game</a></em></abbr></p>
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		<title>By: Zusterke</title>
		<link>http://www.worldofmatticus.com/2008/12/12/the-off-armour-problem/comment-page-1/#comment-13850</link>
		<dc:creator>Zusterke</dc:creator>
		<pubDate>Tue, 16 Dec 2008 10:20:52 +0000</pubDate>
		<guid isPermaLink="false">http://www.worldofmatticus.com/?p=3001#comment-13850</guid>
		<description>While I find the discussion on how loot must be distributed interesting... I was particularly intrigued by Cassio&#039;s following statement:
&quot;make your officers/class leaders do gear upgrade charts for your members and give the upgrades from the different raid instances a set value, making sure to include heroics gear where it applies, and then use that as a way to check which gear is a better upgrade for who&quot;

While the goal of it is the same, this is exactly the opposite of how we do it. We let our members do it and make their own calls about that. We encourage them to post their upgrade chart on our forum as it generally leads to many volunteer&#039;s offering help where they can (farming Heroics being the most popular). 

By turning this process around you&#039;re actually inverting the &quot;trust&quot; direction. We trust our members that they are selective about the loot they need on and work for the best gear they can get without raiding. You&#039;re suggesting the opposite: officers making charts and the members trusting the officers that &quot;they&#039;ll make a good chart&quot; and choice. Have you actually done this? How did the guild respond to that? Did it work for everyone?

I can see the benefits of this &#039;master control&#039; approach regarding raid efficiency... but the hunt for gear and thinking out a gearing strategy is a part of the game for the player. We log on to do legendary feets and get rich on the way. How does the &quot;officer&#039;s gearing chart&quot; fit into this?</description>
		<content:encoded><![CDATA[<p>While I find the discussion on how loot must be distributed interesting&#8230; I was particularly intrigued by Cassio&#8217;s following statement:<br />
&#8220;make your officers/class leaders do gear upgrade charts for your members and give the upgrades from the different raid instances a set value, making sure to include heroics gear where it applies, and then use that as a way to check which gear is a better upgrade for who&#8221;</p>
<p>While the goal of it is the same, this is exactly the opposite of how we do it. We let our members do it and make their own calls about that. We encourage them to post their upgrade chart on our forum as it generally leads to many volunteer&#8217;s offering help where they can (farming Heroics being the most popular). </p>
<p>By turning this process around you&#8217;re actually inverting the &#8220;trust&#8221; direction. We trust our members that they are selective about the loot they need on and work for the best gear they can get without raiding. You&#8217;re suggesting the opposite: officers making charts and the members trusting the officers that &#8220;they&#8217;ll make a good chart&#8221; and choice. Have you actually done this? How did the guild respond to that? Did it work for everyone?</p>
<p>I can see the benefits of this &#8216;master control&#8217; approach regarding raid efficiency&#8230; but the hunt for gear and thinking out a gearing strategy is a part of the game for the player. We log on to do legendary feets and get rich on the way. How does the &#8220;officer&#8217;s gearing chart&#8221; fit into this?</p>
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		<title>By: Cassio</title>
		<link>http://www.worldofmatticus.com/2008/12/12/the-off-armour-problem/comment-page-1/#comment-13805</link>
		<dc:creator>Cassio</dc:creator>
		<pubDate>Sun, 14 Dec 2008 00:31:17 +0000</pubDate>
		<guid isPermaLink="false">http://www.worldofmatticus.com/?p=3001#comment-13805</guid>
		<description>@Klinderass In a DKP system if the person used their points its just leaves them out of luck really. If they had the points to buy the item I would say they should get first crack at it but with nothing to their name I would open it up to those that had points before them. The idea of setting conditions on loot can be much harder when you bring DKP into the equation as it is a very easy way to show who has been attending raids and doing anything else (if the guild has additional ways) they can to earn points.

