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	<title>Comments on: Healing Naxxramas &#8211; Maexxna (10 man)</title>
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	<link>http://www.worldofmatticus.com/2008/12/02/healing-naxxramas-maexxna-10-man/</link>
	<description>Where healers come first</description>
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		<title>By: Daven Thon</title>
		<link>http://www.worldofmatticus.com/2008/12/02/healing-naxxramas-maexxna-10-man/comment-page-1/#comment-19024</link>
		<dc:creator>Daven Thon</dc:creator>
		<pubDate>Tue, 17 Mar 2009 02:22:48 +0000</pubDate>
		<guid isPermaLink="false">http://www.worldofmatticus.com/?p=2893#comment-19024</guid>
		<description>I&#039;m a resto druid (Durkal in Norgannon) and for her poison, if there are no shammy totems, I keep abolish poison ticking THE WHOLE TIME on the MT. That way, if the tank gets slapped with poision and I&#039;m stunned, it&#039;s still cured within seconds.

Keep in mind trees that abolish poison ticks every 2 seconds for 8 now but after the patch it will be every 3 for 12. Not much difference but something to keep in mind.</description>
		<content:encoded><![CDATA[<p>I&#8217;m a resto druid (Durkal in Norgannon) and for her poison, if there are no shammy totems, I keep abolish poison ticking THE WHOLE TIME on the MT. That way, if the tank gets slapped with poision and I&#8217;m stunned, it&#8217;s still cured within seconds.</p>
<p>Keep in mind trees that abolish poison ticks every 2 seconds for 8 now but after the patch it will be every 3 for 12. Not much difference but something to keep in mind.</p>
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		<title>By: Friday Wrap-Up: Boss downs, Recruiting, and an additional posting day? &#171; Violaceous Mana</title>
		<link>http://www.worldofmatticus.com/2008/12/02/healing-naxxramas-maexxna-10-man/comment-page-1/#comment-13435</link>
		<dc:creator>Friday Wrap-Up: Boss downs, Recruiting, and an additional posting day? &#171; Violaceous Mana</dc:creator>
		<pubDate>Fri, 05 Dec 2008 14:49:44 +0000</pubDate>
		<guid isPermaLink="false">http://www.worldofmatticus.com/?p=2893#comment-13435</guid>
		<description>[...] gave up on Maexxna (Matticus wrote up the healer strategy for Maexxna on 10-mans already so go here) and headed to the Vault of Archavon while we still had Wintergrasp for another 15 minutes. [...]</description>
		<content:encoded><![CDATA[<p>[...] gave up on Maexxna (Matticus wrote up the healer strategy for Maexxna on 10-mans already so go here) and headed to the Vault of Archavon while we still had Wintergrasp for another 15 minutes. [...]</p>
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		<title>By: Ayeba</title>
		<link>http://www.worldofmatticus.com/2008/12/02/healing-naxxramas-maexxna-10-man/comment-page-1/#comment-13384</link>
		<dc:creator>Ayeba</dc:creator>
		<pubDate>Wed, 03 Dec 2008 13:06:35 +0000</pubDate>
		<guid isPermaLink="false">http://www.worldofmatticus.com/?p=2893#comment-13384</guid>
		<description>You are aware of the change to Divine Protection (http://www.wowhead.com/?spell=498) now, so that it reduces all damage taken by 50%? Not to be mixed with Divine Shield. It&#039;s effectively a shield wall now. Further, combine that with Lay on Hands and Cleanse on themselves, and it makes a pretty good reason why a protection paladin have a really decent chance of surviving the last wrap.