I&#039;d like to thank Sydera for pointing something out too. Naxx should be looked at as Kara and with a large portion of guilds being able to down it (at least in 10 man) you shouldn&#039;t be looking at the gear from there being the best gear you can. Its a stepping stone for when they release new raids and should be looked at as such in my opinion.</description>
		<content:encoded><![CDATA[<p>@Klinderass In a DKP system if the person used their points its just leaves them out of luck really. If they had the points to buy the item I would say they should get first crack at it but with nothing to their name I would open it up to those that had points before them. The idea of setting conditions on loot can be much harder when you bring DKP into the equation as it is a very easy way to show who has been attending raids and doing anything else (if the guild has additional ways) they can to earn points.</p>
<p>I&#8217;d like to thank Sydera for pointing something out too. Naxx should be looked at as Kara and with a large portion of guilds being able to down it (at least in 10 man) you shouldn&#8217;t be looking at the gear from there being the best gear you can. Its a stepping stone for when they release new raids and should be looked at as such in my opinion.</p>
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		<title>By: Sydera</title>
		<link>http://www.worldofmatticus.com/2008/12/12/the-off-armour-problem/comment-page-1/#comment-13800</link>
		<dc:creator>Sydera</dc:creator>
		<pubDate>Sat, 13 Dec 2008 18:17:05 +0000</pubDate>
		<guid isPermaLink="false">http://www.worldofmatticus.com/?p=3001#comment-13800</guid>
		<description>This is an issue that, as a druid and raid council member, is very personal for me.

In my case, many cloth items are downright better for me than their leather counterparts because itemization for spellpower-wearing druids is skewed right now--it&#039;s even suboptimal on our resto tier pieces. The only spirit + mp5 pieces seem to be cloth.

However, it is my STRONG opinion that cloth always goes to cloth wearers first, including when we&#039;re talking about a resto druid&#039;s best-in-slot that happens to be cloth. I don&#039;t have to have the best-in-slot, and there&#039;s always a chance that either my armor would be changed by blizzard to fit my needs, or that my talents would be tweaked enough at some point so that I would get more out of crit or haste. Clothies don&#039;t have the option to wear my leather belt, so they get first dibs on the cloth one, period. In the LC, I&#039;m fine being voted down, and I won&#039;t make a big stink of it if I&#039;m outnumbered, but this is always the way I&#039;m going to vote. Cloth for clothies, leather for leather wearers, and so on down the line unless the item isn&#039;t contested.

I do wear some cloth myself. I am very pleased to have a cloth badge belt with spirit/mp5 and a cloth hat with spirit/mp5 that no one else wanted. I am thrilled to clean up things that would otherwise be sharded, but I will not take stuff from my friendly neighborhood mage or priest.

Naxx is not Karazhan, after all. I&#039;ve researched the loot table, and there are many many items at each armor level--usually even two for each slot in addition to the tier pieces. I think what needs to go is the perception that everyone has to wear the &quot;best in slot.&quot; Naxx isn&#039;t the whole endgame, and I think even the motley set I&#039;ve cobbled together, with maybe one best-in-slot item (tier shoulders) is enough to move on. We need to think of Naxx as an early point on the progression path (one that happens to be a loot bonanza), rather than the endpoint of the game.</description>
		<content:encoded><![CDATA[<p>This is an issue that, as a druid and raid council member, is very personal for me.</p>
<p>In my case, many cloth items are downright better for me than their leather counterparts because itemization for spellpower-wearing druids is skewed right now&#8211;it&#8217;s even suboptimal on our resto tier pieces. The only spirit + mp5 pieces seem to be cloth.</p>
<p>However, it is my STRONG opinion that cloth always goes to cloth wearers first, including when we&#8217;re talking about a resto druid&#8217;s best-in-slot that happens to be cloth. I don&#8217;t have to have the best-in-slot, and there&#8217;s always a chance that either my armor would be changed by blizzard to fit my needs, or that my talents would be tweaked enough at some point so that I would get more out of crit or haste. Clothies don&#8217;t have the option to wear my leather belt, so they get first dibs on the cloth one, period. In the LC, I&#8217;m fine being voted down, and I won&#8217;t make a big stink of it if I&#8217;m outnumbered, but this is always the way I&#8217;m going to vote. Cloth for clothies, leather for leather wearers, and so on down the line unless the item isn&#8217;t contested.</p>
<p>I do wear some cloth myself. I am very pleased to have a cloth badge belt with spirit/mp5 and a cloth hat with spirit/mp5 that no one else wanted. I am thrilled to clean up things that would otherwise be sharded, but I will not take stuff from my friendly neighborhood mage or priest.</p>
<p>Naxx is not Karazhan, after all. I&#8217;ve researched the loot table, and there are many many items at each armor level&#8211;usually even two for each slot in addition to the tier pieces. I think what needs to go is the perception that everyone has to wear the &#8220;best in slot.&#8221; Naxx isn&#8217;t the whole endgame, and I think even the motley set I&#8217;ve cobbled together, with maybe one best-in-slot item (tier shoulders) is enough to move on. We need to think of Naxx as an early point on the progression path (one that happens to be a loot bonanza), rather than the endpoint of the game.</p>
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		<title>By: Klinderas</title>
		<link>http://www.worldofmatticus.com/2008/12/12/the-off-armour-problem/comment-page-1/#comment-13799</link>
		<dc:creator>Klinderas</dc:creator>
		<pubDate>Sat, 13 Dec 2008 18:05:20 +0000</pubDate>
		<guid isPermaLink="false">http://www.worldofmatticus.com/?p=3001#comment-13799</guid>
		<description>I am Klinderas and I approve this message.