&lt;abbr&gt;&lt;em&gt;Ayebas last blog post..&lt;a href=&quot;http://healerenvy.blogspot.com/2008/11/what-happened-to-fish-of-zangarmarsh.html&quot; rel=&quot;nofollow&quot;&gt;What happened to the fish of Zangarmarsh?&lt;/a&gt;&lt;/abbr&gt;&lt;/em&gt;</description>
		<content:encoded><![CDATA[<p>You are aware of the change to Divine Protection (<a href="http://www.wowhead.com/?spell=498" rel="nofollow">http://www.wowhead.com/?spell=498</a>) now, so that it reduces all damage taken by 50%? Not to be mixed with Divine Shield. It&#8217;s effectively a shield wall now. Further, combine that with Lay on Hands and Cleanse on themselves, and it makes a pretty good reason why a protection paladin have a really decent chance of surviving the last wrap.</p>
<p><abbr><em>Ayebas last blog post..<a href="http://healerenvy.blogspot.com/2008/11/what-happened-to-fish-of-zangarmarsh.html" rel="nofollow">What happened to the fish of Zangarmarsh?</a></em></abbr></p>
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		<title>By: Calogero</title>
		<link>http://www.worldofmatticus.com/2008/12/02/healing-naxxramas-maexxna-10-man/comment-page-1/#comment-13372</link>
		<dc:creator>Calogero</dc:creator>
		<pubDate>Wed, 03 Dec 2008 07:25:22 +0000</pubDate>
		<guid isPermaLink="false">http://www.worldofmatticus.com/?p=2893#comment-13372</guid>
		<description>Valio,
My guild found it was perfectly manageable to keep Maexxna in the center of the room, with her facing the back wall.  All other people were at max melee range.  Since all of her attacks are conical it wasn&#039;t a problem.  Our webbed players would fly back and hit the wall, but a mage could easily pivot and smash the cocoon no problem.  I didnt even need to turn to heal the cocooned player. I think it&#039;s easier to stack the raid on the boss because when you get the small adds, the raid&#039;s AOE damage will hit Maexxna as well.

Good luck!</description>
		<content:encoded><![CDATA[<p>Valio,<br />
My guild found it was perfectly manageable to keep Maexxna in the center of the room, with her facing the back wall.  All other people were at max melee range.  Since all of her attacks are conical it wasn&#8217;t a problem.  Our webbed players would fly back and hit the wall, but a mage could easily pivot and smash the cocoon no problem.  I didnt even need to turn to heal the cocooned player. I think it&#8217;s easier to stack the raid on the boss because when you get the small adds, the raid&#8217;s AOE damage will hit Maexxna as well.</p>
<p>Good luck!</p>
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		<title>By: Valio</title>
		<link>http://www.worldofmatticus.com/2008/12/02/healing-naxxramas-maexxna-10-man/comment-page-1/#comment-13368</link>
		<dc:creator>Valio</dc:creator>
		<pubDate>Wed, 03 Dec 2008 01:47:22 +0000</pubDate>
		<guid isPermaLink="false">http://www.worldofmatticus.com/?p=2893#comment-13368</guid>
		<description>Hey matt, 

Thanks for the great guide, but I got a comment.

I have read yours, and few others guide and they say for the raid to put there back against the wall, but when my guild did it, we found that the person who would get knocked back and cocooned would hit the wall, then &quot;wall ride&quot; around the room and end up on the other side, out of range of heals and ranged dps.

Now I am not sure if it was are fault, but we figured out that if all the ranged dps was about 20 yards from the wall they get lobbed back wouldn&#039;t wall ride and would end up directly behind us and the hunter we assigned to breaking the cocooned would be in perfect range of the cocoon.

any comments on that?</description>
		<content:encoded><![CDATA[<p>Hey matt, </p>
<p>Thanks for the great guide, but I got a comment.</p>
<p>I have read yours, and few others guide and they say for the raid to put there back against the wall, but when my guild did it, we found that the person who would get knocked back and cocooned would hit the wall, then &#8220;wall ride&#8221; around the room and end up on the other side, out of range of heals and ranged dps.</p>
<p>Now I am not sure if it was are fault, but we figured out that if all the ranged dps was about 20 yards from the wall they get lobbed back wouldn&#8217;t wall ride and would end up directly behind us and the hunter we assigned to breaking the cocooned would be in perfect range of the cocoon.</p>
<p>any comments on that?</p>
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		<title>By: mattycus (Matticus )</title>
		<link>http://www.worldofmatticus.com/2008/12/02/healing-naxxramas-maexxna-10-man/comment-page-1/#comment-14843</link>
		<dc:creator>mattycus (Matticus )</dc:creator>
		<pubDate>Tue, 02 Dec 2008 23:00:02 +0000</pubDate>
		<guid isPermaLink="false">http://www.worldofmatticus.com/?p=2893#comment-14843</guid>
		<description>New blog post: Healing Naxxramas Ã¢â‚¬â€œ Maexxna (10 man) http://tinyurl.com/5anhyf</description>
		<content:encoded><![CDATA[<p>New blog post: Healing Naxxramas Ã¢â‚¬â€œ Maexxna (10 man) <a href="http://tinyurl.com/5anhyf" rel="nofollow">http://tinyurl.com/5anhyf</a></p>
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