Looting can be a hassle, but I agree with how to go about doing it.

But how does it work with guild who use the DKP system?
Honestly, if someone used all their points earlier, and another PERFECT upgrade pops up, well then WOOOPS.

How would you go about doing that?

&lt;abbr&gt;&lt;em&gt;Klinderass last blog post..&lt;a href=&quot;http://slowwolf.wordpress.com/2008/12/13/i-hate-to-say-i-told-you-so/&quot; rel=&quot;nofollow&quot;&gt;I hate to say I told you soÃ¢â‚¬Â¦&lt;/a&gt;&lt;/abbr&gt;&lt;/em&gt;</description>
		<content:encoded><![CDATA[<p>I am Klinderas and I approve this message.</p>
<p>Looting can be a hassle, but I agree with how to go about doing it.</p>
<p>But how does it work with guild who use the DKP system?<br />
Honestly, if someone used all their points earlier, and another PERFECT upgrade pops up, well then WOOOPS.</p>
<p>How would you go about doing that?</p>
<p><abbr><em>Klinderass last blog post..<a href="http://slowwolf.wordpress.com/2008/12/13/i-hate-to-say-i-told-you-so/" rel="nofollow">I hate to say I told you soÃ¢â‚¬Â¦</a></em></abbr></p>
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		<title>By: drug</title>
		<link>http://www.worldofmatticus.com/2008/12/12/the-off-armour-problem/comment-page-1/#comment-13796</link>
		<dc:creator>drug</dc:creator>
		<pubDate>Sat, 13 Dec 2008 15:57:23 +0000</pubDate>
		<guid isPermaLink="false">http://www.worldofmatticus.com/?p=3001#comment-13796</guid>
		<description>I think with common sense most of the time you don&#039;t have any problems. And it gets a lot of easier if you respect your fellow raiders. If you see the guy next to you does fantastic damage, is a nice person and helps you out I&#039;d never have a problem with him rolling on the same piece as I do.

Enhancement shaman are a good example. Mail is fantastic now and they have to grab a lot less leather.

BUT

There is just so few expertise on mail. And if an expertise heave leather piece drops to a shaman that is really struggling to get his expertise near to the cap it&#039;s a shame not to let him roll on leather.

With healing gear it&#039;s not that different. As a resto shaman I&#039;d never touch anything with spirit. But If a piece of gear is leather or cloth an best in slot I&#039;d at least discuss it with my fellow healers.

&lt;abbr&gt;&lt;em&gt;drugs last blog post..&lt;a href=&quot;http://www.shieldsup.ch/2008/12/13/patch-308-ptr-notes/&quot; rel=&quot;nofollow&quot;&gt;Patch 3.0.8 PTR Notes&lt;/a&gt;&lt;/abbr&gt;&lt;/em&gt;</description>
		<content:encoded><![CDATA[<p>I think with common sense most of the time you don&#8217;t have any problems. And it gets a lot of easier if you respect your fellow raiders. If you see the guy next to you does fantastic damage, is a nice person and helps you out I&#8217;d never have a problem with him rolling on the same piece as I do.</p>
<p>Enhancement shaman are a good example. Mail is fantastic now and they have to grab a lot less leather.</p>
<p>BUT</p>
<p>There is just so few expertise on mail. And if an expertise heave leather piece drops to a shaman that is really struggling to get his expertise near to the cap it&#8217;s a shame not to let him roll on leather.</p>
<p>With healing gear it&#8217;s not that different. As a resto shaman I&#8217;d never touch anything with spirit. But If a piece of gear is leather or cloth an best in slot I&#8217;d at least discuss it with my fellow healers.</p>
<p><abbr><em>drugs last blog post..<a href="http://www.shieldsup.ch/2008/12/13/patch-308-ptr-notes/" rel="nofollow">Patch 3.0.8 PTR Notes</a></em></abbr></p>
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		<title>By: Brent</title>
		<link>http://www.worldofmatticus.com/2008/12/12/the-off-armour-problem/comment-page-1/#comment-13782</link>
		<dc:creator>Brent</dc:creator>
		<pubDate>Sat, 13 Dec 2008 02:20:34 +0000</pubDate>
		<guid isPermaLink="false">http://www.worldofmatticus.com/?p=3001#comment-13782</guid>
		<description>As Siobhann, Blizzard takes into account the fact that in the early raid instances, everyone needs upgrades.  Therefore the drop rates and quantity of gear takes into account the fact that lower armour pieces can be taken by higher armour classes.  What you&#039;re actually saying is that you don&#039;t trust Blizzard to understand what people do, so therefore they mustn&#039;t be accounting for it.

Personally if you&#039;re going on a loot council path, then what you should do is assess the &quot;total upgrade&quot; for each player.  If a Resto Shaman has a horrible set of legs, and a cloth set drops that has the right stats for him, then there&#039;s no reason that he can&#039;t take it over a Priest who&#039;d get a 3 spellpower upgrade.</description>
		<content:encoded><![CDATA[<p>As Siobhann, Blizzard takes into account the fact that in the early raid instances, everyone needs upgrades.  Therefore the drop rates and quantity of gear takes into account the fact that lower armour pieces can be taken by higher armour classes.  What you&#8217;re actually saying is that you don&#8217;t trust Blizzard to understand what people do, so therefore they mustn&#8217;t be accounting for it.</p>
<p>Personally if you&#8217;re going on a loot council path, then what you should do is assess the &#8220;total upgrade&#8221; for each player.  If a Resto Shaman has a horrible set of legs, and a cloth set drops that has the right stats for him, then there&#8217;s no reason that he can&#8217;t take it over a Priest who&#8217;d get a 3 spellpower upgrade.</p>
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		<title>By: Siobhann</title>
		<link>http://www.worldofmatticus.com/2008/12/12/the-off-armour-problem/comment-page-1/#comment-13780</link>
		<dc:creator>Siobhann</dc:creator>
		<pubDate>Sat, 13 Dec 2008 00:15:40 +0000</pubDate>
		<guid isPermaLink="false">http://www.worldofmatticus.com/?p=3001#comment-13780</guid>
		<description>There is a problem here. It seems that the game designers expect PvE resto druids and moonkin to wear cloth.  Most of the casting DPS rewards are cloth, and most of the drops with the stats druids need are cloth.  We get leather for our tier sets, but you will gimp your druids badly if you insist they wear leather.</description>
		<content:encoded><![CDATA[<p>There is a problem here. It seems that the game designers expect PvE resto druids and moonkin to wear cloth.  Most of the casting DPS rewards are cloth, and most of the drops with the stats druids need are cloth.  We get leather for our tier sets, but you will gimp your druids badly if you insist they wear leather.</p>
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		<title>By: Cringer</title>
		<link>http://www.worldofmatticus.com/2008/12/12/the-off-armour-problem/comment-page-1/#comment-13779</link>
		<dc:creator>Cringer</dc:creator>
		<pubDate>Fri, 12 Dec 2008 23:57:47 +0000</pubDate>
		<guid isPermaLink="false">http://www.worldofmatticus.com/?p=3001#comment-13779</guid>
		<description>@ tatiana

Sounds like you need to start recruiting more players or do just as you say and postpone until other people start improving their own gear.  When my guild started Hyjal we had new recruits showing up in heroic blues when we told them specifcally to not sign up unless they could perform at a T6 level.  We wound up pugging some people with better gear and it went ok.  

Postponing would have to be in that military sense where the recruits who are in trouble get to sit and watch all their friends do pushups... the real punishment comes later.  :D

If I was the raid leader for your runs I would be running recount or WWS and make sure that people are performing.  Unless you want it to be more casual... then you just have to accept the fact that some people will be &quot;more casual&quot; than others.</description>
		<content:encoded><![CDATA[<p>@ tatiana</p>
<p>Sounds like you need to start recruiting more players or do just as you say and postpone until other people start improving their own gear.  When my guild started Hyjal we had new recruits showing up in heroic blues when we told them specifcally to not sign up unless they could perform at a T6 level.  We wound up pugging some people with better gear and it went ok.  </p>
<p>Postponing would have to be in that military sense where the recruits who are in trouble get to sit and watch all their friends do pushups&#8230; the real punishment comes later.  <img src='http://www.worldofmatticus.com/wp-includes/images/smilies/icon_biggrin.gif' alt=':D' class='wp-smiley' /> </p>
<p>If I was the raid leader for your runs I would be running recount or WWS and make sure that people are performing.  Unless you want it to be more casual&#8230; then you just have to accept the fact that some people will be &#8220;more casual&#8221; than others.</p>
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